Related papers: A New Algorithm for Euclidean Shortest Paths in th…
The textbook algorithm for single-source shortest paths with real-valued edge weights runs in $O(m n)$ time on a graph with $m$ edges and $n$ vertices. A recent breakthrough algorithm by Fineman [Fin24] takes $\tilde O(m n^{8/9})$…
Given a set $P$ of $n$ points that are moving in the plane, we consider the problem of computing a spanning tree for these moving points that does not change its combinatorial structure during the point movement. The objective is to…
Given two sets $S$ and $T$ of points in the plane, of total size $n$, a {many-to-many} matching between $S$ and $T$ is a set of pairs $(p,q)$ such that $p\in S$, $q\in T$ and for each $r\in S\cup T$, $r$ appears in at least one such pair.…
Graph-based nearest neighbor search methods have seen a surge of popularity in recent years, offering state-of-the-art performance across a wide variety of applications. Central to these methods is the task of constructing a sparse…
The Fr\'echet distance is a commonly used distance measure for curves. Computing the Fr\'echet distance between two polygonal curves of $n$ vertices takes roughly quadratic time, and conditional lower bounds suggest that approximating to…
We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…
We study the problem of path planning for unlabeled (indistinguishable) unit-disc robots in a planar environment cluttered with polygonal obstacles. We introduce an algorithm which minimizes the total path length, i.e., the sum of lengths…
We consider the motion planning problem for a point constrained to move along a smooth closed convex path of bounded curvature. The workspace of the moving point is bounded by a convex polygon with m vertices, containing an obstacle in a…
In this paper we present new data structures for two extensively studied variants of the orthogonal range searching problem. First, we describe a data structure that supports two-dimensional orthogonal range minima queries in $O(n)$ space…
A polygonal curve $P$ with $n$ vertices is $c$-packed, if the sum of the lengths of the parts of the edges of the curve that are inside any disk of radius $r$ is at most $cr$, for any $r>0$. Similarly, the concept of $c$-packedness can be…
The distributed single-source shortest paths problem is one of the most fundamental and central problems in the message-passing distributed computing. Classical Bellman-Ford algorithm solves it in $O(n)$ time, where $n$ is the number of…
Permutation patterns and pattern avoidance have been intensively studied in combinatorics and computer science, going back at least to the seminal work of Knuth on stack-sorting (1968). Perhaps the most natural algorithmic question in this…
We describe the first strongly subquadratic time algorithm with subexponential approximation ratio for approximately computing the Fr\'echet distance between two polygonal chains. Specifically, let $P$ and $Q$ be two polygonal chains with…
We provide a spectrum of new theoretical insights and practical results for finding a Minimum Dilation Triangulation (MDT), a natural geometric optimization problem of considerable previous attention: Given a set $P$ of $n$ points in the…
Optimal transport (OT) and unbalanced optimal transport (UOT) are central in many machine learning, statistics and engineering applications. 1D OT is easily solved, with complexity O(n log n), but no efficient algorithm was known for 1D…
Given $n$ points in a circular region $C$ in the plane, we study the problems of moving the $n$ points to its boundary to form a regular $n$-gon such that the maximum (min-max) or the sum (min-sum) of the Euclidean distances traveled by the…
In this paper we provide faster algorithms for solving the geometric median problem: given $n$ points in $\mathbb{R}^{d}$ compute a point that minimizes the sum of Euclidean distances to the points. This is one of the oldest non-trivial…
We present a randomized algorithm that computes single-source shortest paths (SSSP) in $O(m\log^8(n)\log W)$ time when edge weights are integral and can be negative. This essentially resolves the classic negative-weight SSSP problem. The…
Simplifying polygonal curves at different levels of detail is an important problem with many applications. Existing geometric optimization algorithms are only capable of minimizing the complexity of a simplified curve for a single level of…
According to a result of Arkin~\etal~(2016), given $n$ point pairs in the plane, there exists a simple polygonal cycle that separates the two points in each pair to different sides; moreover, a $O(\sqrt{n})$-factor approximation with…