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Video stream is converted to several formats to support the user's device, this conversion process is called video transcoding, which imposes high storage and powerful resources. With emerging of cloud technology, video stream companies…

Multimedia · Computer Science 2020-12-01 Mahmoud Darwich , Yasser Ismail , Talal Darwich , Magdy Bayoumi

In today's digital landscape, video content dominates internet traffic, underscoring the need for efficient video processing to support seamless live streaming experiences on platforms like YouTube Live, Twitch, and Facebook Live. This…

Multimedia · Computer Science 2024-11-25 Zahra Nabizadeh , Maedeh Jamali , Nader Karimi , Shadrokh Samavi , Shahram Shirani

Streaming 3D reconstruction aims to recover 3D information, such as camera poses and point clouds, from a video stream, which necessitates geometric accuracy, temporal consistency, and computational efficiency. Motivated by the principles…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Lin-Zhuo Chen , Jian Gao , Yihang Chen , Ka Leong Cheng , Yipengjing Sun , Liangxiao Hu , Nan Xue , Xing Zhu , Yujun Shen , Yao Yao , Yinghao Xu

This paper introduces a media service model that exploits artificial intelligence (AI) video generators at the receive end. This proposal deviates from the traditional multimedia ecosystem, completely relying on in-house production, by…

Human-Computer Interaction · Computer Science 2024-02-21 Sungjun Ahn , Hyun-Jeong Yim , Youngwan Lee , Sung-Ik Park

Recent feed-forward reconstruction models like VGGT and $\pi^3$ achieve impressive reconstruction quality but cannot process streaming videos due to quadratic memory complexity, limiting their practical deployment. While existing streaming…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Tianye Ding , Yiming Xie , Yiqing Liang , Moitreya Chatterjee , Pedro Miraldo , Huaizu Jiang

We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigid sampling patterns of framed renderers, sampling and…

Graphics · Computer Science 2025-10-21 Abhinav Dayal , Cliff Woolley , Benjamin Watson , David Luebke

Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zike Wu , Qi Yan , Xuanyu Yi , Lele Wang , Renjie Liao

Research in Information-Centric Networking (ICN) and Named Data Networking (NDN) has produced many protocol designs and software prototypes, but they need to be validated and evaluated by real usage on the Internet, which is also critical…

Networking and Internet Architecture · Computer Science 2020-08-07 Chavoosh Ghasemi , Hamed Yousefi , Beichuan Zhang

High-quality video streaming, either in form of Video-On-Demand (VOD) or live streaming, usually requires converting (ie, transcoding) video streams to match the characteristics of viewers' devices (eg, in terms of spatial resolution or…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-09-19 Xiangbo Li , Mohsen Amini Salehi , Yamini Joshi , Mahmoud Darwich , Brad Landreneau , Magdy Bayoumi

We present a framework for performance optimization in serverless edge-cloud platforms using dynamic task placement. We focus on applications for smart edge devices, for example, smart cameras or speakers, that need to perform processing…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-05-21 Anirban Das , Shigeru Imai , Mike P. Wittie , Stacy Patterson

Given the significant industrial growth of demand for virtual reality (VR), 360{\deg} video streaming is one of the most important VR applications that require cost-optimal solutions to achieve widespread proliferation of VR technology.…

Multimedia · Computer Science 2017-11-10 Cagri Ozcinar , Ana De Abreu , Sebastian Knorr , Aljosa Smolic

Peer-to-Peer Live streaming and Video on Demand is the most popular media applications over the Internet in recent years. These systems reduce the load on the server and provide a scalable content distribution. A new paradigm of P2P network…

Networking and Internet Architecture · Computer Science 2011-11-30 Hareesh. K , Manjaiah D. H

Due to the soaring popularity of video applications and the consequent rise in video traffic on the Internet, technologies like HTTP Adaptive Streaming (HAS) are crucial for delivering high Quality of Experience (QoE) to consumers. HAS…

Multimedia · Computer Science 2024-09-11 Farzad Tashtarian , Christian Timmerer

Serverless computing -- an emerging cloud-native paradigm for the deployment of applications and services -- represents an evolution in cloud application development, programming models, abstractions, and platforms. It promises a real…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-10 Paul Castro , Vatche Ishakian , Vinod Muthusamy , Aleksander Slominski

Recent years have witnessed a dramatic increase of user-generated video services. In such user-generated video services, crowdsourced live streaming (e.g., Periscope, Twitch) has significantly challenged today's edge network infrastructure:…

Multimedia · Computer Science 2016-05-31 Chenglei Wu , Zhi Wang , Jiangchuan Liu , Shiqiang Yang

Modern visual agents require representations that are general, causal, and physically structured to operate in real-time streaming environments. However, current vision foundation models remain fragmented, specializing narrowly in image…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Yibin Yan , Jilan Xu , Shangzhe Di , Haoning Wu , Weidi Xie

Recently, the 3D Gaussian splatting (3DGS) technique for real-time radiance field rendering has revolutionized the field of volumetric scene representation, providing users with an immersive experience. But in return, it also poses a large…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Zhiye Tang , Qiudan Zhang , Lei Zhang , Junhui Hou , You Yang , Xu Wang

Empowered by today's rich tools for media generation and collaborative production, the multimedia service paradigm is shifting from the conventional single source, to multi-source, to many sources, and now toward {\em crowdsource}. Such…

Multimedia · Computer Science 2015-02-24 Cong Zhang , Jiangchuan Liu

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

Networking and Internet Architecture · Computer Science 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

Serverless computing and stream processing represent two dominant paradigms for event-driven data processing, yet both make assumptions that render them inefficient for short-running, lightweight, and unpredictable streams that require…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-04 Natalie Carl , Niklas Kowallik , Constantin Stahl , Trever Schirmer , Tobias Pfandzelter , David Bermbach