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Large Language Model (LLM) agents are increasingly improved through interaction, yet most self-evolution methods adapt either the policy or the learning environment in isolation. We identify this structural gap as \emph{Agent-Environment…

Computation and Language · Computer Science 2026-05-26 Yihao Hu , Zhihao Wen , Xiujin Liu , Pan Wang , Xin Zhang , Wei Wu

Smartphone-integrated physics laboratories (SmartIPLs) have emerged as a cost-effective and scalable approach that offers new opportunities for enhancing introductory physics education. By leveraging the sensing, imaging, and computing…

Physics Education · Physics 2025-12-29 Yiping Zhao

Scientific laboratories are among the most challenging course components to integrate into online instruction. Available technology restricts the design and nature of experiments and it can be hard to replicate the collaborative lab…

Physics Education · Physics 2021-05-19 Louis Leblond , Melissa Hicks

We are developing the Virtual Experiences (Vx)Lab, a research and research training infrastructure and capability platform for global collaboration. VxLab comprises labs with visualisation capabilities, including underpinning networking to…

Other Computer Science · Computer Science 2015-11-02 Ian D. Peake , Jan Olaf Blech , Ian Thomas , Nicholas May , Heinz W. Schmidt , Lasith Fernando , Ravi Sreenivasamurthy

In recent years, much focus has been put on employing technology to make novel behavioural aids for those with autism. Most of these are digital adaptations of tools used in standard behavioural therapy to enforce normative skills. These…

Human-Computer Interaction · Computer Science 2020-02-12 Catalin Voss , Nick Haber , Peter Washington , Aaron Kline , Beth McCarthy , Jena Daniels , Azar Fazel , Titas De , Carl Feinstein , Terry Winograd , Dennis Wall

Living Lab is an umbrella term used for referring to a methodology of user-centric innovation in real-life environments within a wider network of relevant stake holders. Real-life environment refers to living houses and hospitals inter…

Human-Computer Interaction · Computer Science 2022-05-09 Swati Banerjee

We present Project IRL (In Real Life), a suite of five mobile apps we created to explore novel ways of supporting in-person social interactions with augmented reality. In recent years, the tone of public discourse surrounding digital…

Human-Computer Interaction · Computer Science 2022-03-29 Ella Dagan , Ana Cárdenas Gasca , Ava Robinson , Anwar Noriega , Yu Jiang Tham , Rajan Vaish , Andrés Monroy-Hernández

This study presents a case study of active learning within the Investigative Science Learning Environment (ISLE), using the iOLab digital devices. We designed a pilot lab format to enhance student engagement and understanding through direct…

Physics Education · Physics 2025-10-14 Eugenio Tufino , Pasquale Onorato , Stefano Oss

Active visual perception refers to the ability of a system to dynamically engage with its environment through sensing and action, allowing it to modify its behavior in response to specific goals or uncertainties. Unlike passive systems that…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Yian Li , Xiaoyu Guo , Hao Zhang , Shuiwang Li , Xiaowei Dai

Augmented Reality (AR) technologies are redefining how we perceive and interact with the world by seamlessly integrating digital elements into our physical surroundings. These technologies offer personalized experiences and transform…

Human-Computer Interaction · Computer Science 2025-10-28 You-Jin Kim

We present the design and user study of an installation for office workers, enabling moments of temporal diversity and connection to nature. The installation is a form of creative computing experience that departs from the traditional focus…

Human-Computer Interaction · Computer Science 2024-05-21 Josh Andres , Rodolfo Ocampo , Hannah R. Feldman , Louisa Shen , Charlton Hill , Caroline Pegram , Adrian Schmidt , Justin Shave , Brendan Wright

Automatic sign language recognition (SLR) has become a key enabler of inclusive human-computer interaction, fostering seamless communication between deaf individuals and hearing communities. Despite significant advances in multimodal…

Human-Computer Interaction · Computer Science 2026-05-08 Xiaofang Xiao , Guangchao Li , Guangrong Zhao , Qi Lin , Wen Ma , Hongkai Wen , Yanxiang Wang , Yiran Shen

Individuals with Autism Spectrum Conditions (ASC) have marked difficulties using verbal and non-verbal communication for social interaction. The running ASC-Inclusion project aims to help children with ASC by allowing them to learn how…

Human-Computer Interaction · Computer Science 2016-08-11 Björn Schuller , Erik Marchi , Simon Baron-Cohen , Helen O'Reilly , Delia Pigat , Peter Robinson , Ian Daves

Advances in robotic automation, high-performance computing (HPC), and artificial intelligence (AI) encourage us to conceive of science factories: large, general-purpose computation- and AI-enabled self-driving laboratories (SDLs) with the…

Automotive user interfaces constantly change due to increasing automation, novel features, additional applications, and user demands. While in-vehicle interaction can utilize numerous promising modalities, no existing overview includes an…

Human-Computer Interaction · Computer Science 2022-10-25 Pascal Jansen , Mark Colley , Enrico Rukzio

We introduce SigmaCollab, a dataset enabling research on physically situated human-AI collaboration. The dataset consists of a set of 85 sessions in which untrained participants were guided by a mixed-reality assistive AI agent in…

Human-Computer Interaction · Computer Science 2025-11-05 Dan Bohus , Sean Andrist , Ann Paradiso , Nick Saw , Tim Schoonbeek , Maia Stiber

Establishing common ground between an intelligent robot and a human requires communication of the robot's intention, behavior, and knowledge to the human to build trust and assure safety in a shared environment. This paper introduces SENSAR…

Robotics · Computer Science 2020-11-10 Andre Cleaver , Faizan Muhammad , Amel Hassan , Elaine Short , Jivko Sinapov

We present ATLASrift - a Virtual Reality application that provides an interactive, immersive visit to ATLAS experiment. We envision it being used in two different ways: first as an educational and outreach tool - for schools, universities,…

Instrumentation and Detectors · Physics 2015-11-03 Ilija Vukotic , Edward Moyse , Riccardo Maria Bianchi

Assistive technologies for the visually impaired have evolved to facilitate interaction with a complex and dynamic world. In this paper, we introduce AIris, an AI-powered wearable device that provides environmental awareness and interaction…

Human-Computer Interaction · Computer Science 2024-08-13 Dionysia Danai Brilli , Evangelos Georgaras , Stefania Tsilivaki , Nikos Melanitis , Konstantina Nikita