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Related papers: Designing Personalized Garments with Body Movement

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Clothes undergo complex geometric deformations, which lead to appearance changes. To edit human videos in a physically plausible way, a texture map must take into account not only the garment transformation induced by the body movements and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Yasamin Jafarian , Tuanfeng Y. Wang , Duygu Ceylan , Jimei Yang , Nathan Carr , Yi Zhou , Hyun Soo Park

Deep generative models have been recently extended to synthesizing 3D digital humans. However, previous approaches treat clothed humans as a single chunk of geometry without considering the compositionality of clothing and accessories. As a…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Taeksoo Kim , Shunsuke Saito , Hanbyul Joo

In this paper, we develop a robust 3D garment digitization solution that can generalize well on real-world fashion catalog images with cloth texture occlusions and large body pose variations. We assumed fixed topology parametric template…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sahib Majithia , Sandeep N. Parameswaran , Sadbhavana Babar , Vikram Garg , Astitva Srivastava , Avinash Sharma

We present SCANimate, an end-to-end trainable framework that takes raw 3D scans of a clothed human and turns them into an animatable avatar. These avatars are driven by pose parameters and have realistic clothing that moves and deforms…

Computer Vision and Pattern Recognition · Computer Science 2021-04-09 Shunsuke Saito , Jinlong Yang , Qianli Ma , Michael J. Black

Garment manipulation using robotic systems is a challenging task due to the diverse shapes and deformable nature of fabric. In this paper, we propose a novel method for robotic garment smoothing and alignment that significantly improves the…

Robotics · Computer Science 2026-03-03 Hu Cheng , Fuyuki Tokuda , Kazuhiro Kosuge

The virtual try-on system has gained great attention due to its potential to give customers a realistic, personalized product presentation in virtualized settings. In this paper, we present PT-VTON, a novel pose-transfer-based framework for…

Computer Vision and Pattern Recognition · Computer Science 2021-11-25 Hanhan Zhou , Tian Lan , Guru Venkataramani

This work presents CLOTH3D, the first big scale synthetic dataset of 3D clothed human sequences. CLOTH3D contains a large variability on garment type, topology, shape, size, tightness and fabric. Clothes are simulated on top of thousands of…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Hugo Bertiche , Meysam Madadi , Sergio Escalera

In conventional online T-shirt customization, consumers, \ie, users, can achieve the intended design only after repeated adjustments of the design prototypes presented by sellers in online dialogues. However, this process is prone to…

Human-Computer Interaction · Computer Science 2024-04-25 Yexin Liu , Lin Wang

While recent advancements have shown remarkable progress in general 3D shape generation models, the challenge of leveraging these approaches to automatically generate wearable 3D assets remains unexplored. To this end, we present BAG, a…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Zhongjin Luo , Yang Li , Mingrui Zhang , Senbo Wang , Han Yan , Xibin Song , Taizhang Shang , Wei Mao , Hongdong Li , Xiaoguang Han , Pan Ji

The studies of human clothing for digital avatars have predominantly relied on synthetic datasets. While easy to collect, synthetic data often fall short in realism and fail to capture authentic clothing dynamics. Addressing this gap, we…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Wenbo Wang , Hsuan-I Ho , Chen Guo , Boxiang Rong , Artur Grigorev , Jie Song , Juan Jose Zarate , Otmar Hilliges

Solving large-scale optimization on-the-fly is often a difficult task for real-time computer graphics applications. To tackle this challenge, model reduction is a well-adopted technique. Despite its usefulness, model reduction often…

Graphics · Computer Science 2015-06-30 Jianbo Ye , Zhixin Yan

As the population continues to age, a shortage of caregivers is expected in the future. Dressing assistance, in particular, is crucial for opportunities for social participation. Especially dressing close-fitting garments, such as socks,…

Robotics · Computer Science 2026-01-27 Takuma Tsukakoshi , Tamon Miyake , Tetsuya Ogata , Yushi Wang , Takumi Akaishi , Shigeki Sugano

We propose AvatarVTON, the first 4D virtual try-on framework that generates realistic try-on results from a single in-shop garment image, enabling free pose control, novel-view rendering, and diverse garment choices. Unlike existing…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Zicheng Jiang , Jixin Gao , Shengfeng He , Xinzhe Li , Yulong Zheng , Zhaotong Yang , Junyu Dong , Yong Du

The idea of \textit{Virtual Try-ON} (VTON) benefits e-retailing by giving an user the convenience of trying a clothing at the comfort of their home. In general, most of the existing VTON methods produce inconsistent results when a person…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Debapriya Roy , Sanchayan Santra , Diganta Mukherjee , Bhabatosh Chanda

Recent advances in 3D human shape reconstruction from single images have shown impressive results, leveraging on deep networks that model the so-called implicit function to learn the occupancy status of arbitrarily dense 3D points in space.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Nicolas Ugrinovic , Albert Pumarola , Alberto Sanfeliu , Francesc Moreno-Noguer

Image virtual try-on task has abundant applications and has become a hot research topic recently. Existing 2D image-based virtual try-on methods aim to transfer a target clothing image onto a reference person, which has two main…

Computer Vision and Pattern Recognition · Computer Science 2021-07-29 Xin Gao , Zhenjiang Liu , Zunlei Feng , Chengji Shen , Kairi Ou , Haihong Tang , Mingli Song

We present an image-based VIirtual Try-On Network (VITON) without using 3D information in any form, which seamlessly transfers a desired clothing item onto the corresponding region of a person using a coarse-to-fine strategy. Conditioned…

Computer Vision and Pattern Recognition · Computer Science 2018-06-14 Xintong Han , Zuxuan Wu , Zhe Wu , Ruichi Yu , Larry S. Davis

We introduce PhysXNet, a learning-based approach to predict the dynamics of deformable clothes given 3D skeleton motion sequences of humans wearing these clothes. The proposed model is adaptable to a large variety of garments and changing…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Jordi Sanchez-Riera , Albert Pumarola , Francesc Moreno-Noguer

Motion style transfer is highly desired for motion generation systems for gaming. Compared to its offline counterpart, the research on online motion style transfer under interactive control is limited. In this work, we propose an end-to-end…

Graphics · Computer Science 2022-03-31 Yingtian Tang , Jiangtao Liu , Cheng Zhou , Tingguang Li

Virtual try-on, a rapidly evolving field in computer vision, is transforming e-commerce by improving customer experiences through precise garment warping and seamless integration onto the human body. While existing methods such as TPS and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Sanhita Pathak , Vinay Kaushik , Brejesh Lall
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