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Deep neural networks do not discriminate between spurious and causal patterns, and will only learn the most predictive ones while ignoring the others. This shortcut learning behaviour is detrimental to a network's ability to generalize to…

Machine Learning · Computer Science 2023-01-11 Thomas Duboudin , Emmanuel Dellandréa , Corentin Abgrall , Gilles Hénaff , Liming Chen

Decomposition, i.e. independently analyzing possible subgames, has proven to be an essential principle for effective decision-making in perfect information games. However, in imperfect information games, decomposition has proven to be…

Computer Science and Game Theory · Computer Science 2014-04-22 Neil Burch , Michael Johanson , Michael Bowling

We study how to synthesize a robust and safe policy for autonomous systems under signal temporal logic (STL) tasks in adversarial settings against unknown dynamic agents. To ensure the worst-case STL satisfaction, we propose STLGame, a…

Robotics · Computer Science 2024-12-03 Shuo Yang , Hongrui Zheng , Cristian-Ioan Vasile , George Pappas , Rahul Mangharam

We study a variant of a recently introduced min-max optimization framework where the max-player is constrained to update its parameters in a greedy manner until it reaches a first-order stationary point. Our equilibrium definition for this…

Machine Learning · Computer Science 2022-07-04 Vijay Keswani , Oren Mangoubi , Sushant Sachdeva , Nisheeth K. Vishnoi

Information-centric networking extensively uses universal in-network caching. However, developing an efficient and fair collaborative caching algorithm for selfish caches is still an open question. In addition, the communication overhead…

Networking and Internet Architecture · Computer Science 2017-05-03 Liang Wang , Gareth Tyson , Jussi Kangasharju , Jon Crowcroft

We present a general framework for solving a large class of learning problems with non-linear functions of classification rates. This includes problems where one wishes to optimize a non-decomposable performance metric such as the F-measure…

Machine Learning · Computer Science 2019-09-09 Harikrishna Narasimhan , Andrew Cotter , Maya Gupta

Control parallelism and data parallelism is mostly reasoned and optimized as separate functions. Because of this, workloads that are irregular, fine-grain and dynamic such as dynamic graph processing become very hard to scale. An…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-08 Bibrak Qamar Chandio , Thomas Sterling , Prateek Srivastava

We propose a distributed algorithm to compute an equilibrium in aggregate games where players communicate over a fixed undirected network. Our algorithm exploits correlated perturbation to obfuscate information shared over the network. We…

Optimization and Control · Mathematics 2019-12-16 Shripad Gade , Anna Winnicki , Subhonmesh Bose

Stochastic nested optimization, including stochastic compositional, min-max and bilevel optimization, is gaining popularity in many machine learning applications. While the three problems share the nested structure, existing works often…

Machine Learning · Statistics 2021-06-28 Tianyi Chen , Yuejiao Sun , Wotao Yin

Learning data representations that capture task-related features, but are invariant to nuisance variations remains a key challenge in machine learning. We introduce an automated Bayesian inference framework, called AutoBayes, that explores…

Machine Learning · Computer Science 2020-12-01 Andac Demir , Toshiaki Koike-Akino , Ye Wang , Deniz Erdogmus

This paper develops a clustering method that takes advantage of the sturdiness of model-based clustering, while attempting to mitigate some of its pitfalls. First, we note that standard model-based clustering likely leads to the same number…

Machine Learning · Statistics 2022-12-09 Miguel de Carvalho , Gabriel Martos Venturini , Andrej Svetlošák

We design and analyze minimax-optimal algorithms for online linear optimization games where the player's choice is unconstrained. The player strives to minimize regret, the difference between his loss and the loss of a post-hoc benchmark…

Machine Learning · Computer Science 2013-02-12 H. Brendan McMahan

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game…

Software Engineering · Computer Science 2023-10-31 Patric Feldmeier , Philipp Straubinger , Gordon Fraser

The issue of fairness in decision-making is a critical one, especially given the variety of stakeholder demands for differing and mutually incompatible versions of fairness. Adopting a strategic interaction of perspectives provides an…

Machine Learning · Computer Science 2025-04-24 Tina Behzad , Mithilesh Kumar Singh , Anthony J. Ripa , Klaus Mueller

We explore a class of stochastic multiplayer games where each player in the game aims to optimize its objective under uncertainty and adheres to some expectation constraints. The study employs an offline learning paradigm, leveraging a…

Optimization and Control · Mathematics 2025-09-09 Yuanhanqing Huang , Jianghai Hu

Randomization as a mean to improve the adversarial robustness of machine learning models has recently attracted significant attention. Unfortunately, much of the theoretical analysis so far has focused on binary classification, providing…

In spam and malware detection, attackers exploit randomization to obfuscate malicious data and increase their chances of evading detection at test time; e.g., malware code is typically obfuscated using random strings or byte sequences to…

Machine Learning · Computer Science 2016-09-07 Samuel Rota Bulò , Battista Biggio , Ignazio Pillai , Marcello Pelillo , Fabio Roli

Esport games comprise a sizeable fraction of the global games market, and is the fastest growing segment in games. This has given rise to the domain of esports analytics, which uses telemetry data from games to inform players, coaches,…

Machine Learning · Computer Science 2024-01-08 Alan Pedrassoli Chitayat , Florian Block , James Walker , Anders Drachen

Last-iterate behaviors of learning algorithms in repeated two-player zero-sum games have been extensively studied due to their wide applications in machine learning and related tasks. Typical algorithms that exhibit the last-iterate…

Machine Learning · Computer Science 2024-06-18 Yi Feng , Ping Li , Ioannis Panageas , Xiao Wang

We propose a decomposition framework for the parallel optimization of the sum of a differentiable {(possibly nonconvex)} function and a nonsmooth (possibly nonseparable), convex one. The latter term is usually employed to enforce structure…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-19 Amir Daneshmand , Francisco Facchinei , Vyacheslav Kungurtsev , Gesualdo Scutari
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