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Human actions comprise of joint motion of articulated body parts or `gestures'. Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks…

Computer Vision and Pattern Recognition · Computer Science 2018-09-14 Kalpit Thakkar , P J Narayanan

One essential problem in skeleton-based action recognition is how to extract discriminative features over all skeleton joints. However, the complexity of the recent State-Of-The-Art (SOTA) models for this task tends to be exceedingly…

Computer Vision and Pattern Recognition · Computer Science 2022-03-04 Yi-Fan Song , Zhang Zhang , Caifeng Shan , Liang Wang

Skeleton-based human action recognition has received widespread attention in recent years due to its diverse range of application scenarios. Due to the different sources of human skeletons, skeleton data naturally exhibit heterogeneity. The…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Hongsong Wang , Xiaoyan Ma , Jidong Kuang , Jie Gui

Recent progress on action recognition has mainly focused on RGB and optical flow features. In this paper, we approach the problem of joint-based action recognition. Unlike other modalities, constellation of joints and their motion generate…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Anshul Shah , Shlok Mishra , Ankan Bansal , Jun-Cheng Chen , Rama Chellappa , Abhinav Shrivastava

Skeleton-based two-person interaction recognition has been gaining increasing attention as advancements are made in pose estimation and graph convolutional networks. Although the accuracy has been gradually improving, the increasing…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Yoshiki Ito , Quan Kong , Kenichi Morita , Tomoaki Yoshinaga

Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt graph convolutional networks (GCN) to extract features on top of human…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Haodong Duan , Yue Zhao , Kai Chen , Dahua Lin , Bo Dai

The analysis of the ubiquitous human-human interactions is pivotal for understanding humans as social beings. Existing human-human interaction datasets typically suffer from inaccurate body motions, lack of hand gestures and fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Liang Xu , Xintao Lv , Yichao Yan , Xin Jin , Shuwen Wu , Congsheng Xu , Yifan Liu , Yizhou Zhou , Fengyun Rao , Xingdong Sheng , Yunhui Liu , Wenjun Zeng , Xiaokang Yang

Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

Computer Vision and Pattern Recognition · Computer Science 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

Video-based human action recognition is currently one of the most active research areas in computer vision. Various research studies indicate that the performance of action recognition is highly dependent on the type of features being…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Lei Wang , Du Q. Huynh , Piotr Koniusz

One-shot action recognition allows the recognition of human-performed actions with only a single training example. This can influence human-robot-interaction positively by enabling the robot to react to previously unseen behaviour. We…

Computer Vision and Pattern Recognition · Computer Science 2021-03-09 Raphael Memmesheimer , Simon Häring , Nick Theisen , Dietrich Paulus

The proliferation of deep learning has significantly advanced various fields, yet Human Activity Recognition (HAR) has not fully capitalized on these developments, primarily due to the scarcity of labeled datasets. Despite the integration…

Signal Processing · Electrical Eng. & Systems 2024-06-26 Parham Zolfaghari , Vitor Fortes Rey , Lala Ray , Hyun Kim , Sungho Suh , Paul Lukowicz

Human skeletons and RGB sequences are both widely-adopted input modalities for human action recognition. However, skeletons lack appearance features and color data suffer large amount of irrelevant depiction. To address this, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Runwei Ding , Yuhang Wen , Jinfu Liu , Nan Dai , Fanyang Meng , Mengyuan Liu

Multimodal-based action recognition methods have achieved high success using pose and RGB modality. However, skeletons sequences lack appearance depiction and RGB images suffer irrelevant noise due to modality limitations. To address this,…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Jinfu Liu , Runwei Ding , Yuhang Wen , Nan Dai , Fanyang Meng , Shen Zhao , Mengyuan Liu

In the realm of skeleton-based action recognition, the traditional methods which rely on coarse body keypoints fall short of capturing subtle human actions. In this work, we propose Expressive Keypoints that incorporates hand and foot…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Yijie Yang , Jinlu Zhang , Jiaxu Zhang , Zhigang Tu

Pose detection is one of the fundamental steps for the recognition of human actions. In this paper we propose a novel trainable detector for recognizing human poses based on the analysis of the skeleton. The main idea is that a skeleton…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Alessia Saggese , Nicola Strisciuglio , Mario Vento , Nicolai Petkov

With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Mengyuan Liu , Hong Liu , Qianshuo Hu , Bin Ren , Junsong Yuan , Jiaying Lin , Jiajun Wen

In real-world scenarios, human actions often fall into a long-tailed distribution. It makes the existing skeleton-based action recognition works, which are mostly designed based on balanced datasets, suffer from a sharp performance…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jiahang Zhang , Lilang Lin , Jiaying Liu

Skeleton data is of low dimension. However, there is a trend of using very deep and complicated feedforward neural networks to model the skeleton sequence without considering the complexity in recent year. In this paper, a simple yet…

Computer Vision and Pattern Recognition · Computer Science 2021-11-09 Pengfei Zhang , Cuiling Lan , Wenjun Zeng , Junliang Xing , Jianru Xue , Nanning Zheng

Skeleton-based action recognition has recently made significant progress. However, data imbalance is still a great challenge in real-world scenarios. The performance of current action recognition algorithms declines sharply when training…

Computer Vision and Pattern Recognition · Computer Science 2025-02-24 Hongda Liu , Yunlong Wang , Min Ren , Junxing Hu , Zhengquan Luo , Guangqi Hou , Zhenan Sun

The computer vision community is currently focusing on solving action recognition problems in real videos, which contain thousands of samples with many challenges. In this process, Deep Convolutional Neural Networks (D-CNNs) have played a…

Computer Vision and Pattern Recognition · Computer Science 2018-03-22 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin