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Object recognition is often viewed as a feedforward, bottom-up process in machine learning, but in real neural systems, object recognition is a complicated process which involves the interplay between two signal pathways. One is the…
A vision-language foundation model pretrained on very large-scale image-text paired data has the potential to provide generalizable knowledge representation for downstream visual recognition and detection tasks, especially on supplementing…
In machine learning and computer vision, mean shift (MS) qualifies as one of the most popular mode-seeking algorithms used for clustering and image segmentation. It iteratively moves each data point to the weighted mean of its neighborhood…
It is very useful to integrate human knowledge and experience into traditional neural networks for faster learning speed, fewer training samples and better interpretability. However, due to the obscured and indescribable black box model of…
To be useful in everyday environments, robots must be able to observe and learn about objects. Recent datasets enable progress for classifying data into known object categories; however, it is unclear how to collect reliable object data…
Scenes are complex, yet structured collections of parts, including objects and surfaces, that exhibit spatial and semantic relations to one another. An effective visual system therefore needs unified scene representations that relate scene…
In a real-world setting, visual recognition systems can be brought to make predictions for images belonging to previously unknown class labels. In order to make semantically meaningful predictions for such inputs, we propose a two-step…
Evidential grids have recently shown interesting properties for mobile object perception. Evidential grids are a generalisation of Bayesian occupancy grids using Dempster- Shafer theory. In particular, these grids can handle efficiently…
Human visual perception offers valuable insights for understanding computational principles of motion-based scene interpretation. Humans robustly detect and segment moving entities that constitute independently moveable chunks of matter,…
This work provides an architecture that incorporates depth and tactile information to create rich and accurate 3D models useful for robotic manipulation tasks. This is accomplished through the use of a 3D convolutional neural network (CNN).…
Indoor navigation is a difficult task, as it generally comes with poor GPS access, forcing solutions to rely on other sources of information. While significant progress continues to be made in this area, deployment to production…
Attaching attributes (such as color, shape, state, action) to object categories is an important computer vision problem. Attribute prediction has seen exciting recent progress and is often formulated as a multi-label classification problem.…
What if we could effectively read the mind and transfer human visual capabilities to computer vision methods? In this paper, we aim at addressing this question by developing the first visual object classifier driven by human brain signals.…
Gait recognition is a promising video-based biometric for identifying individual walking patterns from a long distance. At present, most gait recognition methods use silhouette images to represent a person in each frame. However, silhouette…
Reasoning about objects, relations, and physics is central to human intelligence, and a key goal of artificial intelligence. Here we introduce the interaction network, a model which can reason about how objects in complex systems interact,…
Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…
This paper proposes a novel heterogeneous grid convolution that builds a graph-based image representation by exploiting heterogeneity in the image content, enabling adaptive, efficient, and controllable computations in a convolutional…
This paper presents a new self-supervised system for learning to detect novel and previously unseen categories of objects in images. The proposed system receives as input several unlabeled videos of scenes containing various objects. The…
Manipulating an articulated object requires perceiving itskinematic hierarchy: its parts, how each can move, and howthose motions are coupled. Previous work has explored per-ception for kinematics, but none infers a complete…
Place-cell networks, typically forced to pairwise synaptic interactions, are widely studied as models of cognitive maps: such models, however, share a severely limited storage capacity, scaling linearly with network size and with a very…