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Related papers: The Personalization Paradox: the Conflict between …

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Generative Artificial Intelligence (AI) tools are rapidly adopted in the workplace and in education, yet the empirical evidence on AI's impact remains mixed. We propose a model of human-AI interaction to better understand and analyze…

Computer Science and Game Theory · Computer Science 2026-05-13 Ali Aouad , Thodoris Lykouris , Huiying Zhong

The Personalization of information has taken recommender systems at a very high level. With personalization these systems can generate user specific recommendations accurately and efficiently. User profiling helps personalization, where…

Information Retrieval · Computer Science 2015-03-26 Sumitkumar Kanoje , Sheetal Girase , Debajyoti Mukhopadhyay

Automated dialogue or conversational systems are anthropomorphised by developers and personified by users. While a degree of anthropomorphism may be inevitable due to the choice of medium, conscious and unconscious design choices can guide…

Computation and Language · Computer Science 2023-10-24 Gavin Abercrombie , Amanda Cercas Curry , Tanvi Dinkar , Verena Rieser , Zeerak Talat

In human-in-the-loop machine learning, the user provides information beyond that in the training data. Many algorithms and user interfaces have been designed to optimize and facilitate this human--machine interaction; however, fewer studies…

Human-Computer Interaction · Computer Science 2018-03-12 Pedram Daee , Tomi Peltola , Aki Vehtari , Samuel Kaski

With the large language model showing human-like logical reasoning and understanding ability, whether agents based on the large language model can simulate the interaction behavior of real users, so as to build a reliable virtual…

Information Retrieval · Computer Science 2024-03-05 Chenwei Zhang , Wenran Lu , Chunhe Ni , Hongbo Wang , Jiang Wu

This study reviews the impact of personalization on human-robot interaction. Firstly, the various strategies used to achieve personalization are briefly described. Secondly, the effects of personalization known to date are discussed. They…

Robotics · Computer Science 2024-01-23 Jinyu Yang , Camille Vindolet , Julio Rogelio Guadarrama Olvera , Gordon Cheng

While Reinforcement Learning from Human Feedback (RLHF) is widely used to align Large Language Models (LLMs) with human preferences, it typically assumes homogeneous preferences across users, overlooking diverse human values and minority…

Computation and Language · Computer Science 2025-10-28 Yijiang River Dong , Tiancheng Hu , Yinhong Liu , Ahmet Üstün , Nigel Collier

User interface personalization enhances digital efficiency, usability, and accessibility. However, in user-driven setups, limited support for identifying and evaluating worthwhile opportunities often leads to underuse. We explore a…

Human-Computer Interaction · Computer Science 2026-03-20 Sérgio Alves , Carlos Duarte , Kyle Montague , Tiago Guerreiro

Scaling and sustaining educational innovations is a common problem in the learning sciences. Professional development resources around educational innovations that are personalized to appeal to the needs and motivations of different types…

Personalization is pervasive in the online space as, when combined with learning, it leads to higher efficiency and revenue by allowing the most relevant content to be served to each user. However, recent studies suggest that such…

Computers and Society · Computer Science 2017-07-10 L. Elisa Celis , Nisheeth K. Vishnoi

Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…

Artificial Intelligence · Computer Science 2023-11-29 David Milec , Viliam Lisý , Christopher Kiekintveld

Model personalization allows a set of individuals, each facing a different learning task, to train models that are more accurate for each person than those they could develop individually. The goals of personalization are captured in a…

Machine Learning · Computer Science 2024-12-18 Maryam Aliakbarpour , Konstantina Bairaktari , Adam Smith , Marika Swanberg , Jonathan Ullman

Under the assumptions that (i) gamification consists of various types of users that experience game design elements differently; and (ii) gamification is deployed in order to achieve some goal in the broadest sense, we pose the gamification…

Human-Computer Interaction · Computer Science 2014-07-04 Michael Meder , Brijnesh-Johannes Jain

As robots and digital assistants are deployed in the real world, these agents must be able to communicate their decision-making criteria to build trust, improve human-robot teaming, and enable collaboration. While the field of explainable…

Human-Computer Interaction · Computer Science 2025-04-22 Andrew Silva , Pradyumna Tambwekar , Mariah Schrum , Matthew Gombolay

Computer games represent an ideal research domain for the next generation of personalized digital applications. This paper presents a player-centered framework of AI for game personalization, complementary to the commonly used…

Artificial Intelligence · Computer Science 2021-02-16 Jichen Zhu , Santiago Ontañón

Mixed Reality (MR) allows users to interact with digital objects in a physical environment, but several limitations have hampered widespread adoption. Physiologically adaptive systems detecting user's states can drive interaction and…

Human-Computer Interaction · Computer Science 2023-04-03 Francesco Chiossi , Sven Mayer

There is a growing interest in designing autonomous agents that can work alongside humans. Such agents will undoubtedly be expected to explain their behavior and decisions. While generating explanations is an actively researched topic, most…

Artificial Intelligence · Computer Science 2021-06-24 Utkarsh Soni , Sarath Sreedharan , Subbarao Kambhampati

Synergies have been adopted in prosthetic limb applications to reduce complexity of design, but typically involve a single synergy setting for a population and ignore individual preference or adaptation capacity. However, personalization of…

Robotics · Computer Science 2020-02-20 Ricardo Garcia-Rosas , Ying Tan , Denny Oetomo , Chris Manzie , Peter Choong

Reinforcement learning from human feedback usually models preferences using a reward function that does not distinguish between people. We argue that this is unlikely to be a good design choice in contexts with high potential for…

As users increasingly expect LLMs to align with their preferences, personalized information becomes valuable. However, personalized information can be a double-edged sword: it can improve interaction but may compromise objectivity and…

Artificial Intelligence · Computer Science 2026-05-19 Xiaoyou Liu , Xinyi Mou , Shengbin Yue , Liang Wang , Yuqing Wang , Qiexiang Wang , Tianrui Qin , Zhongyu Wei