Related papers: Contextual Scene Augmentation and Synthesis via GS…
This paper focuses on semantic scene completion, a task for producing a complete 3D voxel representation of volumetric occupancy and semantic labels for a scene from a single-view depth map observation. Previous work has considered scene…
Existing datasets for training pedestrian detectors in images suffer from limited appearance and pose variation. The most challenging scenarios are rarely included because they are too difficult to capture due to safety reasons, or they are…
Medical image segmentation, particularly in multi-domain scenarios, requires precise preservation of anatomical structures across diverse representations. While deep learning has advanced this field, existing models often struggle with…
Multispectral and multimodal images are of important usage in the field of multi-source visual information fusion. Due to the alternation or movement of image devices, the acquired multispectral and multimodal images are usually misaligned,…
This paper tackles the problem of data fusion in the semantic scene completion (SSC) task, which can simultaneously deal with semantic labeling and scene completion. RGB images contain texture details of the object(s) which are vital for…
The ability for computational agents to reason about the high-level content of real world scene images is important for many applications. Existing attempts at addressing the problem of complex scene understanding lack representational…
We address the task of indoor scene generation by generating a sequence of objects, along with their locations and orientations conditioned on a room layout. Large-scale indoor scene datasets allow us to extract patterns from user-designed…
Scene Graph Generation has gained much attention in computer vision research with the growing demand in image understanding projects like visual question answering, image captioning, self-driving cars, crowd behavior analysis, activity…
For the validation and verification of automotive radars, datasets of realistic traffic scenarios are required, which, how ever, are laborious to acquire. In this paper, we introduce radar scene synthesis using GANs as an alternative to the…
Generative image models are increasingly being used for training data augmentation in vision tasks. In the context of automotive object detection, methods usually focus on producing augmented frames that look as realistic as possible, for…
The performance of modern face recognition systems is a function of the dataset on which they are trained. Most datasets are largely biased toward "near-frontal" views with benign lighting conditions, negatively effecting recognition…
We introduce FacadeNet, a deep learning approach for synthesizing building facade images from diverse viewpoints. Our method employs a conditional GAN, taking a single view of a facade along with the desired viewpoint information and…
We propose SceneTex, a novel method for effectively generating high-quality and style-consistent textures for indoor scenes using depth-to-image diffusion priors. Unlike previous methods that either iteratively warp 2D views onto a mesh…
Since scenes are composed in part of objects, accurate recognition of scenes requires knowledge about both scenes and objects. In this paper we address two related problems: 1) scale induced dataset bias in multi-scale convolutional neural…
Crowd segmentation is a fundamental task serving as the basis of crowded scene analysis, and it is highly desirable to obtain refined pixel-level segmentation maps. However, it remains a challenging problem, as existing approaches either…
Deep convolutional neural networks have achieved competitive performance in salient object detection, in which how to learn effective and comprehensive features plays a critical role. Most of the previous works mainly adopted multiple level…
The encode-decoder framework has shown recent success in image captioning. Visual attention, which is good at detailedness, and semantic attention, which is good at comprehensiveness, have been separately proposed to ground the caption on…
Implicit neural representation has demonstrated promising results in 3D reconstruction on various scenes. However, existing approaches either struggle to model fast-moving objects or are incapable of handling large-scale camera ego-motions…
The extremes of lighting (e.g. too much or too little light) usually cause many troubles for machine and human vision. Many recent works have mainly focused on under-exposure cases where images are often captured in low-light conditions…
Autonomous soundscape augmentation systems typically use trained models to pick optimal maskers to effect a desired perceptual change. While acoustic information is paramount to such systems, contextual information, including participant…