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Models trained on large unlabeled corpora of human interactions will learn patterns and mimic behaviors therein, which include offensive or otherwise toxic behavior and unwanted biases. We investigate a variety of methods to mitigate these…

Computation and Language · Computer Science 2021-08-06 Jing Xu , Da Ju , Margaret Li , Y-Lan Boureau , Jason Weston , Emily Dinan

Generative dialogue models currently suffer from a number of problems which standard maximum likelihood training does not address. They tend to produce generations that (i) rely too much on copying from the context, (ii) contain repetitions…

Computation and Language · Computer Science 2020-05-07 Margaret Li , Stephen Roller , Ilia Kulikov , Sean Welleck , Y-Lan Boureau , Kyunghyun Cho , Jason Weston

The majority of conversations a dialogue agent sees over its lifetime occur after it has already been trained and deployed, leaving a vast store of potential training signal untapped. In this work, we propose the self-feeding chatbot, a…

Computation and Language · Computer Science 2019-06-14 Braden Hancock , Antoine Bordes , Pierre-Emmanuel Mazaré , Jason Weston

Recent advances in artificial intelligence have been strongly driven by the use of game environments for training and evaluating agents. Games are often accessible and versatile, with well-defined state-transitions and goals allowing for…

Machine Learning · Computer Science 2019-09-19 Benjamin Beyret , José Hernández-Orallo , Lucy Cheke , Marta Halina , Murray Shanahan , Matthew Crosby

Conversational Spoken Language Models (SLMs) are emerging as a promising paradigm for real-time speech interaction. However, their capacity of temporal dynamics, including the ability to manage timing, tempo and simultaneous speaking,…

Audio and Speech Processing · Electrical Eng. & Systems 2026-05-04 Kai-Wei Chang , En-Pei Hu , Chun-Yi Kuan , Wenze Ren , Wei-Chih Chen , Guan-Ting Lin , Yu Tsao , Shao-Hua Sun , Hung-yi Lee , James Glass

A number of recent works have proposed techniques for end-to-end learning of communication protocols among cooperative multi-agent populations, and have simultaneously found the emergence of grounded human-interpretable language in the…

Computation and Language · Computer Science 2017-08-22 Satwik Kottur , José M. F. Moura , Stefan Lee , Dhruv Batra

Language models are often used as the backbone of modern dialogue systems. These models are pre-trained on large amounts of written fluent language. Repetition is typically penalised when evaluating language model generations. However, it…

Computation and Language · Computer Science 2023-11-23 Aron Molnar , Jaap Jumelet , Mario Giulianelli , Arabella Sinclair

Persuasion dialogue systems reflect the machine's ability to make strategic moves beyond verbal communication, and therefore differentiate themselves from task-oriented or open-domain dialogue systems and have their own unique values.…

Computation and Language · Computer Science 2022-10-25 Weiyan Shi , Yu Li , Saurav Sahay , Zhou Yu

Cyber-physical systems like autonomous vehicles are tested in simulation before deployment, using domain-specific programs for scenario specification. To aid the testing of autonomous vehicles in simulation, we design a natural language…

Computation and Language · Computer Science 2025-09-09 Rimvydas Rubavicius , Antonio Valerio Miceli-Barone , Alex Lascarides , Subramanian Ramamoorthy

Languages are shaped by the inductive biases of their users. Using a classical referential game, we investigate how artificial languages evolve when optimised for inductive biases in humans and large language models (LLMs) via Human-Human,…

Computation and Language · Computer Science 2025-05-29 Tom Kouwenhoven , Max Peeperkorn , Roy de Kleijn , Tessa Verhoef

One of the long-term goals of artificial intelligence is to build an agent that can communicate intelligently with human in natural language. Most existing work on natural language learning relies heavily on training over a pre-collected…

Computation and Language · Computer Science 2017-05-30 Haichao Zhang , Haonan Yu , Wei Xu

Conversations with non-player characters (NPCs) in games are typically confined to dialogue between a human player and a virtual agent, where the conversation is initiated and controlled by the player. To create richer, more believable…

Computation and Language · Computer Science 2017-06-22 Hannah Morrison , Chris Martens

The ability to combine linguistic guidance from others with direct experience is central to human development, enabling safe and rapid learning in new environments. How do people integrate these two sources of knowledge, and how might AI…

Artificial Intelligence · Computer Science 2026-02-19 Cédric Colas , Tracey Mills , Ben Prystawski , Michael Henry Tessler , Noah Goodman , Jacob Andreas , Joshua Tenenbaum

Towards human-like dialogue systems, current emotional dialogue approaches jointly model emotion and semantics with a unified neural network. This strategy tends to generate safe responses due to the mutual restriction between emotion and…

Computation and Language · Computer Science 2024-10-02 Yushan Qian , Bo Wang , Shangzhao Ma , Wu Bin , Shuo Zhang , Dongming Zhao , Kun Huang , Yuexian Hou

We propose a method for training language models in an interactive setting inspired by child language acquisition. In our setting, a speaker attempts to communicate some information to a listener in a single-turn dialogue and receives a…

Computation and Language · Computer Science 2025-05-12 Lennart Stöpler , Rufat Asadli , Mitja Nikolaus , Ryan Cotterell , Alex Warstadt

Investigating cooperativity of interlocutors is central in studying pragmatics of dialogue. Models of conversation that only assume cooperative agents fail to explain the dynamics of strategic conversations. Thus, we investigate the ability…

Computation and Language · Computer Science 2022-07-18 Anthony Sicilia , Tristan Maidment , Pat Healy , Malihe Alikhani

Despite numerous successes, the field of reinforcement learning (RL) remains far from matching the impressive generalisation power of human behaviour learning. One possible way to help bridge this gap be to provide RL agents with richer,…

Computation and Language · Computer Science 2023-12-11 Sabrina McCallum , Max Taylor-Davies , Stefano V. Albrecht , Alessandro Suglia

The timings of spoken response offsets in human dialogue have been shown to vary based on contextual elements of the dialogue. We propose neural models that simulate the distributions of these response offsets, taking into account the…

Computation and Language · Computer Science 2020-05-20 Matthew Roddy , Naomi Harte

Training agents to communicate with one another given task-based supervision only has attracted considerable attention recently, due to the growing interest in developing models for human-agent interaction. Prior work on the topic focused…

Computation and Language · Computer Science 2019-03-26 Ben Bogin , Mor Geva , Jonathan Berant

We introduce a task and dataset for referring expression generation and comprehension in multi-agent embodied environments. In this task, two agents in a shared scene must take into account one another's visual perspective, which may be…

Computation and Language · Computer Science 2024-10-08 Zineng Tang , Lingjun Mao , Alane Suhr