Related papers: Contextual Scene Augmentation and Synthesis via GS…
We propose scene-adaptive strategies to efficiently allocate representation capacity for generating immersive experiences of indoor environments from incomplete observations. Indoor scenes with multiple rooms often exhibit irregular layouts…
Datasets have gained an enormous amount of popularity in the computer vision community, from training and evaluation of Deep Learning-based methods to benchmarking Simultaneous Localization and Mapping (SLAM). Without a doubt, synthetic…
With the increasing demand for intelligent services of online video platforms, video character search task has attracted wide attention to support downstream applications like fine-grained retrieval and summarization. However, traditional…
While deep neural networks have led to human-level performance on computer vision tasks, they have yet to demonstrate similar gains for holistic scene understanding. In particular, 3D context has been shown to be an extremely important cue…
Seismic processing transforms raw data into subsurface images essential for geophysical applications. Traditional methods face challenges, such as noisy data, and manual parameter tuning, among others. Recently deep learning approaches have…
We tackle the challenge of learning a distribution over complex, realistic, indoor scenes. In this paper, we introduce Generative Scene Networks (GSN), which learns to decompose scenes into a collection of many local radiance fields that…
Dense scene reconstruction for photo-realistic view synthesis has various applications, such as VR/AR, autonomous vehicles. However, most existing methods have difficulties in large-scale scenes due to three core challenges: \textit{(a)…
Intrinsic image decomposition (IID) is an under-constrained problem. Therefore, traditional approaches use hand crafted priors to constrain the problem. However, these constraints are limited when coping with complex scenes. Deep…
We present a work on low-complexity acoustic scene classification (ASC) with multiple devices, namely the subtask A of Task 1 of the DCASE2021 challenge. This subtask focuses on classifying audio samples of multiple devices with a…
Modern 3D computer vision leverages learning to boost geometric reasoning, mapping image data to classical structures such as cost volumes or epipolar constraints to improve matching. These architectures are specialized according to the…
Acoustic Scene Classification (ASC) identifies an environment based on an audio signal. This paper explores ASC in low-resource conditions and proposes a novel model, DS-FlexiNet, which combines depthwise separable convolutions from…
This work is an improved system that we submitted to task 1 of DCASE2023 challenge. We propose a method of low-complexity acoustic scene classification by a parallel attention-convolution network which consists of four modules, including…
In this work, we propose the combined usage of low- and high-level blocks of convolutional neural networks (CNNs) for improving object recognition. While recent research focused on either propagating the context from all layers, e.g.…
Semantic segmentation networks are usually pre-trained once and not updated during deployment. As a consequence, misclassifications commonly occur if the distribution of the training data deviates from the one encountered during the robot's…
In this paper we propose a neural message passing approach to augment an input 3D indoor scene with new objects matching their surroundings. Given an input, potentially incomplete, 3D scene and a query location, our method predicts a…
Controllable scene synthesis aims to create interactive environments for various industrial use cases. Scene graphs provide a highly suitable interface to facilitate these applications by abstracting the scene context in a compact manner.…
In this paper, we propose two techniques, namely joint modeling and data augmentation, to improve system performances for audio-visual scene classification (AVSC). We employ pre-trained networks trained only on image data sets to extract…
Diffusion models excel in image generation but lack detailed semantic control using text prompts. Additional techniques have been developed to address this limitation. However, conditioning diffusion models solely on text-based descriptions…
Despite recent advances in text-conditioned 3D indoor scene generation, there remain gaps in the evaluation of these methods. Existing metrics often measure realism by comparing generated scenes to a set of ground-truth scenes, but they…
Generating realistic images from scene graphs asks neural networks to be able to reason about object relationships and compositionality. As a relatively new task, how to properly ensure the generated images comply with scene graphs or how…