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Crowdsourcing has been widely used recently as an alternative to traditional annotations that is costly and usually done by experts. However, crowdsourcing tasks are not interesting by themselves, therefore, combining tasks with game will…

Social and Information Networks · Computer Science 2020-04-27 Vahid Masoumi , Mostafa Salehi , Hadi Veisi , Golnoush Haddadian , Vahid Ranjbar , Mahsa Sahebdel

In the last decade, crowdsourcing has become a popular method for conducting quantitative empirical studies in human-machine interaction. The remote work on a given task in crowdworking settings suits the character of typical…

Human-Computer Interaction · Computer Science 2024-11-19 Annalena Aicher , Stefan Hillmann , Isabel Feustel , Thilo Michael , Sebastian Möller , Wolfgang Minker

Robotic commands in natural language usually contain various spatial descriptions that are semantically similar but syntactically different. Mapping such syntactic variants into semantic concepts that can be understood by robots is…

Computation and Language · Computer Science 2016-11-02 Junjie Hu , Jean Oh , Anatole Gershman

Linguistic resources can be populated with data through the use of such approaches as crowdsourcing and gamification when motivated people are involved. However, current crowdsourcing genre taxonomies lack the concept of cooperation, which…

Social and Information Networks · Computer Science 2017-04-25 Dmitry Ustalov

Audio captioning is a novel field of multi-modal translation and it is the task of creating a textual description of the content of an audio signal (e.g. "people talking in a big room"). The creation of a dataset for this task requires a…

Sound · Computer Science 2019-07-23 Samuel Lipping , Konstantinos Drossos , Tuomas Virtanen

Crowdsourcing is widely used to create data for common natural language understanding tasks. Despite the importance of these datasets for measuring and refining model understanding of language, there has been little focus on the…

Computation and Language · Computer Science 2021-06-03 Nikita Nangia , Saku Sugawara , Harsh Trivedi , Alex Warstadt , Clara Vania , Samuel R. Bowman

Study Objective: Machine learning models have advanced medical image processing and can yield faster, more accurate diagnoses. Despite a wealth of available medical imaging data, high-quality labeled data for model training is lacking. We…

A prominent approach to build datasets for training task-oriented bots is crowd-based paraphrasing. Current approaches, however, assume the crowd would naturally provide diverse paraphrases or focus only on lexical diversity. In this WiP we…

Computation and Language · Computer Science 2021-09-21 Jorge Ramírez , Auday Berro , Marcos Baez , Boualem Benatallah , Fabio Casati

This paper introduces Gamified Adversarial Prompting (GAP), a framework that crowd-sources high-quality data for visual instruction tuning of large multimodal models. GAP transforms the data collection process into an engaging game,…

Artificial Intelligence · Computer Science 2024-10-10 Shashank Yadav , Rohan Tomar , Garvit Jain , Chirag Ahooja , Shubham Chaudhary , Charles Elkan

The ability to combine linguistic guidance from others with direct experience is central to human development, enabling safe and rapid learning in new environments. How do people integrate these two sources of knowledge, and how might AI…

Artificial Intelligence · Computer Science 2026-02-19 Cédric Colas , Tracey Mills , Ben Prystawski , Michael Henry Tessler , Noah Goodman , Jacob Andreas , Joshua Tenenbaum

A crowdsourcing translation approach is an effective tool for globalization of site content, but it is also an important source of parallel linguistic data. For the given site, processed with a crowdsourcing system, a sentence-aligned…

Computation and Language · Computer Science 2014-09-22 Alexander Kalinin , George Savchenko

Sentiment analysis has a range of corpora available across multiple languages. For emotion analysis, the situation is more limited, which hinders potential research on cross-lingual modeling and the development of predictive models for…

Computation and Language · Computer Science 2019-06-03 Enrica Troiano , Sebastian Padó , Roman Klinger

Appearance-based gaze estimation, which uses only a regular camera to estimate human gaze, is important in various application fields. While the technique faces data bias issues, data collection protocol is often demanding, and collecting…

Human-Computer Interaction · Computer Science 2024-09-04 Mingtao Yue , Tomomi Sayuda , Miles Pennington , Yusuke Sugano

Popular dialog datasets such as MultiWOZ are created by providing crowd workers an instruction, expressed in natural language, that describes the task to be accomplished. Crowd workers play the role of a user and an agent to generate…

Computation and Language · Computer Science 2021-10-22 Biswesh Mohapatra , Gaurav Pandey , Danish Contractor , Sachindra Joshi

Crowdsourcing information constitutes an important aspect of human-in-the-loop learning for researchers across multiple disciplines such as AI, HCI, and social science. While using crowdsourced data for subjective tasks is not new,…

Human-Computer Interaction · Computer Science 2019-06-19 Ramya Srinivasan , Ajay Chander

This paper presents a novel approach for exploring diverse and expressive motions that are physically correct and interactive. The approach combining user participation in with the animation development process using crowdsourcing to remove…

Human-Computer Interaction · Computer Science 2022-07-01 Benjamin Kenwright

Linguistically diverse datasets are critical for training and evaluating robust machine learning systems, but data collection is a costly process that often requires experts. Crowdsourcing the process of paraphrase generation is an…

Computation and Language · Computer Science 2020-06-05 Youxuan Jiang , Jonathan K. Kummerfeld , Walter S. Lasecki

With the advent of generative audio features, there is an increasing need for rapid evaluation of their impact on speech intelligibility. Beyond the existing laboratory measures, which are expensive and do not scale well, there has been…

Audio and Speech Processing · Electrical Eng. & Systems 2024-03-25 Laura Lechler , Kamil Wojcicki

Building a natural language dataset requires caution since word semantics is vulnerable to subtle text change or the definition of the annotated concept. Such a tendency can be seen in generative tasks like question-answering and dialogue…

Computation and Language · Computer Science 2023-04-04 Won Ik Cho , Yoon Kyung Lee , Seoyeon Bae , Jihwan Kim , Sangah Park , Moosung Kim , Sowon Hahn , Nam Soo Kim

Today mobile crowdsourcing platforms invite users to provide anonymous reviews about service experiences, yet many reviews are found biased to be extremely positive or negative. The existing methods find it difficult to learn from biased…

Computer Science and Game Theory · Computer Science 2024-01-01 Shugang Hao , Lingjie Duan
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