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Temporal observations such as videos contain essential information about the dynamics of the underlying scene, but they are often interleaved with inessential, predictable details. One way of dealing with this problem is by focusing on the…

Video captioning (VC) is a fast-moving, cross-disciplinary area of research that bridges work in the fields of computer vision, natural language processing (NLP), linguistics, and human-computer interaction. In essence, VC involves…

User simulation is a valuable methodology for evaluation in Information Retrieval (IR), enabling low-cost experimentation and counterfactual analysis. However, existing simulation frameworks are primarily code-centric libraries that require…

Information Retrieval · Computer Science 2026-04-28 Saber Zerhoudi , Adam Roegiest , Michael Granitzer

Computer-using agents (CUAs) must plan task workflows across diverse and evolving applications, yet progress is limited by the lack of large-scale, high-quality training data. Existing datasets are narrow, static, and costly to annotate,…

Artificial Intelligence · Computer Science 2026-03-17 Chan Hee Song , Yiwen Song , Palash Goyal , Yu Su , Oriana Riva , Hamid Palangi , Tomas Pfister

In online education, innovative tools are crucial for enhancing learning outcomes. SAM (Study with AI Mentor) is an advanced platform that integrates educational videos with a context-aware chat interface powered by large language models.…

Artificial Intelligence · Computer Science 2025-02-25 Anna Bodonhelyi , Enkeleda Thaqi , Süleyman Özdel , Efe Bozkir , Enkelejda Kasneci

Large scholar networks is quite popular in the academic domain, like Aminer. It offers to display the academic social network, including profile search, expert finding, conference analysis, course search, sub-graph search, topic browser,…

Information Retrieval · Computer Science 2018-09-25 Hongze Li

Query Visualization (QV) is the problem of transforming a given query into a graphical representation that helps humans understand its meaning. This task is notably different from designing a Visual Query Language (VQL) that helps a user…

Databases · Computer Science 2022-08-03 Wolfgang Gatterbauer , Cody Dunne , H. V. Jagadish , Mirek Riedewald

E-learning platforms that personalise content selection with AI are often criticised for lacking transparency and controllability. Researchers have therefore proposed solutions such as open learner models and letting learners select from…

Human-Computer Interaction · Computer Science 2024-12-23 Jeroen Ooge , Arno Vanneste , Maxwell Szymanski , Katrien Verbert

In the context of a classroom lesson, concepts must be visualized and organized in many ways depending on the needs of the teacher and students. Traditional presentation media such as the blackboard or electronic whiteboard allow for static…

Human-Computer Interaction · Computer Science 2018-09-20 Ken Perlin , Zhenyi He , Karl Rosenberg

Video summarization aims to extract keyframes/shots from a long video. Previous methods mainly take diversity and representativeness of generated summaries as prior knowledge in algorithm design. In this paper, we formulate video…

Computer Vision and Pattern Recognition · Computer Science 2019-10-31 Yudong Jiang , Kaixu Cui , Bo Peng , Changliang Xu

Peer review is a widely utilized pedagogical feedback mechanism for engaging students, which has been shown to improve educational outcomes. However, we find limited discussion and empirical measurement of peer review in visualization…

Human-Computer Interaction · Computer Science 2020-06-02 Zachariah Beasley , Alon Friedman , Les Piegl , Paul Rosen

With the rapid development of online education in recent years, there has been an increasing number of learning platforms that provide students with multi-step questions to cultivate their problem-solving skills. To guarantee the high…

Human-Computer Interaction · Computer Science 2020-09-29 Meng Xia , Reshika Palaniyappan Velumani , Yong Wang , Huamin Qu , Xiaojuan Ma

Learning tasks through videos is a dynamic way to acquire skills by witnessing entire processes. However, compared to in-person demonstrations, videos may omit tacit knowledge, including subtle details and contextual nuances. Users' unique…

Human-Computer Interaction · Computer Science 2026-03-16 Nayoung Kim , Yotam Sechayk , Zhongyi Zhou , Takeo Igarashi

Long video understanding poses unique challenges due to their temporal complexity and low information density. Recent works address this task by sampling numerous frames or incorporating auxiliary tools using LLMs, both of which result in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Zeyuan Yang , Delin Chen , Xueyang Yu , Maohao Shen , Chuang Gan

Despite progress in video large language models (Video-LLMs), research on instructional video understanding, crucial for enhancing access to instructional content, remains insufficient. To address this, we introduce InstructionBench, an…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Haiwan Wei , Yitian Yuan , Xiaohan Lan , Wei Ke , Lin Ma

Streaming videos is one of the methods for creators to share their creative works with their audience. In these videos, the streamer share how they achieve their final objective by using various tools in one or several programs for creative…

Computation and Language · Computer Science 2022-09-13 Amir Pouran Ben Veyseh , Franck Dernoncourt , Thien Huu Nguyen

Over the last decade, online lecture videos have become increasingly popular and have experienced a meteoric rise during the pandemic. However, video-language research has primarily focused on instructional videos or movies, and tools to…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Darshan Singh S , Anchit Gupta , C. V. Jawahar , Makarand Tapaswi

As digital platforms redefine educational paradigms, ensuring interactivity remains vital for effective learning. This paper explores using Multimodal Large Language Models (MLLMs) to automatically respond to student questions from online…

Computation and Language · Computer Science 2025-09-30 Sourjyadip Ray , Shubham Sharma , Somak Aditya , Pawan Goyal

We study student behavior and performance in two Massive Open Online Courses (MOOCs). In doing so, we present two frameworks by which video-watching clickstreams can be represented: one based on the sequence of events created, and another…

Social and Information Networks · Computer Science 2015-10-06 Christopher G. Brinton , Swapna Buccapatnam , Mung Chiang , H. V. Poor

Continual learning (CL) promises to allow neural networks to learn from continuous streams of inputs, instead of IID (independent and identically distributed) sampling, which requires random access to a full dataset. This would allow for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Shivani Mall , Joao F. Henriques
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