Related papers: Cutoff for the Asymmetric Riffle Shuffle
In the cyclic-to-random shuffle, we are given n cards arranged in a circle. At step k, we exchange the k'th card along the circle with a uniformly chosen random card. The problem of determining the mixing time of the cyclic-to-random…
In card games, in casino games with multiple decks of cards and in cryptography, one is sometimes faced with the following problem: how can a human (as opposed to a computer) shuffle a large deck of cards? The procedure we study is to break…
Consider a randomly shuffled deck of $2n$ cards with $n$ red cards and $n$ black cards. We study the average number of moves it takes to go from a randomly shuffled deck to a deck that alternates in color by performing the following move:…
We find the total variation mixing time of the interchange process on the dumbbell graph (two complete graphs, $K_n$ and $K_m$, connected by a single edge), and show that this sequence of chains exhibits the cutoff phenomenon precisely when…
A pile-scramble shuffle is one of the most effective shuffles in card-based cryptography. Indeed, many card-based protocols are constructed from pile-scramble shuffles. This article aims to study the power of pile-scramble shuffles. In…
Standard perfect shuffles involve splitting a deck of $2n$ cards into two stacks and interlacing the cards from the stacks. There are two ways that this interlacing can be done, commonly referred to as an in shuffle and an out shuffle,…
The cutoff phenomenon describes a sharp transition in the convergence of a family of ergodic finite Markov chains to equilibrium. Many natural families of chains are believed to exhibit cutoff, and yet establishing this fact is often…
We consider the Metropolis biased card shuffling (also called the multi-species ASEP on a finite interval or the random Metropolis scan). Its convergence to stationary was believed to exhibit a total-variation cutoff, and that was proved a…
We prove a cutoff for the random walk on random $n$-lifts of finite weighted graphs, even when the random walk on the base graph $\mathcal{G}$ of the lift is not reversible. The mixing time is w.h.p. $t_{mix}=h^{-1}\log n$, where $h$ is a…
Consider shuffling a deck of $n$ cards, labeled $1$ through $n$, as follows: at each time step, pick one card uniformly with your right hand and another card, independently and uniformly with your left hand; then swap the cards. How long…
This paper is about the following question: How many riffle shuffles mix a deck of card for games such as blackjack and bridge? An object that comes up in answering this question is the descent polynomial associated with pairs of decks,…
We investigate the mixing time of the capacity $k$ simple exclusion process (also called the partial exclusion process) of Schultz and Sandow with $m$ particles on a segment of length $N$. We show that the $k$-SEP exhibits cutoff at time…
We investigate the mathematics behind unshuffles, a type of card shuffle closely related to classical perfect shuffles. To perform an unshuffle, deal all the cards alternately into two piles and then stack the one pile on top of the other.…
We consider a random walk on the hyperoctahedral group $B_n$ generated by the signed permutations of the forms $(i,n)$ and $(-i,n)$ for $1\leq i\leq n$. We call this the flip-transpose top with random shuffle on $B_n$. We find the spectrum…
Let $\{G_n\}_1^{\infty}$ be a sequence of non-trivial finite groups. In this paper, we study the properties of a random walk on the complete monomial group $G_n\wr S_n$ generated by the elements of the form…
We survey recent results concerning the total-variation mixing time of the simple exclusion process on the segment (symmetric and asymmetric) and a continuum analog, the simple random walk on the simplex with an emphasis on cutoff results.…
A deck of $n$ cards are shuffled by repeatedly taking off the top card, flipping it with probability $1/2$, and inserting it back into the deck at a random position. This process can be considered as a Markov chain on the group $B_n$ of…
This paper studies the game of guessing riffle-shuffled cards with complete feedback. A deck of $n$ cards labelled 1 to $n$ is riffle-shuffled once and placed on a table. A player tries to guess the cards from top and is given complete…
The ``overlapping-cycles shuffle'' mixes a deck of $n$ cards by moving either the $n$th card or the $(n-k)$th card to the top of the deck, with probability half each. We determine the spectral gap for the location of a single card, which,…
A finite ergodic Markov chain exhibits cutoff if its distance to equilibrium remains close to its initial value over a certain number of iterations and then abruptly drops to near 0 on a much shorter time scale. Originally discovered in the…