Related papers: Deterministic CONGEST Algorithm for MDS on Bounded…
We consider the problem of maintaining an approximately maximum (fractional) matching and an approximately minimum vertex cover in a dynamic graph. Starting with the seminal paper by Onak and Rubinfeld [STOC 2010], this problem has received…
A singularly (near) optimal distributed algorithm is one that is (near) optimal in \emph{two} criteria, namely, its time and message complexities. For \emph{synchronous} CONGEST networks, such algorithms are known for fundamental…
We examine sorting algorithms for $n$ elements whose basic operation is comparing $t$ elements simultaneously (a $t$-comparator). We focus on algorithms that use only a single round or two rounds -- comparisons performed in the second round…
We present an efficient algorithm to compute permanents, mixed discriminants and hyperdeterminants of structured matrices and multidimensional arrays (tensors). We describe the sparsity structure of an array in terms of a graph, and we…
We present a deterministic dynamic algorithm for maintaining a $(1+\epsilon)f$-approximate minimum cost set cover with $O(f\log(Cn)/\epsilon^2)$ amortized update time, when the input set system is undergoing element insertions and…
We consider the problem of designing fundamental graph algorithms on the model of Massive Parallel Computation (MPC). The input to the problem is an undirected graph $G$ with $n$ vertices and $m$ edges, and with $D$ being the maximum…
We study online bipartite edge coloring, with nodes on one side of the graph revealed sequentially. The trivial greedy algorithm is $(2-o(1))$-competitive, which is optimal for graphs of low maximum degree, $\Delta=O(\log n)$ [BNMN IPL'92].…
We present $O(\log\log n)$ round scalable Massively Parallel Computation algorithms for maximal independent set and maximal matching, in trees and more generally graphs of bounded arboricity, as well as for constant coloring trees.…
We study the NP-hard problem of approximating a Minimum Routing Cost Spanning Tree in the message passing model with limited bandwidth (CONGEST model). In this problem one tries to find a spanning tree of a graph $G$ over $n$ nodes that…
We construct a deterministic approximation algorithm for computing a permanent of a $0,1$ $n$ by $n$ matrix to within a multiplicative factor $(1+\epsilon)^n$, for arbitrary $\epsilon>0$. When the graph underlying the matrix is a constant…
We give an algorithm for finding the arboricity of a weighted, undirected graph, defined as the minimum number of spanning forests that cover all edges of the graph, in $\sqrt{n} m^{1+o(1)}$ time. This improves on the previous best bound of…
Sorting is a fundamental algorithmic pre-processing technique which often allows to represent data more compactly and, at the same time, speeds up search queries on it. In this paper, we focus on the well-studied problem of sorting and…
Leader election is, together with consensus, one of the most central problems in distributed computing. This paper presents a distributed algorithm, called \STT, for electing deterministically a leader in an arbitrary network, assuming…
Algorithms for node clustering typically focus on finding homophilous structure in graphs. That is, they find sets of similar nodes with many edges within, rather than across, the clusters. However, graphs often also exhibit heterophilous…
Online minimization of an unknown convex function over the interval $[0,1]$ is considered under first-order stochastic bandit feedback, which returns a random realization of the gradient of the function at each query point. Without knowing…
We give a randomized algorithm that finds a minimum cut in an undirected weighted $m$-edge $n$-vertex graph $G$ with high probability in $O(m \log^2 n)$ time. This is the first improvement to Karger's celebrated $O(m \log^3 n)$ time…
In the past few years, a successful line of research has lead to lower bounds for several fundamental local graph problems in the distributed setting. These results were obtained via a technique called round elimination. On a high level,…
We give an improved randomized CONGEST algorithm for distance-$2$ coloring that uses $\Delta^2+1$ colors and runs in $O(\log n)$ rounds, improving the recent $O(\log \Delta \cdot \log n)$-round algorithm in [Halld\'orsson, Kuhn, Maus; PODC…
Until recently, the fastest distributed MIS algorithm, even for simple graphs, e.g., unoriented trees has been the simple randomized algorithm discovered the 80s. This algorithm (commonly called Luby's algorithm) computes an MIS in $O(\log…
We investigate the power of randomized algorithms for the maximum cardinality matching (MCM) and the maximum weight matching (MWM) problems in the online preemptive model. In this model, the edges of a graph are revealed one by one and the…