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Improving the aesthetic quality of images is challenging and eager for the public. To address this problem, most existing algorithms are based on supervised learning methods to learn an automatic photo enhancer for paired data, which…

Computer Vision and Pattern Recognition · Computer Science 2021-01-06 Zhangkai Ni , Wenhan Yang , Shiqi Wang , Lin Ma , Sam Kwong

We tackle the problem of texture synthesis in the setting where many input images are given and a large-scale output is required. We build on recent generative adversarial networks and propose two extensions in this paper. First, we propose…

Graphics · Computer Science 2019-04-30 Anna Frühstück , Ibraheem Alhashim , Peter Wonka

Generative adversarial networks or GANs are a type of generative modeling framework. GANs involve a pair of neural networks engaged in a competition in iteratively creating fake data, indistinguishable from the real data. One notable…

Computer Vision and Pattern Recognition · Computer Science 2021-06-17 Eric J. Nunn , Pejman Khadivi , Shadrokh Samavi

Generative AI technologies are growing in power, utility, and use. As generative technologies are being incorporated into mainstream applications, there is a need for guidance on how to design those applications to foster productive and…

Human-Computer Interaction · Computer Science 2023-01-16 Justin D. Weisz , Michael Muller , Jessica He , Stephanie Houde

In recent years, considerable progress has been made in the visual quality of Generative Adversarial Networks (GANs). Even so, these networks still suffer from degradation in quality for high-frequency content, stemming from a spectrally…

Computer Vision and Pattern Recognition · Computer Science 2021-02-12 Rinon Gal , Dana Cohen , Amit Bermano , Daniel Cohen-Or

Graphical User Interface (GUI) provides a visual bridge between a software application and end users, through which they can interact with each other. With the upgrading of mobile devices and the development of aesthetics, the visual…

Software Engineering · Computer Science 2022-05-30 Zhe Liu , Chunyang Chen , Junjie Wang , Yuekai Huang , Jun Hu , Qing Wang

In the years since Goodfellow et al. introduced Generative Adversarial Networks (GANs), there has been an explosion in the breadth and quality of generative model applications. Despite this work, GANs still have a long way to go before they…

Machine Learning · Computer Science 2020-04-14 Conor Lazarou

Traditional online map tiles, widely used on the Internet such as Google Map and Baidu Map, are rendered from vector data. Timely updating online map tiles from vector data, of which the generating is time-consuming, is a difficult mission.…

Image and Video Processing · Electrical Eng. & Systems 2021-04-02 X. Chen , S. Chen , T. Xu , B. Yin , X. Mei , J. Peng , H. Li

Caricature generation is an interesting yet challenging task. The primary goal is to generate plausible caricatures with reasonable exaggerations given face images. Conventional caricature generation approaches mainly use low-level…

Computer Vision and Pattern Recognition · Computer Science 2018-11-22 Wenbin Li , Wei Xiong , Haofu Liao , Jing Huo , Yang Gao , Jiebo Luo

This work studies training generative adversarial networks under the federated learning setting. Generative adversarial networks (GANs) have achieved advancement in various real-world applications, such as image editing, style transfer,…

Machine Learning · Computer Science 2020-07-21 Chenyou Fan , Ping Liu

Generative Artificial Intelligence (Generative AI) holds significant promise in reshaping interactive systems design, yet its potential across the four key phases of human-centered design remains underexplored. This article addresses this…

Human-Computer Interaction · Computer Science 2024-11-06 Marie Muehlhaus , Jürgen Steimle

Generative AI for the creation of images is becoming a staple in the toolkit of digital artists and visual designers. The interaction with these systems is mediated by \emph{prompting}, a process in which users write a short text to…

Computers and Society · Computer Science 2024-02-20 Maddalena Torricelli , Mauro Martino , Andrea Baronchelli , Luca Maria Aiello

Graphical user interfaces (GUIs), due to their event driven nature, present a potentially unbounded space of all possible ways to interact with software. During testing it becomes necessary to effectively sample this space. In this paper we…

Software Engineering · Computer Science 2012-05-23 Stephan Arlt , Ishan Banerjee , Cristiano Bertolini , Atif M. Memon , Martin Schäf

Graphical User Interface (GUI) automation holds significant promise for assisting users with complex tasks, thereby boosting human productivity. Existing works leveraging Large Language Model (LLM) or LLM-based AI agents have shown…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Difei Gao , Lei Ji , Zechen Bai , Mingyu Ouyang , Peiran Li , Dongxing Mao , Qinchen Wu , Weichen Zhang , Peiyi Wang , Xiangwu Guo , Hengxu Wang , Luowei Zhou , Mike Zheng Shou

Generative Adversarial Networks (GANs) are a recent advancement in unsupervised machine learning. They are a cat-and-mouse game between two neural networks: [1] a discriminator network which learns to validate whether a sample is real or…

Cosmology and Nongalactic Astrophysics · Physics 2020-06-23 Olivia Curtis , Tereasa G. Brainerd

Generative Adversarial Networks (GANs) were introduced by Goodfellow in 2014, and since then have become popular for constructing generative artificial intelligence models. However, the drawbacks of such networks are numerous, like their…

Computer Vision and Pattern Recognition · Computer Science 2022-12-12 Felipe Perez Stoppa , Ester Vidaña-Vila , Joan Navarro

Mobile Graphical User Interface (GUI) agents powered by multimodal large language models have demonstrated promising capabilities in automating complex smartphone tasks. However, existing approaches face two critical limitations: the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Yiping Xie , Song Chen , Jingxuan Xing , Wei Jiang , Zekun Zhu , Yingyao Wang , Pi Bu , Jun Song , Yuning Jiang , Bo Zheng

Simulation is a crucial component of any robotic system. In order to simulate correctly, we need to write complex rules of the environment: how dynamic agents behave, and how the actions of each of the agents affect the behavior of others.…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Seung Wook Kim , Yuhao Zhou , Jonah Philion , Antonio Torralba , Sanja Fidler

There are five features to consider when using generative adversarial networks to apply makeup to photos of the human face. These features include (1) facial components, (2) interactive color adjustments, (3) makeup variations, (4)…

Computer Vision and Pattern Recognition · Computer Science 2020-09-25 Daichi Horita , Kiyoharu Aizawa

Developing autonomous agents that effectively interact with Graphic User Interfaces (GUIs) remains a challenging open problem, especially for small on-device models. In this paper, we present Ferret-UI Lite, a compact, end-to-end GUI agent…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Zhen Yang , Zi-Yi Dou , Di Feng , Forrest Huang , Anh Nguyen , Keen You , Omar Attia , Yuhao Yang , Michael Feng , Haotian Zhang , Ram Ramrakhya , Chao Jia , Jeffrey Nichols , Alexander Toshev , Yinfei Yang , Zhe Gan
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