Related papers: Implicit Feedback-based Group Recommender System f…
Collaborative filtering is a popular technique to infer users' preferences on new content based on the collective information of all users preferences. Recommender systems then use this information to make personalized suggestions to users.…
We propose a new online learning model for learning with preference feedback. The model is especially suited for applications like web search and recommender systems, where preference data is readily available from implicit user feedback…
User recommendation systems enhance user engagement by encouraging users to act as inviters to interact with other users (invitees), potentially fostering information propagation. Conventional recommendation methods typically focus on…
The closed feedback loop in recommender systems is a common setting that can lead to different types of biases. Several studies have dealt with these biases by designing methods to mitigate their effect on the recommendations. However, most…
The growth of Internet commerce has stimulated the use of collaborative filtering (CF) algorithms as recommender systems. A collaborative filtering (CF) algorithm recommends items of interest to the target user by leveraging the votes given…
In the one-class recommendation problem, it's required to make recommendations basing on users' implicit feedback, which is inferred from their action and inaction. Existing works obtain representations of users and items by encoding…
The widespread adoption of online randomized controlled experiments (A/B Tests) for decision-making has created ongoing capacity constraints which necessitate interim analyses. As a consequence, platform users are increasingly motivated to…
The importance of contexts has been widely recognized in recommender systems for individuals. However, most existing group recommendation models in Event-Based Social Networks (EBSNs) focus on how to aggregate group members' preferences to…
With the development of social platforms, people are more and more inclined to combine into groups to participate in some activities, so group recommendation has gradually become a problem worthy of research. For group recommendation, an…
Session-based recommender systems typically focus on using only the triplet (user_id, timestamp, item_id) to make predictions of users' next actions. In this paper, we aim to utilize side information to help recommender systems catch…
Group Recommendation (GR), which aims to recommend items to groups of users, has become a promising and practical direction for recommendation systems. This paper points out two issues of the state-of-the-art GR models. (1) The pre-defined…
Collaborative recommendation is an information-filtering technique that attempts to present information items that are likely of interest to an Internet user. Traditionally, collaborative systems deal with situations with two types of…
A common phenomena in modern recommendation systems is the use of feedback from one user to infer the `value' of an item to other users. This results in an exploration vs. exploitation trade-off, in which items of possibly low value have to…
The Social Internet of Things (SIoT) enables interconnected smart devices to share data and services, opening up opportunities for personalized service recommendations. However, existing research often overlooks crucial aspects that can…
Graph Convolutional Networks (GCN) have been recently employed as core component in the construction of recommender system algorithms, interpreting user-item interactions as the edges of a bipartite graph. However, in the absence of side…
Implicit feedback is widely leveraged in recommender systems since it is easy to collect and provides weak supervision signals. Recent works reveal a huge gap between the implicit feedback and user-item relevance due to the fact that…
Recommendation system plays an important role in online web applications. Sequential recommender further models user short-term preference through exploiting information from latest user-item interaction history. Most of the sequential…
Recent approaches in Conversational Recommender Systems (CRSs) have tried to simulate real-world users engaging in conversations with CRSs to create more realistic testing environments that reflect the complexity of human-agent dialogue.…
In this paper, we propose a machine learning process for clustering large-scale social Internet-of-things (SIoT) devices into several groups of related devices sharing strong relations. To this end, we generate undirected weighted graphs…
It is widely believed that one's peers influence product adoption behaviors. This relationship has been linked to the number of signals a decision-maker receives in a social network. But it is unclear if these same principles hold when the…