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An important challenge for autonomous agents such as robots is to maintain a spatially and temporally consistent model of the world. It must be maintained through occlusions, previously-unseen views, and long time horizons (e.g., loop…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Dominik A. Kloepfer , Dylan Campbell , João F. Henriques

Semantic segmentation of 3D meshes is an important problem for 3D scene understanding. In this paper we revisit the classic multiview representation of 3D meshes and study several techniques that make them effective for 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Abhijit Kundu , Xiaoqi Yin , Alireza Fathi , David Ross , Brian Brewington , Thomas Funkhouser , Caroline Pantofaru

Many lighting methods used in computer graphics such as indirect illumination can have very high computational costs and need to be approximated for real-time applications. These costs can be reduced by means of upsampling techniques which…

Graphics · Computer Science 2019-06-12 Simon Besenthal , Sebastian Maisch , Timo Ropinski

We present an inference-time diffusion sampling method to perform multi-view consistent image editing using pre-trained 2D image editing models. These models can independently produce high-quality edits for each image in a set of multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Hadi Alzayer , Yunzhi Zhang , Chen Geng , Jia-Bin Huang , Jiajun Wu

Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Jan Held , Sanghyun Son , Renaud Vandeghen , Daniel Rebain , Matheus Gadelha , Yi Zhou , Anthony Cioppa , Ming C. Lin , Marc Van Droogenbroeck , Andrea Tagliasacchi

Faithfully reconstructing textured meshes is crucial for many applications. Compared to text or image modalities, leveraging 3D colored point clouds as input (colored-PC-to-mesh) offers inherent advantages in comprehensively and precisely…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Qiao Yu , Xianzhi Li , Yuan Tang , Xu Han , Jinfeng Xu , Long Hu , Min Chen

We propose an algorithm for segmenting natural images based on texture and color information, which leverages the co-sparse analysis model for image segmentation within a convex multilabel optimization framework. As a key ingredient of this…

Computer Vision and Pattern Recognition · Computer Science 2013-12-18 Claudia Nieuwenhuis , Daniel Cremers , Simon Hawe , Martin Kleinsteuber

3D Gaussian Splatting (3DGS) has recently emerged as a fast, high-quality method for novel view synthesis (NVS). However, its use of low-degree spherical harmonics limits its ability to capture spatially varying color and view-dependent…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

We present GenesisTex, a novel method for synthesizing textures for 3D geometries from text descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by texture space sampling. Specifically, we maintain a latent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Chenjian Gao , Boyan Jiang , Xinghui Li , Yingpeng Zhang , Qian Yu

Realistic color texture generation is an important step in RGB-D surface reconstruction, but remains challenging in practice due to inaccuracies in reconstructed geometry, misaligned camera poses, and view-dependent imaging artifacts. In…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Jingwei Huang , Justus Thies , Angela Dai , Abhijit Kundu , Chiyu Max Jiang , Leonidas Guibas , Matthias Nießner , Thomas Funkhouser

Panoptic segmentation of 3D scenes, involving the segmentation and classification of object instances in a dense 3D reconstruction of a scene, is a challenging problem, especially when relying solely on unposed 2D images. Existing…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Lojze Zust , Yohann Cabon , Juliette Marrie , Leonid Antsfeld , Boris Chidlovskii , Jerome Revaud , Gabriela Csurka

Recovering the 3D geometry of a purely texture-less object with generally unknown surface reflectance (e.g. non-Lambertian) is regarded as a challenging task in multi-view reconstruction. The major obstacle revolves around establishing…

Computer Vision and Pattern Recognition · Computer Science 2021-05-26 Ziang Cheng , Hongdong Li , Yuta Asano , Yinqiang Zheng , Imari Sato

Targeted color-dots with varying shapes and sizes in images are first exhaustively identified, and then their multiscale 2D geometric patterns are extracted for testing spatial uniformness in a progressive fashion. Based on color theory in…

Computer Vision and Pattern Recognition · Computer Science 2021-06-09 Shuting Liao , Li-Yu Liu , Ting-An Chen , Kuang-Yu Chen , Fushing Hsieh

Text-to-3D generation from a single-view image is a popular but challenging task in 3D vision. Although numerous methods have been proposed, existing works still suffer from the inconsistency issues, including 1) semantic inconsistency, 2)…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Yichen Ouyang , Wenhao Chai , Jiayi Ye , Dapeng Tao , Yibing Zhan , Gaoang Wang

The comparison of current image data with existing 3D model data of a scene provides an efficient method to keep models up to date. In order to transfer information between 2D and 3D data, a preliminary co-registration is necessary. In this…

Computer Vision and Pattern Recognition · Computer Science 2019-09-24 Sylvia Schmitz , Martin Weinmann , Boitumelo Ruf

We present a novel approach to reconstruct RGB-D indoor scene with plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed by some 3D reconstruction method on the sequence, and generate a…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Chao Wang , Xiaohu Guo

We present Text2Tex, a novel method for generating high-quality textures for 3D meshes from the given text prompts. Our method incorporates inpainting into a pre-trained depth-aware image diffusion model to progressively synthesize high…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Dave Zhenyu Chen , Yawar Siddiqui , Hsin-Ying Lee , Sergey Tulyakov , Matthias Nießner

Over the past decade, 3D graphics have become highly detailed to mimic the real world, exploding their size and complexity. Certain applications and device constraints necessitate their simplification and/or lossy compression, which can…

The problem of 3D object recognition is of immense practical importance, with the last decade witnessing a number of breakthroughs in the state of the art. Most of the previous work has focused on the matching of textured objects using…

Computer Vision and Pattern Recognition · Computer Science 2013-06-17 Ognjen Arandjelovic

Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illumination, scene motion, and other unintended effects that are…