English
Related papers

Related papers: The combinatorial game nofil played on Steiner Tri…

200 papers

We examine short combinatorial games for three or more players under a new play convention in which a player who cannot move on their turn is the unique loser. We show that many theorems of impartial and partizan two-player games under…

Combinatorics · Mathematics 2019-03-05 Mark Spindler

We study the complexity of solving two-player infinite duration games played on a fixed finite graph, where the control of a node is not predetermined but rather assigned randomly. In classic random-turn games, control of each node is…

Computer Science and Game Theory · Computer Science 2026-01-13 Sarvin Bahmani , Rasmus Ibsen-Jensen , Soumyajit Paul , Sven Schewe , Friedrich Slivovsky , Qiyi Tang , Dominik Wojtczak , Shufang Zhu

Nim is a well-known combinatorial game in which two players alternately remove stones from distinct piles. A player who removes the last stone wins under the normal play rule, while a player loses under the mis\`ere play rule. In this…

Combinatorics · Mathematics 2026-03-10 Hiromi Oginuma , Masato Shinoda

In evolutionary game theory, repeated two-player games are used to study strategy evolution in a population under natural selection. As the evolution greatly depends on the interaction structure, there has been growing interests in studying…

Computer Science and Game Theory · Computer Science 2011-02-21 Colin Cooper , Martin Dyer , Velumailum Mohanaraj

The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. Begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed is…

Combinatorics · Mathematics 2012-10-29 Tom Bohman , Alan Frieze , Eyal Lubetzky

A group of students in 7-9 grades are inventing combinatorial impartial games. The games are played on graphs, piles, and grids. We found winning positions, optimal strategies, and other interesting facts about the games.

We study a subclass of $n$-player stochastic games, namely, stochastic games with independent chains and unknown transition matrices. In this class of games, players control their own internal Markov chains whose transitions do not depend…

Computer Science and Game Theory · Computer Science 2023-12-05 Tiancheng Qin , S. Rasoul Etesami

Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element…

Computer Science and Game Theory · Computer Science 2011-11-22 Adam O. Kalinich

In this work, we introduce a game-theoretic model that assesses the cyber-security risk of cloud networks and informs security experts on the optimal security strategies. Our approach combines game theory, combinatorial optimization, and…

Optimization and Control · Mathematics 2024-04-17 Gabriele Dragotto , Amine Boukhtouta , Andrea Lodi , Mehdi Taobane

In this paper, we analyze the mis\`ere versions of two impartial combinatorial games: k-Bounded Greedy Nim and Greedy Nim. We present a complete solution to both games by showing necessary and sufficient conditions for a position to be…

Computer Science and Game Theory · Computer Science 2025-06-06 Nanako Omiya , Ryo Yoshinaka , Ayumi Shinohara

In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…

Computer Science and Game Theory · Computer Science 2025-01-31 A. Kaan Ata Yilmaz , Abhishek Kulkarni , Ufuk Topcu

The classical Maker-Breaker positional game is played on a board which is a hypergraph $\mathcal{H}$, with two players, Maker and Breaker, alternately claiming vertices of $\mathcal{H}$ until all the vertices are claimed. When the game…

Discrete Mathematics · Computer Science 2026-01-15 Guillaume Bagan , Quentin Deschamps , Florian Galliot , Mirjana Mikalački , Nacim Oijid

Modern board games are a rich source of interesting and new challenges for combinatorial problems. The game Nmbr9 is a solitaire style puzzle game using polyominoes. The rules of the game are simple to explain, but modelling the game…

Artificial Intelligence · Computer Science 2020-01-14 Mikael Zayenz Lagerkvist

We study Stackelberg equilibria in finitely repeated games, where the leader commits to a strategy that picks actions in each round and can be adaptive to the history of play (i.e. they commit to an algorithm). In particular, we study…

Computer Science and Game Theory · Computer Science 2024-03-08 Natalie Collina , Eshwar Ram Arunachaleswaran , Michael Kearns

We consider a card guessing game with complete feedback. An ordered deck of $n$ cards labeled $1$ up to $n$ is riffle-shuffled exactly one time. Given a value $p\in(0{,}1)\setminus\{\frac12\}$, the riffle shuffle is assumed to be…

Combinatorics · Mathematics 2026-02-13 Markus Kuba

We present and analyze PackIt!, a turn-based game consisting of packing rectangles on an $n \times n$ grid. PackIt! can be easily played on paper, either as a competitive two-player game or in \emph{solitaire} fashion. On the $t$-th turn, a…

Combinatorics · Mathematics 2024-05-17 Thomas Garrison , Marijn J. H. Heule , Bernardo Subercaseaux

In this paper, we extend the Descent framework, which enables learning and planning in the context of two-player games with perfect information, to the framework of stochastic games. We propose two ways of doing this, the first way…

Artificial Intelligence · Computer Science 2023-02-10 Quentin Cohen-Solal , Tristan Cazenave

We introduce a natural variant of the parallel chip-firing game, called the diffusion game. Chips are initially assigned to vertices of a graph. At every step, all vertices simultaneously send one chip to each neighbour with fewer chips. As…

Discrete Mathematics · Computer Science 2023-06-22 C. Duffy , T. F. Lidbetter , M. E. Messinger , R. J. Nowakowski

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

Logic in Computer Science · Computer Science 2015-03-20 Anuj Dawar , Bjarki Holm

We consider a two player simultaneous-move game where the two players each select any permissible $n$-sided die for a fixed integer $n$. A player wins if the outcome of his roll is greater than that of his opponent. Remarkably, for $n>3$,…

Probability · Mathematics 2018-10-23 Artem Hulko , Mark Whitmeyer