Related papers: Superfast Coloring in CONGEST via Efficient Color …
Recent improvements on the deterministic complexities of fundamental graph problems in the LOCAL model of distributed computing have yielded state-of-the-art upper bounds of $\tilde{O}(\log^{5/3} n)$ rounds for maximal independent set (MIS)…
In this paper we study fractional coloring from the angle of distributed computing. Fractional coloring is the linear relaxation of the classical notion of coloring, and has many applications, in particular in scheduling. It was proved by…
We study the edge-coloring problem in simple $n$-vertex $m$-edge graphs with maximum degree $\Delta$. This is one of the most classical and fundamental graph-algorithmic problems. Vizing's celebrated theorem provides…
We produce an edge-coloring of the complete 3-uniform hypergraph on n vertices with $e^{O(\sqrt {log log n})}$ colors such that the edges spanned by every set of five vertices receive at least three distinct colors. This answers the first…
We present fast and efficient randomized distributed algorithms to find Hamiltonian cycles in random graphs. In particular, we present a randomized distributed algorithm for the $G(n,p)$ random graph model, with number of nodes $n$ and…
A coloring of a tree is convex if the vertices that pertain to any color induce a connected subtree; a partial coloring (which assigns colors to some of the vertices) is convex if it can be completed to a convex (total) coloring. Convex…
In the LOCAL model, low-diameter decomposition is a useful tool in designing algorithms, as it allows us to shift from the general graph setting to the low-diameter graph setting, where brute-force information gathering can be done…
This paper considers the \textit{minimum spanning tree (MST)} problem in the Congested Clique model and presents an algorithm that runs in $O(\log \log \log n)$ rounds, with high probability. Prior to this, the fastest MST algorithm in this…
This paper explores the application of a new algebraic method of color exchanges to the edge coloring of simple graphs. Vizing's theorem states that the edge coloring of a simple graph $G$ requires either $\Delta$ or $\Delta+1$ colors,…
Spanners have been shown to be a powerful tool in graph algorithms. Many spanner constructions use a certain type of clustering at their core, where each cluster has small diameter and there are relatively few spanner edges between…
Recently, it was proved that triangle-free intersection graphs of $n$ line segments in the plane can have chromatic number as large as $\Theta(\log\log n)$. Essentially the same construction produces $\Theta(\log\log n)$-chromatic…
Given a dynamic graph $G$ with $n$ vertices and $m$ edges subject to insertion an deletions of edges, we show how to maintain a $(1+\varepsilon)\Delta$-edge-colouring of $G$ without the use of randomisation. More specifically, we show a…
We study a \emph{Plurality-Consensus} process in which each of $n$ anonymous agents of a communication network initially supports an opinion (a color chosen from a finite set $[k]$). Then, in every (synchronous) round, each agent can revise…
This paper addresses the automatic image segmentation problem in a region merging style. With an initially over-segmented image, in which the many regions (or super-pixels) with homogeneous color are detected, image segmentation is…
Given a graph $G$ and color set $\{1, \ldots, k\}$, a $\textit{proper coloring}$ is an assignment of a color to each vertex of $G$ such that no two vertices connected by an edge are given the same color. The problem of drawing a proper…
Vizing's Theorem from 1964 states that any $n$-vertex $m$-edge graph with maximum degree $\Delta$ can be {\em edge colored} using at most $\Delta + 1$ colors. For over 40 years, the state-of-the-art running time for computing such a…
We study colored coverage and clustering problems. Here, we are given a colored point set where the points are covered by (unknown) $k$ clusters, which are monochromatic (i.e., all the points covered by the same cluster, have the same…
Vizing's theorem states that every graph $G$ of maximum degree $\Delta$ can be properly edge-colored using $\Delta + 1$ colors. The fastest currently known $(\Delta+1)$-edge-coloring algorithm for general graphs is due to Sinnamon and runs…
In this paper, we initiate the study of the vertex coloring problem of a graph in the semi streaming model. In this model, the input graph is defined by a stream of edges, arriving in adversarial order and any algorithm must process the…
In recent years, there has been a growing interest in solving various graph coloring problems in the streaming model. The initial algorithms in this line of work are all crucially randomized, raising natural questions about how important a…