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Unlike many other works, where authors are usually focused on one or two quality criteria, the current manuscript, which is a generalization of the article [35] published in Russian, offers a multi-criteria approach to the assessment of the…

Graphics · Computer Science 2022-02-04 Valerijan Muftejev , Rushan Ziatdinov , Rifkat Nabiyev

Depth information provides valuable insights into the 3D structure especially the outline of objects, which can be utilized to improve the semantic segmentation tasks. However, a naive fusion of depth information can disrupt feature and…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Wei Sun , Yuan Li , Qixiang Ye , Jianbin Jiao , Yanzhao Zhou

In this paper, a novel learning paradigm is presented to automatically identify groups of informative and correlated features from very high dimensions. Specifically, we explicitly incorporate correlation measures as constraints and then…

Machine Learning · Computer Science 2012-07-03 Yiteng Zhai , Mingkui Tan , Ivor Tsang , Yew Soon Ong

Layered manufacturing inherently suffers from staircase defects along surfaces that are gently slopped with respect to the build direction. Reducing the slice thickness improves the situation but never resolves it completely as flat layers…

Graphics · Computer Science 2017-04-11 Hai-Chuan Song , Nicolas Ray , Dmitry Sokolov , Sylvain Lefebvre

A key problem in computational material science deals with understanding the effect of material distribution (i.e., microstructure) on material performance. The challenge is to synthesize microstructures, given a finite number of…

Accurately drawing non-planar 3D curves in immersive Virtual Reality (VR) is indispensable for many precise 3D tasks. However, due to lack of physical support, limited depth perception, and the non-planar nature of 3D curves, it is…

Human-Computer Interaction · Computer Science 2022-10-25 Chen Chen , Matin Yarmand , Zhuoqun Xu , Varun Singh , Yang Zhang , Nadir Weibel

We present Layout-Your-3D, a framework that allows controllable and compositional 3D generation from text prompts. Existing text-to-3D methods often struggle to generate assets with plausible object interactions or require tedious…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Junwei Zhou , Xueting Li , Lu Qi , Ming-Hsuan Yang

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung

Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive control over generated 3D…

Recent advances in text-driven 3D scene editing and stylization, which leverage the powerful capabilities of 2D generative models, have demonstrated promising outcomes. However, challenges remain in ensuring high-quality stylization and…

Graphics · Computer Science 2026-03-03 Haruo Fujiwara , Yusuke Mukuta , Tatsuya Harada

In the present paper, we discuss the design of a projection system with curved display and its enhancement by variably adjusting the curvature. We demonstrate that the focal surface curvature varies significantly with a change of the object…

Visual design is critical to product success, and the subject of intensive marketing research effort. Yet visual elements, due to their holistic and interactive nature, do not lend themselves well to optimization using extant…

Human-Computer Interaction · Computer Science 2019-12-12 Namwoo Kang , Yi Ren , Fred Feinberg , Panos Papalambros

Representation in the family of 3D Gaussian Splats (3DGS) are growing into a viable alternative to traditional graphics for an expanding number of application, including recent techniques that facilitate physics simulation and animation.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Clement Fuji Tsang , Anita Hu , Or Perel , Carsten Kolve , Maria Shugrina

Reconstructing dynamic 3D urban scenes is crucial for autonomous driving, yet current methods face a stark trade-off between fidelity and computational cost. This inefficiency stems from their semantically agnostic design, which allocates…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Ying A , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui

Recently, multi-view diffusion-based 3D generation methods have gained significant attention. However, these methods often suffer from shape and texture misalignment across generated multi-view images, leading to low-quality 3D generation…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Zhuojiang Cai , Yiheng Zhang , Meitong Guo , Mingdao Wang , Yuwang Wang

This work explores a spatial printing method to fabricate continuous fiber-reinforced thermoplastic composites (CFRTPCs), which can achieve exceptional mechanical performance. For models giving complex 3D stress distribution under loads,…

Computational Geometry · Computer Science 2024-01-26 Guoxin Fang , Tianyu Zhang , Yuming Huang , Zhizhou Zhang , Kunal Masania , Charlie C. L. Wang

Durable interfacing of hard and soft materials is a major design challenge caused by the ensuing stress concentrations. In nature, soft-hard interfaces exhibit remarkable mechanical performance, with failures rarely happening at the…

This paper investigates the generative designing of a bracket that aids in the rotation of a linkage mounted on it with a revolute joint. Generative design is a term that is generally used when we care about weight reduction and performance…

Applied Physics · Physics 2021-01-13 Bashu Aman

Recent text-to-image models, such as Stable Diffusion, have achieved impressive visual quality, yet they often suffer from geometric inconsistencies that undermine the structural realism of generated scenes. One prominent issue is vanishing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Ryota Okumura , Kaede Shiohara , Toshihiko Yamasaki

This paper presents a combined task and motion planner for a robot arm to carry out 3D metal wire curving tasks by collaborating with a bending machine. We assume a collaborative robot that is safe to work in a human environment but has a…

Robotics · Computer Science 2022-03-09 Ruishuang Liu , Weiwei Wan , Emiko Isomura , Kensuke Harada