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When deploying autonomous agents in the real world, we need effective ways of communicating objectives to them. Traditional skill learning has revolved around reinforcement and imitation learning, each with rigid constraints on the format…

Artificial Intelligence · Computer Science 2019-11-21 Mark Woodward , Chelsea Finn , Karol Hausman

Knowledge built culturally across generations allows humans to learn far more than an individual could glean from their own experience in a lifetime. Cultural knowledge in turn rests on language: language is the richest record of what…

Computation and Language · Computer Science 2021-12-17 Michael Henry Tessler , Jason Madeano , Pedro A. Tsividis , Brin Harper , Noah D. Goodman , Joshua B. Tenenbaum

In complex transfer learning scenarios new tasks might not be tightly linked to previous tasks. Approaches that transfer information contained only in the final parameters of a source model will therefore struggle. Instead, transfer…

Machine Learning · Computer Science 2019-03-25 Sebastian Flennerhag , Pablo G. Moreno , Neil D. Lawrence , Andreas Damianou

The human's cognitive capacity for problem solving is always limited to his/her educational background, skills, experiences, etc. Hence, it is often insufficient to bring solution to extraordinary problems especially when there is a time…

Artificial Intelligence · Computer Science 2022-10-18 Ahmet Orun

We consider the fundamental question: how a legacy "student" Artificial Intelligent (AI) system could learn from a legacy "teacher" AI system or a human expert without complete re-training and, most importantly, without requiring…

Artificial Intelligence · Computer Science 2022-05-17 Ivan Y. Tyukin , Alexander N. Gorban , Konstantin Sofeikov , Ilya Romanenko

This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…

Artificial Intelligence · Computer Science 2019-08-16 Pavan Kantharaju , Katelyn Alderfer , Jichen Zhu , Bruce Char , Brian Smith , Santiago Ontañón

We study a referential game (a type of signaling game) where two agents communicate with each other via a discrete bottleneck to achieve a common goal. In our referential game, the goal of the speaker is to compose a message or a symbolic…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Kamal Gupta , Gowthami Somepalli , Anubhav Gupta , Vinoj Jayasundara , Matthias Zwicker , Abhinav Shrivastava

Reading comprehension is a challenging task in natural language processing and requires a set of skills to be solved. While current approaches focus on solving the task as a whole, in this paper, we propose to use a neural network `skill'…

Computation and Language · Computer Science 2017-11-13 Todor Mihaylov , Zornitsa Kozareva , Anette Frank

The ability to infer the intentions of others, predict their goals, and deduce their plans are critical features for intelligent agents. For a long time, several approaches investigated the use of symbolic representations and inferences…

Machine Learning · Computer Science 2019-11-25 Thibault Duhamel , Mariane Maynard , Froduald Kabanza

Learning transferable knowledge across similar but different settings is a fundamental component of generalized intelligence. In this paper, we approach the transfer learning challenge from a causal theory perspective. Our agent is endowed…

Machine Learning · Computer Science 2019-11-27 Mark Edmonds , Xiaojian Ma , Siyuan Qi , Yixin Zhu , Hongjing Lu , Song-Chun Zhu

A general approach to knowledge transfer is introduced in which an agent controlled by a neural network adapts how it reuses existing networks as it learns in a new domain. Networks trained for a new domain can improve their performance by…

Neural and Evolutionary Computing · Computer Science 2015-12-07 Alexander Braylan , Mark Hollenbeck , Elliot Meyerson , Risto Miikkulainen

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

Multiagent Systems · Computer Science 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

How do people acquire rich, flexible knowledge about their environment from others despite limited cognitive capacity? Humans are often thought to rely on computationally costly mentalizing, such as inferring others' beliefs. In contrast,…

Artificial Intelligence · Computer Science 2026-05-11 Silja Keßler , Miriam Bautista-Salinero , Claudio Tennie , Charley M. Wu

The current mainstream approach to train natural language systems is to expose them to large amounts of text. This passive learning is problematic if we are interested in developing interactive machines, such as conversational agents. We…

Computation and Language · Computer Science 2017-03-07 Angeliki Lazaridou , Alexander Peysakhovich , Marco Baroni

Transfer learning has been proven as an effective technique for neural machine translation under low-resource conditions. Existing methods require a common target language, language relatedness, or specific training tricks and regimes. We…

Computation and Language · Computer Science 2020-07-09 Tom Kocmi , Ondřej Bojar

Knowledge transfer across sensing technology is a novel concept that has been recently explored in many application domains, including gesture-based human computer interaction. The main aim is to gather semantic or data driven information…

Computer Vision and Pattern Recognition · Computer Science 2023-06-28 Payal Kamboj , Ayan Banerjee , Sandeep K. S. Gupta

Latent space model plays a crucial role in network analysis, and accurate estimation of latent variables is essential for downstream tasks such as link prediction. However, the large number of parameters to be estimated presents a…

Methodology · Statistics 2025-09-22 Kuangnan Fang , Ruixuan Qin , Xinyan Fan

Computers are quickly gaining on us. Artificial systems are now exceeding the performance of human experts in several domains. However, we do not yet have a deep definition of expertise. This paper examines the nature of expertise and…

Artificial Intelligence · Computer Science 2022-12-21 Ron Fulbright

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…

Cryptography and Security · Computer Science 2018-10-02 Tao Zhang , Quanyan zhu

Recent advances in training multilingual language models on large datasets seem to have shown promising results in knowledge transfer across languages and achieve high performance on downstream tasks. However, we question to what extent the…

Computation and Language · Computer Science 2024-02-06 Sara Rajaee , Christof Monz
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