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In this work, we present the computational simulations of holographic metasurfaces to generation of the optical non-diffracting beams. The metasurfaces are designed by the holographic technique and the computer-generated holograms (CGHs) of…

Optics · Physics 2020-10-22 Santiago R. C. Fernandez , Marcos R. R. Gesualdi

Interactive 3D assets used in games and simulation are typically decomposed into specific semantic parts to support animation, physics, and scripted behaviors, yet most generative 3D models produce either monolithic meshes or arbitrary part…

Autoregressive (AR) models can generate high-quality low-poly meshes from point clouds, but they still operate in an all-or-nothing manner: when a local region is unsatisfactory, the entire mesh must be regenerated, wasting computation and…

We introduce PolyDiff, the first diffusion-based approach capable of directly generating realistic and diverse 3D polygonal meshes. In contrast to methods that use alternate 3D shape representations (e.g. implicit representations), our…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Antonio Alliegro , Yawar Siddiqui , Tatiana Tommasi , Matthias Nießner

We consider the problem of jointly modeling and clustering populations of tensors by introducing a high-dimensional tensor mixture model with heterogeneous covariances. To effectively tackle the high dimensionality of tensor objects, we…

Methodology · Statistics 2024-11-21 Biao Cai , Jingfei Zhang , Will Wei Sun

Meshes are commonly used as 3D maps since they encode the topology of the scene while being lightweight. Unfortunately, 3D meshes are mathematically difficult to handle directly because of their combinatorial and discrete nature. Therefore,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-09 Antoni Rosinol , Luca Carlone

We introduce the Pyramid Diffusion Model (PDM), a novel architecture designed for ultra-high-resolution image synthesis. PDM utilizes a pyramid latent representation, providing a broader design space that enables more flexible, structured,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Jiajie Yang

In this paper, we introduce the Phantom Domain Finite Element Method (PDFEM), a novel computational approach tailored for the efficient analysis of heterogeneous and composite materials. Inspired by fictitious domain methods, this method…

Numerical Analysis · Mathematics 2025-05-06 Tianlong He , Philippe Karamian-Surville , Daniel Choï

The scaled boundary finite element method (SBFEM) is capable of generating polyhedral elements with an arbitrary number of surfaces. This salient feature significantly alleviates the meshing burden being a bottleneck in the analysis…

Mathematical Software · Computer Science 2021-04-21 Shukai Ya , Sascha Eisenträger , Chongmin Song , Jianbo Li

Stochastic partition models divide a multi-dimensional space into a number of rectangular regions, such that the data within each region exhibit certain types of homogeneity. Due to the nature of their partition strategy, existing partition…

Machine Learning · Statistics 2019-03-12 Xuhui Fan , Bin Li , Scott Anthony Sisson

Python serves as an open-source and cost-effective alternative to the MATLAB programming language. This paper introduces a concise topology optimization Python code, named ``\texttt{PyHexTop}," primarily intended for educational purposes.…

Computational Engineering, Finance, and Science · Computer Science 2025-09-10 Aditi Agarwal , Anupam Saxena , Prabhat Kumar

The regular polyhedra have the highest order of 3D symmetries and are exceptionally at- tractive templates for (self)-assembly using minimal types of building blocks, from nano-cages and virus capsids to large scale constructions like glass…

Computational Geometry · Computer Science 2015-07-31 Muhibur Rasheed , Chandrajit Bajaj

The main purpose of this article is to facilitate the implementation of space-time finite element methods in four-dimensional space. In order to develop a finite element method in this setting, it is necessary to create a numerical…

Many tasks in geometry processing are modeled as variational problems solved numerically using the finite element method. For solid shapes, this requires a volumetric discretization, such as a boundary conforming tetrahedral mesh.…

Graphics · Computer Science 2018-07-04 Silvia Sellán , Herng Yi Cheng , Yuming Ma , Mitchell Dembowski , Alec Jacobson

The creation of accurate virtual models of real-world objects is imperative to robotic simulations and applications such as computer vision, artificial intelligence, and machine learning. This paper documents the different methods employed…

Robotics · Computer Science 2024-02-20 Nillan Nimal , Wenbin Li , Ronald Clark , Sajad Saeedi

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

Acquiring labeled datasets for 3D human mesh estimation is challenging due to depth ambiguities and the inherent difficulty of annotating 3D geometry from monocular images. Existing datasets are either real, with manually annotated 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Lorenza Prospero , Orest Kupyn , Ostap Viniavskyi , João F. Henriques , Christian Rupprecht

Data-driven methods have shown great potential in solving challenging manipulation tasks; however, their application in the domain of deformable objects has been constrained, in part, by the lack of data. To address this lack, we propose…

Despite the latest remarkable advances in generative modeling, efficient generation of high-quality 3D assets from textual prompts remains a difficult task. A key challenge lies in data scarcity: the most extensive 3D datasets encompass…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Antoine Mercier , Ramin Nakhli , Mahesh Reddy , Rajeev Yasarla , Hong Cai , Fatih Porikli , Guillaume Berger

Meshes serve as a primary representation for 3D assets. Autoregressive mesh generators serialize faces into sequences and train on truncated segments with sliding-window inference to cope with memory limits. However, this mismatch breaks…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Junkai Lin , Hang Long , Huipeng Guo , Jielei Zhang , JiaYi Yang , Tianle Guo , Yang Yang , Jianwen Li , Wenxiao Zhang , Matthias Nießner , Wei Yang