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Related papers: One-shot Face Reenactment Using Appearance Adaptiv…

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To enable realistic shape (e.g. pose and expression) transfer, existing face reenactment methods rely on a set of target faces for learning subject-specific traits. However, in real-world scenario end-users often only have one target face…

Computer Vision and Pattern Recognition · Computer Science 2019-08-12 Yunxuan Zhang , Siwei Zhang , Yue He , Cheng Li , Chen Change Loy , Ziwei Liu

Face reenactment aims to animate a source face image to a different pose and expression provided by a driving image. Existing approaches are either designed for a specific identity, or suffer from the identity preservation problem in the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-21 Guangming Yao , Yi Yuan , Tianjia Shao , Kun Zhou

This paper introduces ActGAN - a novel end-to-end generative adversarial network (GAN) for one-shot face reenactment. Given two images, the goal is to transfer the facial expression of the source actor onto a target person in a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Ivan Kosarevych , Marian Petruk , Markian Kostiv , Orest Kupyn , Mykola Maksymenko , Volodymyr Budzan

In this paper, we present our framework for neural face/head reenactment whose goal is to transfer the 3D head orientation and expression of a target face to a source face. Previous methods focus on learning embedding networks for identity…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Stella Bounareli , Christos Tzelepis , Vasileios Argyriou , Ioannis Patras , Georgios Tzimiropoulos

In recent years, the role of image generative models in facial reenactment has been steadily increasing. Such models are usually subject-agnostic and trained on domain-wide datasets. The appearance of the reenacted individual is learned…

Computer Vision and Pattern Recognition · Computer Science 2023-07-13 Ariel Elazary , Yotam Nitzan , Daniel Cohen-Or

Animating a static face image with target facial expressions and movements is important in the area of image editing and movie production. This face reenactment process is challenging due to the complex geometry and movement of human faces.…

Computer Vision and Pattern Recognition · Computer Science 2020-05-14 Hanxiang Hao , Sriram Baireddy , Amy R. Reibman , Edward J. Delp

In this paper, we present our method for neural face reenactment, called HyperReenact, that aims to generate realistic talking head images of a source identity, driven by a target facial pose. Existing state-of-the-art face reenactment…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Stella Bounareli , Christos Tzelepis , Vasileios Argyriou , Ioannis Patras , Georgios Tzimiropoulos

Image reenactment is a task where the target object in the source image imitates the motion represented in the driving image. One of the most common reenactment tasks is face image animation. The major challenge in the current face…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Soumya Tripathy , Juho Kannala , Esa Rahtu

We present a deep learning-based framework for portrait reenactment from a single picture of a target (one-shot) and a video of a driving subject. Existing facial reenactment methods suffer from identity mismatch and produce inconsistent…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Sitao Xiang , Yuming Gu , Pengda Xiang , Mingming He , Koki Nagano , Haiwei Chen , Hao Li

One-shot face recognition measures the ability to identify persons with only seeing them at one glance, and is a hallmark of human visual intelligence. It is challenging for conventional machine learning approaches to mimic this way, since…

Computer Vision and Pattern Recognition · Computer Science 2019-10-14 Zhengming Ding , Yandong Guo , Lei Zhang , Yun Fu

In this paper, we propose a framework capable of generating face images that fall into the same distribution as that of a given one-shot example. We leverage a pre-trained StyleGAN model that already learned the generic face distribution.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Chao Yang , Ser-Nam Lim

This paper presents a generic face animator that is able to control the pose and expressions of a given face image. The animation is driven by human interpretable control signals consisting of head pose angles and the Action Unit (AU)…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Soumya Tripathy , Juho Kannala , Esa Rahtu

We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Mengyao Zhai , Ruizhi Deng , Jiacheng Chen , Lei Chen , Zhiwei Deng , Greg Mori

We propose an image-based, facial reenactment system that replaces the face of an actor in an existing target video with the face of a user from a source video, while preserving the original target performance. Our system is fully automatic…

Computer Vision and Pattern Recognition · Computer Science 2016-02-09 Pablo Garrido , Levi Valgaerts , Ole Rehmsen , Thorsten Thormaehlen , Patrick Perez , Christian Theobalt

We introduce InverseFaceNet, a deep convolutional inverse rendering framework for faces that jointly estimates facial pose, shape, expression, reflectance and illumination from a single input image. By estimating all parameters from just a…

Computer Vision and Pattern Recognition · Computer Science 2018-05-17 Hyeongwoo Kim , Michael Zollhöfer , Ayush Tewari , Justus Thies , Christian Richardt , Christian Theobalt

We present Generative Adversarial Networks (GANs), in which the symmetric property of the generated images is controlled. This is obtained through the generator network's architecture, while the training procedure and the loss remain the…

Computer Vision and Pattern Recognition · Computer Science 2020-01-16 Irad Peleg , Lior Wolf

We propose a framework based on Generative Adversarial Networks to disentangle the identity and attributes of faces, such that we can conveniently recombine different identities and attributes for identity preserving face synthesis in open…

Computer Vision and Pattern Recognition · Computer Science 2018-08-10 Jianmin Bao , Dong Chen , Fang Wen , Houqiang Li , Gang Hua

To detect bias in face recognition networks, it can be useful to probe a network under test using samples in which only specific attributes vary in some controlled way. However, capturing a sufficiently large dataset with specific control…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Nataniel Ruiz , Barry-John Theobald , Anurag Ranjan , Ahmed Hussein Abdelaziz , Nicholas Apostoloff

We present a novel variational generative adversarial network (VGAN) based on Wasserstein loss to learn a latent representation from a face image that is invariant to identity but preserves head-pose information. This facilitates synthesis…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Hiroki Kawai , Jiawei Chen , Prakash Ishwar , Janusz Konrad

We propose an alternative generator architecture for generative adversarial networks, borrowing from style transfer literature. The new architecture leads to an automatically learned, unsupervised separation of high-level attributes (e.g.,…

Neural and Evolutionary Computing · Computer Science 2019-04-01 Tero Karras , Samuli Laine , Timo Aila
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