Related papers: Serverless Streaming for Emerging Media: Towards 5…
Video stream is converted to several formats to support the user's device, this conversion process is called video transcoding, which imposes high storage and powerful resources. With emerging of cloud technology, video stream companies…
In today's digital landscape, video content dominates internet traffic, underscoring the need for efficient video processing to support seamless live streaming experiences on platforms like YouTube Live, Twitch, and Facebook Live. This…
Streaming 3D reconstruction aims to recover 3D information, such as camera poses and point clouds, from a video stream, which necessitates geometric accuracy, temporal consistency, and computational efficiency. Motivated by the principles…
This paper introduces a media service model that exploits artificial intelligence (AI) video generators at the receive end. This proposal deviates from the traditional multimedia ecosystem, completely relying on in-house production, by…
Recent feed-forward reconstruction models like VGGT and $\pi^3$ achieve impressive reconstruction quality but cannot process streaming videos due to quadratic memory complexity, limiting their practical deployment. While existing streaming…
We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigid sampling patterns of framed renderers, sampling and…
Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…
Research in Information-Centric Networking (ICN) and Named Data Networking (NDN) has produced many protocol designs and software prototypes, but they need to be validated and evaluated by real usage on the Internet, which is also critical…
High-quality video streaming, either in form of Video-On-Demand (VOD) or live streaming, usually requires converting (ie, transcoding) video streams to match the characteristics of viewers' devices (eg, in terms of spatial resolution or…
We present a framework for performance optimization in serverless edge-cloud platforms using dynamic task placement. We focus on applications for smart edge devices, for example, smart cameras or speakers, that need to perform processing…
Given the significant industrial growth of demand for virtual reality (VR), 360{\deg} video streaming is one of the most important VR applications that require cost-optimal solutions to achieve widespread proliferation of VR technology.…
Peer-to-Peer Live streaming and Video on Demand is the most popular media applications over the Internet in recent years. These systems reduce the load on the server and provide a scalable content distribution. A new paradigm of P2P network…
Due to the soaring popularity of video applications and the consequent rise in video traffic on the Internet, technologies like HTTP Adaptive Streaming (HAS) are crucial for delivering high Quality of Experience (QoE) to consumers. HAS…
Serverless computing -- an emerging cloud-native paradigm for the deployment of applications and services -- represents an evolution in cloud application development, programming models, abstractions, and platforms. It promises a real…
Recent years have witnessed a dramatic increase of user-generated video services. In such user-generated video services, crowdsourced live streaming (e.g., Periscope, Twitch) has significantly challenged today's edge network infrastructure:…
Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image…
Recently, the 3D Gaussian splatting (3DGS) technique for real-time radiance field rendering has revolutionized the field of volumetric scene representation, providing users with an immersive experience. But in return, it also poses a large…
Empowered by today's rich tools for media generation and collaborative production, the multimedia service paradigm is shifting from the conventional single source, to multi-source, to many sources, and now toward {\em crowdsource}. Such…
Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…
Serverless computing and stream processing represent two dominant paradigms for event-driven data processing, yet both make assumptions that render them inefficient for short-running, lightweight, and unpredictable streams that require…