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We present a technique for zero-shot generation of a 3D model using only a target text prompt. Without any 3D supervision our method deforms the control shape of a limit subdivided surface along with its texture map and normal map to obtain…

Computer Vision and Pattern Recognition · Computer Science 2022-09-07 Nasir Mohammad Khalid , Tianhao Xie , Eugene Belilovsky , Tiberiu Popa

Automatic mesh-based shape generation is of great interest across a wide range of disciplines, from industrial design to gaming, computer graphics and various other forms of digital art. While most traditional methods focus on primitive…

Graphics · Computer Science 2017-09-25 Chiyu "Max" Jiang , Philip Marcus

Recent advances in deep learning methods have increased the performance of face detection and recognition systems. The accuracy of these models relies on the range of variation provided in the training data. Creating a dataset that…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Shubhajit Basak , Hossein Javidnia , Faisal Khan , Rachel McDonnell , Michael Schukat

Reconstructing an avatar from a portrait image has many applications in multimedia, but remains a challenging research problem. Extracting reflectance maps and geometry from one image is ill-posed: recovering geometry is a one-to-many…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Abdallah Dib , Luiz Gustavo Hafemann , Emeline Got , Trevor Anderson , Amin Fadaeinejad , Rafael M. O. Cruz , Marc-Andre Carbonneau

While 3D head reconstruction is widely used for modeling, existing neural reconstruction approaches rely on high-resolution multi-view images, posing notable privacy issues. Individuals are particularly sensitive to facial features, and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-02 Jiayi Kong , Xurui Song , Shuo Huai , Baixin Xu , Jun Luo , Ying He

Single-view 3D face reconstruction is a fundamental Computer Vision problem of extraordinary difficulty. Current systems often assume the input is unobstructed faces which makes their method not suitable for in-the-wild conditions. We…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Dapeng Zhao , Yue Qi

We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Shunsuke Saito , Lingyu Wei , Liwen Hu , Koki Nagano , Hao Li

Learned 3D representations of human faces are useful for computer vision problems such as 3D face tracking and reconstruction from images, as well as graphics applications such as character generation and animation. Traditional models learn…

Computer Vision and Pattern Recognition · Computer Science 2018-08-02 Anurag Ranjan , Timo Bolkart , Soubhik Sanyal , Michael J. Black

We study the problem of shape generation in 3D mesh representation from a small number of color images with or without camera poses. While many previous works learn to hallucinate the shape directly from priors, we adopt to further improve…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Chao Wen , Yinda Zhang , Chenjie Cao , Zhuwen Li , Xiangyang Xue , Yanwei Fu

This study explores the potential of a fully convolutional mesh autoencoder model for regenerating 3D nature faces with the presence of imperfect areas. We utilize deep learning approaches in graph processing and analysis to investigate the…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Phuong D. Nguyen , Thinh D. Le , Duong Q. Nguyen , Thanh Q. Nguyen , Li-Wei Chou , H. Nguyen-Xuan

Recovering detailed facial geometry from a set of calibrated multi-view images is valuable for its wide range of applications. Traditional multi-view stereo (MVS) methods adopt an optimization-based scheme to regularize the matching cost.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-06 Yunze Xiao , Hao Zhu , Haotian Yang , Zhengyu Diao , Xiangju Lu , Xun Cao

3D shape reconstruction from a single image is a highly ill-posed problem. Modern deep learning based systems try to solve this problem by learning an end-to-end mapping from image to shape via a deep network. In this paper, we aim to solve…

Computer Vision and Pattern Recognition · Computer Science 2019-08-02 Kejie Li , Ravi Garg , Ming Cai , Ian Reid

In high-end visual effects pipelines, a customized (and expensive) light stage system is (typically) used to scan an actor in order to acquire both geometry and texture for various expressions. Aiming towards democratization, we propose a…

Graphics · Computer Science 2024-01-31 Yilin Zhu , Dalton Omens , Haodi He , Ron Fedkiw

Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Kripasindhu Sarkar , Dushyant Mehta , Weipeng Xu , Vladislav Golyanik , Christian Theobalt

3D face reconstruction from a single 2D image is a very important topic in computer vision. However, the current reconstruction methods are usually non-sensitive to face identities and over-sensitive to facial poses, which may result in…

Computer Vision and Pattern Recognition · Computer Science 2019-05-17 Yao Luo , Xiaoguang Tu , Mei Xie

Estimating 3D human texture from a single image is essential in graphics and vision. It requires learning a mapping function from input images of humans with diverse poses into the parametric (UV) space and reasonably hallucinating…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Said Fahri Altindis , Adil Meric , Yusuf Dalva , Ugur Gudukbay , Aysegul Dundar

We introduce StyleMM, a novel framework that can construct a stylized 3D Morphable Model (3DMM) based on user-defined text descriptions specifying a target style. Building upon a pre-trained mesh deformation network and a texture generator…

Graphics · Computer Science 2025-08-18 Seungmi Lee , Kwan Yun , Junyong Noh

We address the problem of recovering the 3D geometry of a human face from a set of facial images in multiple views. While recent studies have shown impressive progress in 3D Morphable Model (3DMM) based facial reconstruction, the settings…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Fanzi Wu , Linchao Bao , Yajing Chen , Yonggen Ling , Yibing Song , Songnan Li , King Ngi Ngan , Wei Liu

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Haoyu Wang , Haozhe Wu , Junliang Xing , Jia Jia

Video retargeting for digital face animation is used in virtual reality, social media, gaming, movies, and video conference, aiming to animate avatars' facial expressions based on videos of human faces. The standard method to represent…

Graphics · Computer Science 2023-06-22 Ariel Larey , Omri Asraf , Adam Kelder , Itzik Wilf , Ofer Kruzel , Nati Daniel