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Video Large Language Models (Video-LLMs) have made remarkable progress in video understanding tasks. However, they are constrained by the maximum length of input tokens, making it impractical to input entire videos. Existing frame selection…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Sicheng Yu , Chengkai Jin , Huanyu Wang , Zhenghao Chen , Sheng Jin , Zhongrong Zuo , Xiaolei Xu , Zhenbang Sun , Bingni Zhang , Jiawei Wu , Hao Zhang , Qianru Sun

Real-time understanding of continuous video streams is essential for interactive assistants and multimodal agents operating in dynamic environments. However, most existing video reasoning approaches follow a batch paradigm that defers…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zikang Liu , Longteng Guo , Handong Li , Ru Zhen , Xingjian He , Ruyi Ji , Xiaoming Ren , Yanhao Zhang , Haonan Lu , Jing Liu

In the Fall of 2013, Georgia Tech offered a 'flipped' calculus-based introductory mechanics class as an alternative to the traditional large-enrollment lecture class. This class flipped instruction by introducing new material outside of the…

Visual gaze estimation, with its wide-ranging application scenarios, has garnered increasing attention within the research community. Although existing approaches infer gaze solely from image signals, recent advances in visual-language…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jun Wang , Hao Ruan , Liangjian Wen , Yong Dai , Mingjie Wang

Conversational recommender systems (CRS) aim to provide highquality recommendations in conversations. However, most conventional CRS models mainly focus on the dialogue understanding of the current session, ignoring other rich multi-aspect…

Information Retrieval · Computer Science 2022-04-26 Shuokai Li , Ruobing Xie , Yongchun Zhu , Xiang Ao , Fuzhen Zhuang , Qing He

This demo introduces Focus360, a system designed to enhance user engagement in 360{\deg} VR videos by guiding attention to key elements within the scene. Using natural language descriptions, the system identifies important elements and…

Human-Computer Interaction · Computer Science 2026-04-01 Paulo Vitor S. Silva , Lucas L. Neves , Rafael A. Goiás , Diogo F. C. Silva , Rafael T. Sousa , Arlindo R. Galvão Filho

The ability to understand long videos is vital for embodied intelligent agents, because their effectiveness depends on how well they can accumulate, organize, and leverage long-horizon perceptual memories. Recently, multimodal LLMs have…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Tatiana Zemskova , Solomon Andryushenko , Ilya Obrubov , Viktoriia Khoruzhaia , Ekaterina Eroshenko , Ekaterina Derevyanka , Dmitry Yudin

Interdisciplinary studies often require researchers to explore literature in diverse branches of knowledge. Yet, navigating through the highly scattered knowledge from unfamiliar disciplines poses a significant challenge. In this paper, we…

Human-Computer Interaction · Computer Science 2024-08-02 Chengbo Zheng , Yuanhao Zhang , Zeyu Huang , Chuhan Shi , Minrui Xu , Xiaojuan Ma

Online design communities, where members exchange free-form views on others' designs, offer a space for beginners to learn visual design. However, the content of these communities is often unorganized for learners, containing many…

Human-Computer Interaction · Computer Science 2023-12-27 Zhenhui Peng , Qiaoyi Chen , Zhiyu Shen , Xiaojuan Ma , Antti Oulasvirta

State-of-the-art vision-language models (VLMs) still have limited performance in structural knowledge extraction, such as relations between objects. In this work, we present ViStruct, a training framework to learn VLMs for effective visual…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Yangyi Chen , Xingyao Wang , Manling Li , Derek Hoiem , Heng Ji

Predicting contextualised engagement in videos is a long-standing problem that has been popularly attempted by exploiting the number of views or the associated likes using different computational methods. The recent decade has seen a boom…

Artificial Intelligence · Computer Science 2022-01-19 Sujit Roy , Gnaneswara Rao Gorle , Vishal Gaur , Haider Raza , Shoaib Jameel

Imitation learning trains control policies by mimicking pre-recorded expert demonstrations. In partially observable settings, imitation policies must rely on observation histories, but many seemingly paradoxical results show better…

Machine Learning · Computer Science 2021-06-14 Chuan Wen , Jierui Lin , Jianing Qian , Yang Gao , Dinesh Jayaraman

Despite the number of currently available datasets on video question answering, there still remains a need for a dataset involving multi-step and non-factoid answers. Moreover, relying on video transcripts remains an under-explored topic.…

Computation and Language · Computer Science 2020-06-02 Anthony Colas , Seokhwan Kim , Franck Dernoncourt , Siddhesh Gupte , Daisy Zhe Wang , Doo Soon Kim

Streaming video understanding requires models not only to process temporally incoming frames, but also to anticipate user intention for realistic applications such as Augmented Reality (AR) glasses. While prior streaming benchmarks evaluate…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Daeun Lee , Subhojyoti Mukherjee , Branislav Kveton , Ryan A. Rossi , Viet Dac Lai , Seunghyun Yoon , Trung Bui , Franck Dernoncourt , Mohit Bansal

Live streaming, which allows streamers to broadcast their work to live viewers, is an emerging practice for teaching and learning computer programming. Participation in live streaming is growing rapidly, despite several apparent challenges,…

Human-Computer Interaction · Computer Science 2020-10-29 Yan Chen , Walter S. Lasecki , Tao Dong

Tutorial videos are a valuable resource for people looking to learn new tasks. People often learn these skills by viewing multiple tutorial videos to get an overall understanding of a task by looking at different approaches to achieve the…

Human-Computer Interaction · Computer Science 2025-03-28 Saelyne Yang , Anh Truong , Juho Kim , Dingzeyu Li

This report presents our solution to the Ego4D Natural Language Queries (NLQ) Challenge at CVPR 2025. Egocentric video captures the scene from the wearer's perspective, where gaze serves as a key non-verbal communication cue that reflects…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Wei-Cheng Lin , Chih-Ming Lien , Chen Lo , Chia-Hung Yeh

Existing e-learning environments primarily focus on the aspect of providing intuitive learning contents and to recommend learning units in a personalized fashion. The major focus of the KnowledgeCheckR environment is to take into account…

Information Retrieval · Computer Science 2021-02-17 Martin Stettinger , Trang Tran , Ingo Pribik , Gerhard Leitner , Alexander Felfernig , Ralph Samer , Muesluem Atas , Manfred Wundara

Navigating and visualizing multilayered knowledge graphs remains a challenging, unresolved problem in information systems design. Building on our earlier study, which engaged end users in both the design and population of a domain-specific…

Human-Computer Interaction · Computer Science 2025-05-05 Stanislava Gardasevic , Manika Lamba , Jasmine S. Malone

In the nascent days of e-content delivery, having a superior product was enough to give companies an edge against the competition. With today's fiercely competitive market, one needs to be multiple steps ahead, especially when it comes to…

Machine Learning · Computer Science 2014-05-21 Everaldo Aguiar , Saurabh Nagrecha , Nitesh V. Chawla