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We investigate a deep reinforcement learning (RL) architecture that supports explaining why a learned agent prefers one action over another. The key idea is to learn action-values that are directly represented via human-understandable…

Artificial Intelligence · Computer Science 2021-01-19 Zhengxian Lin , Kim-Ho Lam , Alan Fern

Active inference is a process theory of the brain that states that all living organisms infer actions in order to minimize their (expected) free energy. However, current experiments are limited to predefined, often discrete, state spaces.…

Machine Learning · Computer Science 2020-02-25 Ozan Çatal , Tim Verbelen , Johannes Nauta , Cedric De Boom , Bart Dhoedt

Modeling the preferences of agents over a set of alternatives is a principal concern in many areas. The dominant approach has been to find a single reward/utility function with the property that alternatives yielding higher rewards are…

Machine Learning · Computer Science 2022-06-09 Alihan Hüyük , William R. Zame , Mihaela van der Schaar

In preference-based reinforcement learning (PbRL), a reward function is learned from a type of human feedback called preference. To expedite preference collection, recent works have leveraged \emph{offline preferences}, which are…

Machine Learning · Computer Science 2024-03-18 Guoxi Zhang , Han Bao , Hisashi Kashima

In the last decade, the free energy principle (FEP) and active inference (AIF) have achieved many successes connecting conceptual models of learning and cognition to mathematical models of perception and action. This effort is driven by a…

Artificial Intelligence · Computer Science 2024-11-25 Joséphine Pazem , Marius Krumm , Alexander Q. Vining , Lukas J. Fiderer , Hans J. Briegel

Reinforcement Learning algorithms aim to learn optimal control strategies through iterative interactions with an environment. A critical element in this process is the experience replay buffer, which stores past experiences, allowing the…

Machine Learning · Computer Science 2025-01-31 Hoda Yamani , Yuning Xing , Lee Violet C. Ong , Bruce A. MacDonald , Henry Williams

We study active preference learning as a framework for intuitively specifying the behaviour of autonomous robots. In active preference learning, a user chooses the preferred behaviour from a set of alternatives, from which the robot learns…

Robotics · Computer Science 2020-09-30 Nils Wilde , Dana Kulic , Stephen L. Smith

Data generation and labeling are usually an expensive part of learning for robotics. While active learning methods are commonly used to tackle the former problem, preference-based learning is a concept that attempts to solve the latter by…

Machine Learning · Computer Science 2018-10-11 Erdem Bıyık , Dorsa Sadigh

In this paper, we investigate the problem of offline Preference-based Reinforcement Learning (PbRL) with human feedback where feedback is available in the form of preference between trajectory pairs rather than explicit rewards. Our…

Machine Learning · Computer Science 2023-10-03 Wenhao Zhan , Masatoshi Uehara , Nathan Kallus , Jason D. Lee , Wen Sun

As AI systems become increasingly autonomous, aligning their decision-making to human preferences is essential. In domains like autonomous driving or robotics, it is impossible to write down the reward function representing these…

Machine Learning · Computer Science 2025-01-03 Ondrej Bajgar , Sid William Gould , Rohan Narayan Langford Mitta , Jonathon Liu , Oliver Newcombe , Jack Golden

Optimal control of complex environments with robotic systems faces two complementary and intertwined challenges: efficient organization of sensory state information and far-sighted action planning. Because the reinforcement learning…

Machine Learning · Computer Science 2026-01-30 Abdullah Akgül , Gulcin Baykal , Manuel Haußmann , Mustafa Mert Çelikok , Melih Kandemir

Active inference is a theory that underpins the way biological agent's perceive and act in the real world. At its core, active inference is based on the principle that the brain is an approximate Bayesian inference engine, building an…

Artificial Intelligence · Computer Science 2020-03-09 Ozan Çatal , Samuel Wauthier , Tim Verbelen , Cedric De Boom , Bart Dhoedt

The concept of free energy has its origins in 19th century thermodynamics, but has recently found its way into the behavioral and neural sciences, where it has been promoted for its wide applicability and has even been suggested as a…

Neurons and Cognition · Quantitative Biology 2020-12-08 Sebastian Gottwald , Daniel A. Braun

Reinforcement learning (RL) requires access to a reward function that incentivizes the right behavior, but these are notoriously hard to specify for complex tasks. Preference-based RL provides an alternative: learning policies using a…

Machine Learning · Computer Science 2021-11-05 Kimin Lee , Laura Smith , Anca Dragan , Pieter Abbeel

We seek to clarify the concept of active inference by disentangling it from the Free Energy Principle. We show how the optimizations that need to be carried out in order to implement active inference in discrete state spaces can be…

Artificial Intelligence · Computer Science 2026-01-21 Patrick Kenny

Reward learning is a fundamental problem in human-robot interaction to have robots that operate in alignment with what their human user wants. Many preference-based learning algorithms and active querying techniques have been proposed as a…

Machine Learning · Computer Science 2022-01-05 Erdem Bıyık , Aditi Talati , Dorsa Sadigh

One typical assumption in inverse reinforcement learning (IRL) is that human experts act to optimize the expected utility of a stochastic cost with a fixed distribution. This assumption deviates from actual human behaviors under ambiguity.…

Machine Learning · Computer Science 2019-09-25 Rui Chen , Wenshuo Wang , Zirui Zhao , Ding Zhao

We consider active learning under incentive compatibility constraints. The main application of our results is to economic experiments, in which a learner seeks to infer the parameters of a subject's preferences: for example their attitudes…

Computer Science and Game Theory · Computer Science 2019-11-15 Federico Echenique , Siddharth Prasad

An important use of machine learning is to learn what people value. What posts or photos should a user be shown? Which jobs or activities would a person find rewarding? In each case, observations of people's past choices can inform our…

Artificial Intelligence · Computer Science 2015-12-21 Owain Evans , Andreas Stuhlmueller , Noah D. Goodman

Physical AI agents, such as robots and other embodied systems operating under tight and fluctuating resource constraints, remain far less capable than biological agents in open-ended real-world environments. This paper argues that Active…

Machine Learning · Statistics 2026-03-24 Bert de Vries