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Related papers: Optimizing $\alpha\mu$

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This article investigates the approximation quality achievable for biobjective minimization problems with respect to the Pareto cone by solutions that are (approximately) optimal with respect to larger ordering cones. When simultaneously…

Optimization and Control · Mathematics 2021-09-22 Arne Herzel , Stephan Helfrich , Stefan Ruzika , Clemens Thielen

Two-player games on graphs provide the theoretical frame- work for many important problems such as reactive synthesis. While the traditional study of two-player zero-sum games has been extended to multi-player games with several notions of…

Computer Science and Game Theory · Computer Science 2013-11-14 Krishnendu Chatterjee , Laurent Doyen , Emmanuel Filiot , Jean-François Raskin

Matching problems have been widely studied in the research community, especially Ad-Auctions with many applications ranging from network design to advertising. Following the various advancements in machine learning, one natural question is…

Data Structures and Algorithms · Computer Science 2024-02-15 Eniko Kevi , Nguyen Kim Thang

We present a series of results regarding conceptually simple algorithms for bipartite matching in various online and related models. We first consider a deterministic adversarial model. The best approximation ratio possible for a one-pass…

Data Structures and Algorithms · Computer Science 2017-07-03 Allan Borodin , Denis Pankratov , Amirali Salehi-Abari

We consider the classic online problem of scheduling on a single machine to minimize total flow time. In STOC 2021, the concept of robustness to distortion in processing times was introduced: for every distortion factor $\mu$, an…

Data Structures and Algorithms · Computer Science 2021-09-20 Yossi Azar , Stefano Leonardi , Noam Touitou

We give an efficient algorithm to enumerate all elements of a Pareto front in a multi-objective optimization problem in which the space of values is finite for all objectives. Our algorithm uses a feasibility check for a search space…

Data Structures and Algorithms · Computer Science 2015-12-17 Ruediger Ehlers

Historically applied exclusively to perfect information games, depth-limited search with value functions has been key to recent advances in AI for imperfect information games. Most prominent approaches with strong theoretical guarantees…

Computer Science and Game Theory · Computer Science 2023-11-27 Christopher Solinas , Douglas Rebstock , Nathan R. Sturtevant , Michael Buro

The AlphaZero algorithm has been successfully applied in a range of discrete domains, most notably board games. It utilizes a neural network, that learns a value and policy function to guide the exploration in a Monte-Carlo Tree Search.…

Artificial Intelligence · Computer Science 2020-12-22 Johannes Czech , Patrick Korus , Kristian Kersting

The goal of multi-objective optimization is to understand optimal trade-offs between competing objective functions by finding the Pareto front, i.e., the set of all Pareto optimal solutions, where no objective can be improved without…

Global optimization is an active area of research in atomistic simulations, and many algorithms have been proposed to date. A prominent example is basin hopping Monte Carlo, which performs a modified Metropolis Monte Carlo search to explore…

Chemical Physics · Physics 2020-02-04 Martín Leandro Paleico , Jörg Behler

Gamed-based is a new stochastic metaheuristics optimization category that is inspired by traditional or digital game genres. Unlike SI-based algorithms, in-dividuals do not work together with the goal of defeating other individuals and…

Neural and Evolutionary Computing · Computer Science 2022-03-21 Sara Akan , Taymaz Akan

Blotto Games are a popular model of multi-dimensional strategic resource allocation. Two players allocate resources in different battlefields in an auction setting. While competition with equal budgets is well understood, little is known…

Neural and Evolutionary Computing · Computer Science 2021-03-29 Aymeric Vie

We tackle a new emerging problem, which is finding an optimal monopartite matching in a weighted graph. The semi-bandit version, where a full matching is sampled at each iteration, has been addressed by \cite{ADMA}, creating an algorithm…

Machine Learning · Computer Science 2022-08-03 Romaric Gaudel , Matthieu Rodet

A new method to estimate the Pareto Front (PF) in bi-objective optimization problems is presented. Assuming a continuous PF, the approach, named ROBBO (RObust and Balanced Bi-objective Optimization), needs to sample at most a finite,…

Optimization and Control · Mathematics 2025-06-24 Roberto Boffadossi , Marco Leonesio , Lorenzo Fagiano

Monte Carlo Search gives excellent results in multiple difficult combinatorial problems. Using a prior to perform non uniform playouts during the search improves a lot the results compared to uniform playouts. Handmade heuristics tailored…

Artificial Intelligence · Computer Science 2024-01-22 Tristan Cazenave

We propose an algorithm for computing Nash equilibria (NE) in a class of conflicts with multiple battlefields with uniform battlefield values and a non-linear aggregation function. By expanding the symmetrization idea of Hart [9], proposed…

Computer Science and Game Theory · Computer Science 2024-03-26 Stanisław Kaźmierowski , Marcin Dziubiński

We study strategy improvement algorithms for mean-payoff and parity games. We describe a structural property of these games, and we show that these structures can affect the behaviour of strategy improvement. We show how awareness of these…

Computer Science and Game Theory · Computer Science 2015-05-18 John Fearnley

In the application of machine learning to real-life decision-making systems, e.g., credit scoring and criminal justice, the prediction outcomes might discriminate against people with sensitive attributes, leading to unfairness. The commonly…

Machine Learning · Computer Science 2022-03-21 Suyun Liu , Luis Nunes Vicente

Solving strategic games with huge action space is a critical yet under-explored topic in economics, operations research and artificial intelligence. This paper proposes new learning algorithms for solving two-player zero-sum normal-form…

The combination of deep reinforcement learning and search at both training and test time is a powerful paradigm that has led to a number of successes in single-agent settings and perfect-information games, best exemplified by AlphaZero.…

Computer Science and Game Theory · Computer Science 2020-12-01 Noam Brown , Anton Bakhtin , Adam Lerer , Qucheng Gong