Related papers: Fast Graphical Population Protocols
We consider the problem of counting the population size in the population model. In this model, we are given a distributed system of $n$ identical agents which interact in pairs with the goal to solve a common task. In each time step, the…
We present a loosely-stabilizing phase clock for population protocols. In the population model we are given a system of $n$ identical agents which interact in a sequence of randomly chosen pairs. Our phase clock is leaderless and it…
We consider distributed plurality consensus in a complete graph of size $n$ with $k$ initial opinions. We design an efficient and simple protocol in the asynchronous communication model that ensures that all nodes eventually agree on the…
Population structure can have a significant effect on evolution. For some systems with sufficient symmetry, analytic results can be derived within the mathematical framework of evolutionary graph theory which relate to the outcome of the…
We study the self-stabilizing leader election problem in anonymous $n$-nodes networks. Achieving self-stabilization with low space memory complexity is particularly challenging, and designing space-optimal leader election algorithms remains…
Population protocols are a model of distributed computing where $n$ agents, each a simple finite-state machine, interact in pairs to solve a common task against a (adversarial) interaction scheduler. This model was intensively studied in…
Population protocols have been introduced by Angluin et {al.} as a model of networks consisting of very limited mobile agents that interact in pairs but with no control over their own movement. A collection of anonymous agents, modeled by…
There has recently been a surge of interest in the computational and complexity properties of the population model, which assumes $n$ anonymous, computationally-bounded nodes, interacting at random, and attempting to jointly compute global…
A population protocol *stably elects a leader* if, for all $n$, starting from an initial configuration with $n$ agents each in an identical state, with probability 1 it reaches a configuration $\mathbf{y}$ that is correct (exactly one agent…
We study population protocols: networks of anonymous agents that interact under a scheduler that picks pairs of agents uniformly at random. The _size counting problem_ is that of calculating the exact number $n$ of agents in the population,…
In the population protocol model, many problems cannot be solved in a self-stabilizing way. However, global knowledge, such as the number of nodes in a network, sometimes allows us to design a self-stabilizing protocol for such problems. In…
In the leader-follower approach, one or more agents are selected as leaders who do not change their states or have autonomous dynamics and can influence other agents, while the other agents, called followers, perform a simple protocol based…
We study information aggregation in networks when agents interact to learn a binary state of the world. Initially each agent privately observes an independent signal which is "correct" with probability $\frac{1}{2}+\delta$ for some $\delta…
This paper concerns {\em randomized} leader election in synchronous distributed networks. A distributed leader election algorithm is presented for complete $n$-node networks that runs in O(1) rounds and (with high probability) uses only…
In their 2006 seminal paper in Distributed Computing, Angluin et al. present a construction that, given any Presburger predicate as input, outputs a leaderless population protocol that decides the predicate. The protocol for a predicate of…
Population protocols are a model of distributed computation intended for the study of networks of independent computing agents with dynamic communication structure. Each agent has a finite number of states, and communication opportunities…
The maximum clique problem is a well known NP-Hard problem with applications in data mining, network analysis, information retrieval and many other areas related to the World Wide Web. There exist several algorithms for the problem with…
We consider the problem of self-stabilizing leader election in the population model by Angluin, Aspnes, Diamadi, Fischer, and Peralta (JDistComp '06). The population model is a well-established and powerful model for asynchronous,…
Message Passing Neural Networks (MPNNs) are a staple of graph machine learning. MPNNs iteratively update each node's representation in an input graph by aggregating messages from the node's neighbors, which necessitates a memory complexity…
We present deterministic constant-round protocols for the graph connectivity problem in the model where each of the $n$ nodes of a graph receives a row of the adjacency matrix, and broadcasts a single sublinear size message to all other…