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Generating high-quality 3D models from 2D sketches is a challenging task due to the inherent ambiguity and sparsity of sketch data. In this paper, we present S3D, a novel framework that converts simple hand-drawn sketches into detailed 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Hail Song , Wonsik Shin , Naeun Lee , Soomin Chung , Nojun Kwak , Woontack Woo

Approximately 50% of development resources are devoted to UI development tasks [9]. Occupying a large proportion of development resources, developing icons can be a time-consuming task, because developers need to consider not only effective…

Human-Computer Interaction · Computer Science 2022-04-20 Sidong Feng , Minmin Jiang , Tingting Zhou , Yankun Zhen , Chunyang Chen

User interface (UI) development requires translating design mockups into functional code, a process that remains repetitive and labor-intensive. While recent Vision-Language Models (VLMs) automate UI-to-Code generation, they generate only…

Software Engineering · Computer Science 2025-11-11 Mingde Xu , Zhen Yang , Wenyi Hong , Lihang Pan , Xinyue Fan , Yan Wang , Xiaotao Gu , Bin Xu , Jie Tang

The design process of user interfaces (UIs) often begins with articulating high-level design goals. Translating these high-level design goals into concrete design mock-ups, however, requires extensive effort and UI design expertise. To…

Human-Computer Interaction · Computer Science 2021-10-18 Forrest Huang , Gang Li , Xin Zhou , John F. Canny , Yang Li

Reconstructing 3D shape from 2D sketches has long been an open problem because the sketches only provide very sparse and ambiguous information. In this paper, we use an encoder/decoder architecture for the sketch to mesh translation. When…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Benoit Guillard , Edoardo Remelli , Pierre Yvernay , Pascal Fua

Sketching provides an intuitive way to convey dynamic intent in animation authoring (i.e., how elements change over time and space), making it a natural medium for automatic content creation. Yet existing approaches often constrain sketches…

Human-Computer Interaction · Computer Science 2026-01-29 Boyu Li , Lin-Ping Yuan , Zeyu Wang , Hongbo Fu

Converting user interfaces into code (UI2Code) is a crucial step in website development, which is time-consuming and labor-intensive. The automation of UI2Code is essential to streamline this task, beneficial for improving the development…

Software Engineering · Computer Science 2025-06-13 Fan Wu , Cuiyun Gao , Shuqing Li , Xin-Cheng Wen , Qing Liao

Autonomous GUI agents interact with environments by perceiving interfaces and executing actions. As a virtual sandbox, the GUI World model empowers agents with human-like foresight by enabling action-conditioned prediction. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Yuhao Zheng , Li'an Zhong , Yi Wang , Rui Dai , Kaikui Liu , Xiangxiang Chu , Linyuan Lv , Philip Torr , Kevin Qinghong Lin

The ability to semantically interpret hand-drawn line sketches, although very challenging, can pave way for novel applications in multimedia. We propose SketchParse, the first deep-network architecture for fully automatic parsing of…

Computer Vision and Pattern Recognition · Computer Science 2017-09-06 Ravi Kiran Sarvadevabhatla , Isht Dwivedi , Abhijat Biswas , Sahil Manocha , R. Venkatesh Babu

Sketch-based shape modeling aims to bridge the gap between 2D drawing and 3D modeling by providing an intuitive and accessible approach to create 3D shapes from 2D sketches. However, existing methods still suffer from limitations in…

Graphics · Computer Science 2023-09-13 Jie Zhou , Zhongjin Luo , Qian Yu , Xiaoguang Han , Hongbo Fu

Recent studies have shown that sketches and diagrams play an important role in the daily work of software developers. If these visual artifacts are archived, they are often detached from the source code they document, because there is no…

Software Engineering · Computer Science 2017-06-30 Sebastian Baltes , Peter Schmitz , Stephan Diehl

Artificial Intelligence Generated Content (AIGC) has shown remarkable progress in generating realistic images. However, in this paper, we take a step "backward" and address AIGC for the most rudimentary visual modality of human sketches.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Zhiyu Qu , Tao Xiang , Yi-Zhe Song

Graphic layout generation is a growing research area focusing on generating aesthetically pleasing layouts ranging from poster designs to documents. While recent research has explored ways to incorporate user constraints to guide the layout…

Storyboarding is widely used for creating 3D animations. Animators use the 2D sketches in storyboards as references to craft the desired 3D animations through a trial-and-error process. The traditional approach requires exceptional…

Graphics · Computer Science 2025-04-29 Lei Zhong , Chuan Guo , Yiming Xie , Jiawei Wang , Changjian Li

Computer-Aided Design (CAD) applications are used in manufacturing to model everything from coffee mugs to sports cars. These programs are complex and require years of training and experience to master. A component of all CAD models…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Yaroslav Ganin , Sergey Bartunov , Yujia Li , Ethan Keller , Stefano Saliceti

Converting hand-drawn sketches into structured 3D geometries remains challenging due to the difficulty of representing non-Euclidean surfaces and maintaining topological consistency. Existing generative models such as GANs, NeRFs, and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Wenda Wang , Anqi Liu , Junqi Yang , Lei He , Luying Wang , Jiachen Lu , Weixin Huang

Sketching is a powerful tool for creating abstract images that are sparse but meaningful. Sketch understanding poses fundamental challenges for general-purpose vision algorithms because it requires robustness to the sparsity of sketches…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Kushin Mukherjee , Holly Huey , Xuanchen Lu , Yael Vinker , Rio Aguina-Kang , Ariel Shamir , Judith E. Fan

We introduce a novel sketch-to-image tool that aligns with the iterative refinement process of artists. Our tool lets users sketch blocking strokes to coarsely represent the placement and form of objects and detail strokes to refine their…

Graphics · Computer Science 2024-10-28 Vishnu Sarukkai , Lu Yuan , Mia Tang , Maneesh Agrawala , Kayvon Fatahalian

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yael Vinker , Tamar Rott Shaham , Kristine Zheng , Alex Zhao , Judith E Fan , Antonio Torralba

Code generation has emerged as one of AI's highest-impact use cases, yet existing benchmarks measure isolated tasks rather than the complete "zero-to-one" process of building a working application from scratch. We introduce Vibe Code Bench,…

Software Engineering · Computer Science 2026-05-15 Hung Tran , Langston Nashold , Rayan Krishnan , Antoine Bigeard , Alex Gu