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Related papers: THEaiTRE 1.0: Interactive generation of theatre pl…

200 papers

In this position paper, we review the eclectic recent history of academic and artistic works involving computational systems for humor generation, and focus specifically on live performance. We make the case that AI comedy should be…

Computation and Language · Computer Science 2025-01-16 Piotr Wojciech Mirowski , Boyd Branch , Kory Wallace Mathewson

In this paper, we present a novel approach using the Auto GPT system alongside Design Sprint methodology to facilitate board game creation for inexperienced users. We introduce the implementation of Auto GPT for generating diverse board…

Human-Computer Interaction · Computer Science 2023-12-25 Maya Grace Torii , Takahito Murakami , Yoichi Ochiai

The best improvisational theatre actors can make any scene partner, of any skill level or ability, appear talented and proficient in the art form, and thus "make them shine". To challenge this improvisational paradigm, we built an…

Artificial Intelligence · Computer Science 2017-12-05 Kory Wallace Mathewson , Piotr Mirowski

Interests in the automatic generation of cooking recipes have been growing steadily over the past few years thanks to a large amount of online cooking recipes. We present RecipeGPT, a novel online recipe generation and evaluation system.…

Computation and Language · Computer Science 2020-10-28 Helena H. Lee , Ke Shu , Palakorn Achananuparp , Philips Kokoh Prasetyo , Yue Liu , Ee-Peng Lim , Lav R. Varshney

Large language models can generate plausible game code, but turning this capability into \emph{iterative creative improvement} remains difficult. In practice, single-shot generation often produces brittle runtime behavior, weak accumulation…

Artificial Intelligence · Computer Science 2026-04-23 Hongnan Ma , Han Wang , Shenglin Wang , Tieyue Yin , Yiwei Shi , Yucong Huang , Yingtian Zou , Muning Wen , Mengyue Yang

Recent advances in large language models (LLMs) enable compelling story generation, but connecting narrative text to playable visual environments remains an open challenge in procedural content generation (PCG). We present a lightweight…

Graphics · Computer Science 2026-01-05 Yi-Chun Chen , Arnav Jhala

We introduce GameGen-X, the first diffusion transformer model specifically designed for both generating and interactively controlling open-world game videos. This model facilitates high-quality, open-domain generation by simulating an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Haoxuan Che , Xuanhua He , Quande Liu , Cheng Jin , Hao Chen

A previous paper presented Witscript, a system for generating conversational jokes that rely on wordplay. This paper extends that work by presenting Witscript 2, which uses a large language model to generate conversational jokes that rely…

Computation and Language · Computer Science 2023-02-08 Joe Toplyn

The rapid advancement of AI technologies yields numerous future impacts on individuals and society. Policymakers are tasked to react quickly and establish policies that mitigate those impacts. However, anticipating the effectiveness of…

Computation and Language · Computer Science 2024-07-30 Julia Barnett , Kimon Kieslich , Nicholas Diakopoulos

This paper shows how to construct genre patterns, whose purpose is to guide interactive story composition in a way that enforces thematic consistency. To start the discussion we argue, based on previous seminal works, for the existence of…

Computation and Language · Computer Science 2025-01-15 Edirlei Soares de Lima , Margot M. E. Neggers , Antonio L. Furtado

Recent advancements in procedural content generation via machine learning enable the generation of video-game levels that are aesthetically similar to human-authored examples. However, the generated levels are often unplayable without…

Artificial Intelligence · Computer Science 2020-10-15 Hejia Zhang , Matthew C. Fontaine , Amy K. Hoover , Julian Togelius , Bistra Dilkina , Stefanos Nikolaidis

This paper explores the integration of generative AI into the field of art therapy. Leveraging proven text-to-image models, we introduce a novel technical design to complement art therapy. The resulting AI-based tools shall enable patients…

Artificial Intelligence · Computer Science 2024-12-05 Yannis Valentin Schmutz , Tetiana Kravchenko , Souhir Ben Souissi , Mascha Kurpicz-Briki

User reviews on e-commerce and review sites are crucial for making purchase decisions, although creating detailed reviews is time-consuming and labor-intensive. In this study, we propose a novel use of dialogue systems to facilitate user…

Human-Computer Interaction · Computer Science 2026-03-10 Yoshiki Tanaka , Michimasa Inaba

Recent approaches have demonstrated the promise of using diffusion models to generate interactive and explorable worlds. However, most of these methods face critical challenges such as excessively large parameter sizes, reliance on lengthy…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Xiaofeng Mao , Zhen Li , Chuanhao Li , Xiaojie Xu , Kaining Ying , Tong He , Jiangmiao Pang , Yu Qiao , Kaipeng Zhang

An anticipatory system for guiding plot development in interactive narratives is described. The executable model is a finite automaton that provides the implemented system with a look-ahead. The identification of undesirable future states…

Artificial Intelligence · Computer Science 2007-05-23 Jarmo Laaksolahti , Magnus Boman

This paper presents a real-time generative drawing system that interprets and integrates both formal intent - the structural, compositional, and stylistic attributes of a sketch - and contextual intent - the semantic and thematic meaning…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Jookyung Song , Mookyoung Kang , Nojun Kwak

Creating an immersive and interactive theatrical experience is a long-term goal in the field of interactive narrative. The emergence of large language models (LLMs) provides a new path to achieve this goal. However, existing drama…

Artificial Intelligence · Computer Science 2026-05-12 Shufan Jiang , Sizhou Chen , Chios Chen , Chi Zhang , Xiao-Lei Zhang , Xuelong Li

Emergent narratives provide a unique and compelling approach to interactive storytelling through simulation, and have applications in games, narrative generation, and virtual agents. However the inherent complexity of simulation makes…

Artificial Intelligence · Computer Science 2020-04-24 Ben Kybartas , Clark Verbrugge , Jonathan Lessard

Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Ye Tian , Ling Yang , Haotian Yang , Yuan Gao , Yufan Deng , Jingmin Chen , Xintao Wang , Zhaochen Yu , Xin Tao , Pengfei Wan , Di Zhang , Bin Cui

Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

Artificial Intelligence · Computer Science 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl