Related papers: Certifying Inexpressibility
A separator for two languages is a third language containing the first one and disjoint from the second one. We investigate the following decision problem: given two regular input languages, decide whether there exists a locally testable…
The $\omega$-power of a finitary language L over a finite alphabet $\Sigma$ is the language of infinite words over $\Sigma$ defined by L $\infty$ := {w 0 w 1. .. $\in$ $\Sigma$ $\omega$ | $\forall$i $\in$ $\omega$ w i $\in$ L}. The…
When used as verifiers in Arthur-Merlin systems, two-way quantum finite automata can verify membership in all languages with bounded error with double-exponential expected running time, which cannot be achieved by their classical…
Extensions of {\omega}-automata to infinite alphabets typically rely on symbolic guards to keep the transition relation finite, and on registers or memory cells to preserve information from past symbols. Symbolic transitions alone are…
Unambiguous B\"uchi automata, i.e. B\"uchi automata allowing only one accepting run per word, are a useful restriction of B\"uchi automata that is well-suited for probabilistic model-checking. In this paper we propose a more permissive…
This paper is the extended version of On the Complexity of Infinite Advice Strings (ICALP 2018). We investigate a notion of comparison between infinite strings. In a general way, if M is a computation model (e.g. Turing machines) and C a…
Subzero automata is a class of tree automata whose acceptance condition can express probabilistic constraints. Our main result is that the problem of determining if a subzero automaton accepts some regular tree is decidable.
We study alternating automata with qualitative semantics over infinite binary trees: alternation means that two opposing players construct a decoration of the input tree called a run, and the qualitative semantics says that a run of the…
Probabilistic automata are an extension of nondeterministic finite automata in which transitions are annotated with probabilities. Despite its simplicity, this model is very expressive and many of the associated algorithmic questions are…
We introduce and study the repetitive variants of the deterministic and the nondeterministic finite automaton with translucent words (DFAwtw and NFAwtw). On seeing the right sentinel, a repetitive NFAwtw need not halt immediately, accepting…
Probabilistic B\"uchi Automata (PBA) are randomized, finite state automata that process input strings of infinite length. Based on the threshold chosen for the acceptance probability, different classes of languages can be defined. In this…
We explore language semantics for automata combining probabilistic and nondeterministic behavior. We first show that there are precisely two natural semantics for probabilistic automata with nondeterminism. For both choices, we show that…
We consider infinite-state Attacker-Defender games with reachability objectives. The results of the paper are twofold. Firstly we prove a new language-theoretic result for weighted automata on infinite words and show its encoding into the…
We consider probabilistic automata on infinite words with acceptance defined by safety, reachability, B\"uchi, coB\"uchi, and limit-average conditions. We consider quantitative and qualitative decision problems. We present extensions and…
We define a new class of languages of $\omega$-words, strictly extending $\omega$-regular languages. One way to present this new class is by a type of regular expressions. The new expressions are an extension of $\omega$-regular expressions…
A new class of languages of infinite words is introduced, called the max-regular languages, extending the class of $\omega$-regular languages. The class has two equivalent descriptions: in terms of automata (a type of deterministic counter…
We study finite automata running over infinite binary trees. A run of such an automaton is usually said to be accepting if all its branches are accepting. In this article, we relax the notion of accepting run by allowing a certain quantity…
We study alternating parity good-for-games (GFG) automata, i.e., alternating parity automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be…
We study finite-state transducers and their power for transforming infinite words. Infinite sequences of symbols are of paramount importance in a wide range of fields, from formal languages to pure mathematics and physics. While finite…
We introduce a logic to express structural properties of automata with string inputs and, possibly, outputs in some monoid. In this logic, the set of predicates talking about the output values is parametric, and we provide sufficient…