English

Counting Branches in Trees Using Games

Formal Languages and Automata Theory 2015-05-15 v1

Abstract

We study finite automata running over infinite binary trees. A run of such an automaton is usually said to be accepting if all its branches are accepting. In this article, we relax the notion of accepting run by allowing a certain quantity of rejecting branches. More precisely we study the following criteria for a run to be accepting: - it contains at most finitely (resp countably) many rejecting branches; - it contains infinitely (resp uncountably) many accepting branches; - the set of accepting branches is topologically "big". In all situations we provide a simple acceptance game that later permits to prove that the languages accepted by automata with cardinality constraints are always ω\omega-regular. In the case (ii) where one counts accepting branches it leads to new proofs (without appealing to logic) of an old result of Beauquier and Niwinski.

Keywords

Cite

@article{arxiv.1505.03852,
  title  = {Counting Branches in Trees Using Games},
  author = {Arnaud Carayol and Axel Haddad and Olivier Serre},
  journal= {arXiv preprint arXiv:1505.03852},
  year   = {2015}
}
R2 v1 2026-06-22T09:34:30.223Z