Related papers: One-shot Face Reenactment Using Appearance Adaptiv…
Facial expression synthesis aims to generate realistic facial expressions while preserving identity. Existing conditional generative adversarial networks (GANs) achieve excellent image-to-image translation results, but their performance…
Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency,…
Generative Networks have proved to be extremely effective in image restoration and reconstruction in the past few years. Generating faces from textual descriptions is one such application where the power of generative algorithms can be…
We propose a novel architecture which is able to automatically anonymize faces in images while retaining the original data distribution. We ensure total anonymization of all faces in an image by generating images exclusively on privacy-safe…
Talking face synthesis has been widely studied in either appearance-based or warping-based methods. Previous works mostly utilize single face image as a source, and generate novel facial animations by merging other person's facial features.…
Existing one-shot 4D head synthesis methods usually learn from monocular videos with the aid of 3DMM reconstruction, yet the latter is evenly challenging which restricts them from reasonable 4D head synthesis. We present a method to learn…
While NeRF-based human representations have shown impressive novel view synthesis results, most methods still rely on a large number of images / views for training. In this work, we propose a novel animatable NeRF called ActorsNeRF. It is…
Face synthesis, including face aging, in particular, has been one of the major topics that witnessed a substantial improvement in image fidelity by using generative adversarial networks (GANs). Most existing face aging approaches divide the…
Recent advances in Generative Adversarial Networks (GANs) have shown impressive results for task of facial expression synthesis. The most successful architecture is StarGAN, that conditions GANs generation process with images of a specific…
Video-driven neural face reenactment aims to synthesize realistic facial images that successfully preserve the identity and appearance of a source face, while transferring the target head pose and facial expressions. Existing GAN-based…
Facial attractiveness enhancement has been an interesting application in Computer Vision and Graphics over these years. It aims to generate a more attractive face via manipulations on image and geometry structure while preserving face…
Adversarial attacks on face recognition systems (FRSs) pose serious security and privacy threats, especially when these systems are used for identity verification. In this paper, we propose a novel method for generating adversarial…
Human pose transfer has received great attention due to its wide applications, yet is still a challenging task that is not well solved. Recent works have achieved great success to transfer the person image from the source to the target…
Face reenactment is a challenging task, as it is difficult to maintain accurate expression, pose and identity simultaneously. Most existing methods directly apply driving facial landmarks to reenact source faces and ignore the intrinsic gap…
The task of face reenactment is to transfer the head motion and facial expressions from a driving video to the appearance of a source image, which may be of a different person (cross-reenactment). Most existing methods are CNN-based and…
Visual content has become the primary source of information, as evident in the billions of images and videos, shared and uploaded on the Internet every single day. This has led to an increase in alterations in images and videos to make them…
Face frontalization provides an effective and efficient way for face data augmentation and further improves the face recognition performance in extreme pose scenario. Despite recent advances in deep learning-based face synthesis approaches,…
We propose a learning based method for generating new animations of a cartoon character given a few example images. Our method is designed to learn from a traditionally animated sequence, where each frame is drawn by an artist, and thus the…
Face aging is to render a given face to predict its future appearance, which plays an important role in the information forensics and security field as the appearance of the face typically varies with age. Although impressive results have…
Face transfer animates the facial performances of the character in the target video by a source actor. Traditional methods are typically based on face modeling. We propose an end-to-end face transfer method based on Generative Adversarial…