English
Related papers

Related papers: STS-GAN: Can We Synthesize Solid Texture with High…

200 papers

Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…

Computer Vision and Pattern Recognition · Computer Science 2017-09-11 Nikolay Jetchev , Urs Bergmann , Roland Vollgraf

Texture synthesis is a fundamental task in computer vision, whose goal is to generate visually realistic and structurally coherent textures for a wide range of applications, from graphics to scientific simulations. While traditional methods…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Elahe Salari , Zohreh Azimifar

The real world exhibits an abundance of non-stationary textures. Examples include textures with large-scale structures, as well as spatially variant and inhomogeneous textures. While existing example-based texture synthesis methods can cope…

Graphics · Computer Science 2024-01-08 Yang Zhou , Zhen Zhu , Xiang Bai , Dani Lischinski , Daniel Cohen-Or , Hui Huang

This paper introduces a novel approach to texture synthesis based on generative adversarial networks (GAN) (Goodfellow et al., 2014). We extend the structure of the input noise distribution by constructing tensors with different types of…

Computer Vision and Pattern Recognition · Computer Science 2017-09-12 Urs Bergmann , Nikolay Jetchev , Roland Vollgraf

We address the problem of finding realistic geometric corrections to a foreground object such that it appears natural when composited into a background image. To achieve this, we propose a novel Generative Adversarial Network (GAN)…

Computer Vision and Pattern Recognition · Computer Science 2018-03-06 Chen-Hsuan Lin , Ersin Yumer , Oliver Wang , Eli Shechtman , Simon Lucey

Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-09 Dharma KC , Clayton T. Morrison , Bradley Walls

We present a novel texture synthesis framework, enabling the generation of infinite, high-quality 3D textures given a 2D exemplar image. Inspired by recent advances in natural texture synthesis, we train deep neural models to generate…

Computer Vision and Pattern Recognition · Computer Science 2020-07-01 Tiziano Portenier , Siavash Bigdeli , Orcun Goksel

We present a high-fidelity 3D generative adversarial network (GAN) inversion framework that can synthesize photo-realistic novel views while preserving specific details of the input image. High-fidelity 3D GAN inversion is inherently…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Jiaxin Xie , Hao Ouyang , Jingtan Piao , Chenyang Lei , Qifeng Chen

We investigate data-driven texture modeling via analysis and synthesis with generative adversarial networks. For network training and testing, we have compiled a diverse set of spatially homogeneous textures, ranging from stochastic to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Jue Lin , Gaurav Sharma , Thrasyvoulos N. Pappas

Generating realistic 3D faces is of high importance for computer graphics and computer vision applications. Generally, research on 3D face generation revolves around linear statistical models of the facial surface. Nevertheless, these…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Baris Gecer , Alexander Lattas , Stylianos Ploumpis , Jiankang Deng , Athanasios Papaioannou , Stylianos Moschoglou , Stefanos Zafeiriou

We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose…

Graphics · Computer Science 2019-04-30 Anna Frühstück , Ibraheem Alhashim , Peter Wonka

Dynamic texture synthesis aims to generate sequences that are visually similar to a reference video texture and exhibit specific stationary properties in time. In this paper, we introduce a spatiotemporal generative adversarial network…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Xiangtian Li , Xiaobo Wang , Zhen Qi , Han Cao , Zhaoyang Zhang , Ao Xiang

The earth texture with complex morphological geometry and compositions such as shale and carbonate rocks, is typically characterized with sparse field samples because of an expensive and time-consuming characterization process. Accordingly,…

Computer Vision and Pattern Recognition · Computer Science 2021-09-15 Sung Eun Kim , Hongkyu Yoon , Jonghyun Lee

In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D…

Computational Geometry · Computer Science 2018-08-28 Ron Slossberg , Gil Shamai , Ron Kimmel

In recent years, there has been a growing interest in Semantic Image Synthesis (SIS) through the use of Generative Adversarial Networks (GANs) and diffusion models. This field has seen innovations such as the implementation of specialized…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Khaled M. Seyam , Julian Wiederer , Markus Braun , Bin Yang

We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Aibek Alanov , Max Kochurov , Denis Volkhonskiy , Daniil Yashkov , Evgeny Burnaev , Dmitry Vetrov

Although Generative Adversarial Networks (GANs) have shown remarkable success in various tasks, they still face challenges in generating high quality images. In this paper, we propose Stacked Generative Adversarial Networks (StackGAN)…

Computer Vision and Pattern Recognition · Computer Science 2018-06-29 Han Zhang , Tao Xu , Hongsheng Li , Shaoting Zhang , Xiaogang Wang , Xiaolei Huang , Dimitris Metaxas

This paper describes a novel approach for on demand volumetric texture synthesis based on a deep learning framework that allows for the generation of high quality 3D data at interactive rates. Based on a few example images of textures, a…

Graphics · Computer Science 2020-01-15 Jorge Gutierrez , Julien Rabin , Bruno Galerne , Thomas Hurtut

Generative adversarial networks (GANs) can be trained to generate 3D image data, which is useful for design optimisation. However, this conventionally requires 3D training data, which is challenging to obtain. 2D imaging techniques tend to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Steve Kench , Samuel J. Cooper

Image synthesis via Generative Adversarial Networks (GANs) of three-dimensional (3D) medical images has great potential that can be extended to many medical applications, such as, image enhancement and disease progression modeling. However,…

Image and Video Processing · Electrical Eng. & Systems 2021-07-22 Sungmin Hong , Razvan Marinescu , Adrian V. Dalca , Anna K. Bonkhoff , Martin Bretzner , Natalia S. Rost , Polina Golland
‹ Prev 1 2 3 10 Next ›