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While Experience Replay - the practice of storing rollouts and reusing them multiple times during training - is a foundational technique in general RL, it remains largely unexplored in LLM post-training due to the prevailing belief that…

Machine Learning · Computer Science 2026-04-13 Charles Arnal , Vivien Cabannes , Taco Cohen , Julia Kempe , Remi Munos

We develop a generic computational model that can be used effectively for establishing the existence of winning strategies for concrete finite combinatorial games. Our modelling is (equational) logic-based involving advanced techniques from…

Logic in Computer Science · Computer Science 2025-12-12 Răzvan Diaconescu

In this article, we will discuss methods and ideas which are implemented on Namira 2D Soccer Simulation team in the recent year. Numerous scientific and programming activities were done in the process of code development, but we will…

Robotics · Computer Science 2020-06-25 Ehsan Asali , Farzin Negahbani , Shahriyar Bamaei , Zahra Abbasi

Evaluating the performance of human is a common need across many applications, such as in engineering and sports. When evaluating human performance in completing complex and interactive tasks, the most common way is to use a metric having…

Machine Learning · Statistics 2023-03-24 Chaoyi Gu , Varuna De Silva

Bayesian synthetic likelihood (BSL) is a popular method for estimating the parameter posterior distribution for complex statistical models and stochastic processes that possess a computationally intractable likelihood function. Instead of…

Computation · Statistics 2019-07-26 Ziwen An , Leah F South , Christopher Drovandi

Data sharing issues pervade online social and economic environments. To foster social progress, it is important to develop models of the interaction between data producers and consumers that can promote the rise of cooperation between the…

Computer Science and Game Theory · Computer Science 2021-01-27 Víctor Gallego , Roi Naveiro , David Ríos Insua , Wolfram Rozas

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

Simulation can enable the study of recommender system (RS) evolution while circumventing many of the issues of empirical longitudinal studies; simulations are comparatively easier to implement, are highly controlled, and pose no ethical…

Computers and Society · Computer Science 2021-08-02 Amy A. Winecoff , Matthew Sun , Eli Lucherini , Arvind Narayanan

Modern decision-making systems, from robots to web recommendation engines, are expected to adapt: to user preferences, changing circumstances or even new tasks. Yet, it is still uncommon to deploy a dynamically learning agent (rather than a…

Machine Learning · Computer Science 2022-11-15 Shengpu Tang , Felipe Vieira Frujeri , Dipendra Misra , Alex Lamb , John Langford , Paul Mineiro , Sebastian Kochman

Professional race drivers are still superior to automated systems at controlling a vehicle at its dynamic limit. Gaining insight into race drivers' vehicle handling process might lead to further development in the areas of automated driving…

Modelling the trajectorial motion of humans along the ground is a foundational task in the quantitative analysis of sports like association football. Most existing models of football player motion have not been validated yet with respect to…

Other Computer Science · Computer Science 2022-05-02 M. Renkin , J. Bischofberger , E. Schikuta , A. Baca

This paper introduces SoccerDiffusion, a transformer-based diffusion model designed to learn end-to-end control policies for humanoid robot soccer directly from real-world gameplay recordings. Using data collected from RoboCup competitions,…

Robotics · Computer Science 2025-07-04 Florian Vahl , Jörn Griepenburg , Jan Gutsche , Jasper Güldenstein , Jianwei Zhang

Voting rules based on evaluation inputs rather than preference orders have been recently proposed, like majority judgement, range voting or approval voting. Traditionally, probabilistic analysis of voting rules supposes the use of…

Artificial Intelligence · Computer Science 2021-04-19 Antoine Rolland , Jean-Baptiste Aubin , Irène Gannaz , Samuela Leoni

In contrast to most scientific disciplines, sports science research has been characterized by comparatively little effort investment in the development of relevant phenomenological models. Scarcer yet is the application of said models in…

Computer Vision and Pattern Recognition · Computer Science 2013-06-21 Ognjen Arandjelovic

This paper presents a novel framework for evaluating players in association football (soccer). Our method uses possession sequences, i.e. sequences of consecutive on-ball actions, for deriving estimates for player strengths. On the surface,…

Applications · Statistics 2024-08-13 Robert Bajons , Kurt Hornik

We revisit the problem of physics-informed regression, and propose a method that directly computes the state at the prediction point, simultaneously with the derivative and curvature information of the existing samples. We frame each…

Optimization and Control · Mathematics 2025-12-16 Lorenzo Sabug , Eric Kerrigan

Infinite-state games are a commonly used model for the synthesis of reactive systems with unbounded data domains. Symbolic methods for solving such games need to be able to construct intricate arguments to establish the existence of winning…

Logic in Computer Science · Computer Science 2024-05-16 Anne-Kathrin Schmuck , Philippe Heim , Rayna Dimitrova , Satya Prakash Nayak

Developing control policies in simulation is often more practical and safer than directly running experiments in the real world. This applies to policies obtained from planning and optimization, and even more so to policies obtained from…

Stochastic simulators are increasingly used to expand the frontier of scientific knowledge and inform decision-making across real-world contexts. Simulator calibration, a process by which internal model inputs are tuned to match some…

Computation · Statistics 2026-05-25 David O'Gara , Arindam Fadikar , Mickaël Binois , Nicholson Collier , Jonathan Ozik

Background: Clinical prediction models are increasingly used to inform healthcare decisions, but determining the minimum sample size for their development remains a critical and unresolved challenge. Inadequate sample sizes can lead to…

Machine Learning · Computer Science 2026-03-02 Diana Shamsutdinova , Felix Zimmer , Oyebayo Ridwan Olaniran , Sarah Markham , Daniel Stahl , Gordon Forbes , Ewan Carr