English
Related papers

Related papers: HexDom: Polycube-Based Hexahedral-Dominant Mesh Ge…

200 papers

This report presents a comprehensive framework for generating high-quality 3D shapes and textures from diverse input prompts, including single images, multi-view images, and text descriptions. The framework consists of 3D shape generation…

Compared with the remarkable progress made in parallel numerical solvers of partial differential equations,the development of algorithms for generating unstructured triangular/tetrahedral meshes has been relatively sluggish. In this paper,…

Numerical Analysis · Mathematics 2024-09-19 Chengdi Ma , Jizu Huang , Hao Luo , Chao Yang

In this paper, we present TexPro, a novel method for high-fidelity material generation for input 3D meshes given text prompts. Unlike existing text-conditioned texture generation methods that typically generate RGB textures with baked…

Graphics · Computer Science 2025-05-20 Ziqiang Dang , Wenqi Dong , Zesong Yang , Bangbang Yang , Liang Li , Yuewen Ma , Zhaopeng Cui

We introduce a new technique to create a mesh of convex polyhedra representing the interior volume of a triangulated input surface. Our approach is particularly tolerant to defects in the input, which is allowed to self-intersect, to be…

Graphics · Computer Science 2021-09-30 Lorenzo Diazzi , Marco Attene

Vessel dynamics simulation is vital in studying the relationship between geometry and vascular disease progression. Reliable dynamics simulation relies on high-quality vascular meshes. Most of the existing mesh generation methods highly…

Image and Video Processing · Electrical Eng. & Systems 2024-12-03 Dengqiang Jia , Xinnian Yang , Xiaosong Xiong , Shijie Huang , Feiyu Hou , Li Qin , Kaicong Sun , Kannie Wai Yan Chan , Dinggang Shen

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or deformation of a template, or as a disordered triangle soup…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Tianchang Shen , Zhaoshuo Li , Marc Law , Matan Atzmon , Sanja Fidler , James Lucas , Jun Gao , Nicholas Sharp

Advances in imaging methods such as electron microscopy, tomography and other modalities are enabling high-resolution reconstructions of cellular and organelle geometries. Such advances pave the way for using these geometries for…

We propose an end-to-end pipeline to robustly generate high-quality quadrilateral meshes for complex CAD models. An initial quad-dominant mesh is generated with frontal point insertion guided by a locally integrable cross field and a scalar…

Computational Engineering, Finance, and Science · Computer Science 2021-03-09 Maxence Reberol , Christos Georgiadis , Jean-François Remacle

This article deals with solving partial differential equations with the finite element method on hybrid non-conforming hexahedral-tetrahedral meshes. By non-conforming, we mean that a quadrangular face of a hexahedron can be connected to…

Computational Geometry · Computer Science 2016-05-10 Maxence Reberol , Bruno Lévy

We extend earlier international efforts to optimise hexahedral-based spectral element methods on GPUs and vectorised CPUs to mixed element meshes additionally involving prismatic, pyramidic, and tetrahedral shapes using tensorial…

A family of conforming virtual element Hessian complexes on tetrahedral meshes are constructed based on decompositions of polynomial tensor spaces. They are applied to discretize the linearized time-independent Einstein-Bianchi system with…

General Relativity and Quantum Cosmology · Physics 2025-06-10 Long Chen , Xuehai Huang

In this article, we survey the primary research on polyhedral computing methods for constrained linear control systems. Our focus is on the modeling power of convex optimization, featured to design set-based robust and optimal controllers.…

Optimization and Control · Mathematics 2024-12-18 Boris Houska , Matthias A. Müller , Mario E. Villanueva

This paper presents a distributed memory method for anisotropic mesh adaptation that is designed to avoid the use of collective communication and global synchronization techniques. In the presented method, meshing functionality is separated…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-02-18 Kevin Garner , Polykarpos Thomadakis , Nikos Chrisochoides

Some methods based on simple regularizing geometric element transformations have heuristically been shown to give runtime efficient and quality effective smoothing algorithms for meshes. We describe the mathematical framework and a…

Computational Geometry · Computer Science 2013-07-09 Dimitris Vartziotis , Benjamin Himpel

Existing autoregressive (AR) methods for generating artist-designed meshes struggle to balance global structural consistency with high-fidelity local details, and are susceptible to error accumulation. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yichen Yang , Hong Li , Haodong Zhu , Linin Yang , Guojun Lei , Sheng Xu , Baochang Zhang

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

We present MeshSegmenter, a simple yet effective framework designed for zero-shot 3D semantic segmentation. This model successfully extends the powerful capabilities of 2D segmentation models to 3D meshes, delivering accurate 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Ziming Zhong , Yanxu Xu , Jing Li , Jiale Xu , Zhengxin Li , Chaohui Yu , Shenghua Gao

High-quality quadrilateral mesh generation is a fundamental challenge in computer graphics. Traditional optimization-based methods are often constrained by the topological quality of input meshes and suffer from severe efficiency…

Graphics · Computer Science 2026-03-12 Yuguang Chen , Xinhai Liu , Xiangyu Zhu , Yiling Zhu , Zhuo Chen , Dongyu Zhang , Chunchao Guo

Converting a three-dimensional medical image into a 3D mesh that satisfies both the quality and fidelity constraints of predictive simulations and image-guided surgical procedures remains a critical problem. Presented is an image-to-mesh…

Graphics · Computer Science 2025-10-30 Fotis Drakopoulos , Kevin Garner , Christopher Rector , Nikos Chrisochoides

Despite recent advances in geometric modeling, 3D mesh modeling still involves a considerable amount of manual labor by experts. In this paper, we introduce Mesh Draping: a neural method for transferring existing mesh structure from one…

Graphics · Computer Science 2021-10-12 Amir Hertz , Or Perel , Raja Giryes , Olga Sorkine-Hornung , Daniel Cohen-Or