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Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons. Nevertheless, the absence of detailed body information in skeletons restricts performance, while other…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Jinfu Liu , Chen Chen , Mengyuan Liu

Recent methods based on 3D skeleton data have achieved outstanding performance due to its conciseness, robustness, and view-independent representation. With the development of deep learning, Convolutional Neural Networks (CNN) and Long…

Computer Vision and Pattern Recognition · Computer Science 2017-07-11 Chuankun Li , Pichao Wang , Shuang Wang , Yonghong Hou , Wanqing Li

The use of skeletal data allows deep learning models to perform action recognition efficiently and effectively. Herein, we believe that exploring this problem within the context of Continual Learning is crucial. While numerous studies focus…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Matteo Mosconi , Andriy Sorokin , Aniello Panariello , Angelo Porrello , Jacopo Bonato , Marco Cotogni , Luigi Sabetta , Simone Calderara , Rita Cucchiara

Attention Deficit Hyperactivity Disorder (ADHD) is a common neurobehavioral disorder worldwide. While extensive research has focused on machine learning methods for ADHD diagnosis, most research relies on high-cost equipment, e.g., MRI…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Yichun Li , Yi Li , Rajesh Nair , Syed Mohsen Naqvi

Skeleton data, which consists of only the 2D/3D coordinates of the human joints, has been widely studied for human action recognition. Existing methods take the semantics as prior knowledge to group human joints and draw correlations…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Recently skeleton-based action recognition has made signif-icant progresses in the computer vision community. Most state-of-the-art algorithms are based on Graph Convolutional Networks (GCN), andtarget at improving the network structure of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Zeshi Yang , Kangkang Yin

With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

Accurate lower-limb joint kinematic estimation is critical for applications such as patient monitoring, rehabilitation, and exoskeleton control. While previous studies have employed wearable sensor-based deep learning (DL) models for…

Robotics · Computer Science 2024-11-26 Changseob Song , Bogdan Ivanyuk-Skulskyi , Adrian Krieger , Kaitao Luo , Inseung Kang

Skeleton-based action recognition has made significant advancements recently, with models like InfoGCN showcasing remarkable accuracy. However, these models exhibit a key limitation: they necessitate complete action observation prior to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Seunggeun Chi , Hyung-gun Chi , Qixing Huang , Karthik Ramani

This paper presents the ARN-LSTM architecture, a novel multi-stream action recognition model designed to address the challenge of simultaneously capturing spatial motion and temporal dynamics in action sequences. Traditional methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Chuanchuan Wang , Ahmad Sufril Azlan Mohmamed , Mohd Halim Bin Mohd Noor , Xiao Yang , Feifan Yi , Xiang Li

Efficient, accurate and low-cost estimation of human skeletal information is crucial for a range of applications such as biology education and human-computer interaction. However, current simple skeleton models, which are typically based on…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zhiheng Peng , Kai Zhao , Xiaoran Chen , Li Ma , Siyu Xia , Changjie Fan , Weijian Shang , Wei Jing

Sensor-to-segment calibration is a crucial step in inertial motion tracking. When two segments are connected by a hinge joint, for example in human knee and finger joints as well as in many robotic limbs, then the joint axis vector must be…

Systems and Control · Computer Science 2019-03-19 Fredrik Olsson , Thomas Seel , Dustin Lehmann , Kjartan Halvorsen

Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Jun Liu , Amir Shahroudy , Dong Xu , Alex C. Kot , Gang Wang

Despite the notable success of graph convolutional networks (GCNs) in skeleton-based action recognition, their performance often depends on large volumes of labeled data, which are frequently scarce in practical settings. To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Hichem Sahbi

Skeleton-based two-person interaction recognition has been gaining increasing attention as advancements are made in pose estimation and graph convolutional networks. Although the accuracy has been gradually improving, the increasing…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Yoshiki Ito , Quan Kong , Kenichi Morita , Tomoaki Yoshinaga

Among the existing modalities for 3D action recognition, 3D flow has been poorly examined, although conveying rich motion information cues for human actions. Presumably, its susceptibility to noise renders it intractable, thus challenging…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Vasileios Magoulianitis , Athanasios Psaltis

The raising availability of 3D cameras and dramatic improvement of computer vision algorithms in the recent decade, accelerated the research of automatic movement assessment solutions. Such solutions can be implemented at home, using…

Computer Vision and Pattern Recognition · Computer Science 2020-07-31 Tal Hakim

In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

The motion analysis of human skeletons is crucial for human action recognition, which is one of the most active topics in computer vision. In this paper, we propose a fully end-to-end action-attending graphic neural network (A$^2$GNN) for…

Computer Vision and Pattern Recognition · Computer Science 2018-05-09 Chaolong Li , Zhen Cui , Wenming Zheng , Chunyan Xu , Rongrong Ji , Jian Yang

This paper makes two scientific contributions to the field of exoskeleton-based action and movement recognition. First, it presents a novel machine learning and pattern recognition-based framework that can detect a wide range of actions and…

Robotics · Computer Science 2022-04-28 Nirmalya Thakur , Chia Y. Han