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Related papers: Shape Back-Projection In 3D Scenes

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3D point cloud generation by the deep neural network from a single image has been attracting more and more researchers' attention. However, recently-proposed methods require the objects be captured with relatively clean backgrounds, fixed…

Computer Vision and Pattern Recognition · Computer Science 2018-09-11 Yan Xia , Yang Zhang , Dingfu Zhou , Xinyu Huang , Cheng Wang , Ruigang Yang

Prior point cloud provides 3D environmental context, which enhances the capabilities of monocular camera in downstream vision tasks, such as 3D object detection, via data fusion. However, the absence of accurate and automated registration…

Robotics · Computer Science 2024-04-09 Yu Sheng , Lu Zhang , Xingchen Li , Yifan Duan , Yanyong Zhang , Yu Zhang , Jianmin Ji

Processing point cloud data is an important component of many real-world systems. As such, a wide variety of point-based approaches have been proposed, reporting steady benchmark improvements over time. We study the key ingredients of this…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Ankit Goyal , Hei Law , Bowei Liu , Alejandro Newell , Jia Deng

We present a probabilistic model for point cloud generation, which is fundamental for various 3D vision tasks such as shape completion, upsampling, synthesis and data augmentation. Inspired by the diffusion process in non-equilibrium…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Shitong Luo , Wei Hu

We present a new deep point cloud rendering pipeline through multi-plane projections. The input to the network is the raw point cloud of a scene and the output are image or image sequences from a novel view or along a novel camera…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Peng Dai , Yinda Zhang , Zhuwen Li , Shuaicheng Liu , Bing Zeng

We are interested in reconstructing the mesh representation of object surfaces from point clouds. Surface reconstruction is a prerequisite for downstream applications such as rendering, collision avoidance for planning, animation, etc.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Minghua Liu , Xiaoshuai Zhang , Hao Su

Representing complex 3D objects as simple geometric primitives, known as shape abstraction, is important for geometric modeling, structural analysis, and shape synthesis. In this paper, we propose an unsupervised shape abstraction method to…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Kaizhi Yang , Xuejin Chen

We address the problems of measuring geometric similarity between 3D scenes, represented through point clouds or range data frames, and associating them. Our approach leverages macro-scale 3D structural geometry - the relative configuration…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Rahul Sawhney , Fuxin Li , Henrik I. Christensen , Charles L. Isbell

Modern depth sensors such as LiDAR operate by sweeping laser-beams across the scene, resulting in a point cloud with notable 1D curve-like structures. In this work, we introduce a new point cloud processing scheme and backbone, called…

Computer Vision and Pattern Recognition · Computer Science 2024-02-05 Colton Stearns , Davis Rempe , Jiateng Liu , Alex Fu , Sebastien Mascha , Jeong Joon Park , Despoina Paschalidou , Leonidas J. Guibas

6D object pose estimation holds essential roles in various fields, particularly in the grasping of industrial workpieces. Given challenges like rust, high reflectivity, and absent textures, this paper introduces a point cloud based pose…

Robotics · Computer Science 2024-05-21 Yifan Yang , Zhihao Cui , Qianyi Zhang , Jingtai Liu

The shape of circle is one of fundamental geometric primitives of man-made engineering objects. Thus, extraction of circles from scanned point clouds is a quite important task in 3D geometry data processing. However, existing circle…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Zeyong Wei , Honghua Chen , Hao Tang , Qian Xie , Mingqiang Wei , Jun Wang

We introduce a statistical extension of the classic Poisson Surface Reconstruction algorithm for recovering shapes from 3D point clouds. Instead of outputting an implicit function, we represent the reconstructed shape as a modified Gaussian…

Graphics · Computer Science 2022-09-22 Silvia Sellán , Alec Jacobson

The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Yuanqi Li , Jianwei Guo , Xinran Yang , Shun Liu , Jie Guo , Xiaopeng Zhang , Yanwen Guo

With the immense growth of dataset sizes and computing resources in recent years, so-called foundation models have become popular in NLP and vision tasks. In this work, we propose to explore foundation models for the task of keypoint…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Thomas Wimmer , Peter Wonka , Maks Ovsjanikov

Reconstructing 3D models from 2D images is one of the fundamental problems in computer vision. In this work, we propose a deep learning technique for 3D object reconstruction from a single image. Contrary to recent works that either use 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-05-06 K L Navaneet , Ansu Mathew , Shashank Kashyap , Wei-Chih Hung , Varun Jampani , R. Venkatesh Babu

Current 3D object detection methods are heavily influenced by 2D detectors. In order to leverage architectures in 2D detectors, they often convert 3D point clouds to regular grids (i.e., to voxel grids or to bird's eye view images), or rely…

Computer Vision and Pattern Recognition · Computer Science 2019-08-26 Charles R. Qi , Or Litany , Kaiming He , Leonidas J. Guibas

Computational ghost imaging retrieves the spatial information of a scene using a single pixel detector. By projecting a series of known random patterns and measuring the back reflected intensity for each one, it is possible to reconstruct a…

3D modeling based on point clouds is an efficient way to reconstruct and create detailed 3D content. However, the geometric procedure may lose accuracy due to high redundancy and the absence of an explicit structure. In this work, we…

Graphics · Computer Science 2022-01-28 Xusheng Du , Yi He , Xi Yang , Chia-Ming Chang , Haoran Xie

We propose a novel and efficient representation for single-view depth estimation using Convolutional Neural Networks (CNNs). Point-cloud is generally used for CNN-based 3D scene reconstruction; however it has some drawbacks: (1) it is…

Computer Vision and Pattern Recognition · Computer Science 2020-03-12 Masaya Kaneko , Ken Sakurada , Kiyoharu Aizawa

Despite significant progress in image-based 3D scene flow estimation, the performance of such approaches has not yet reached the fidelity required by many applications. Simultaneously, these applications are often not restricted to…

Computer Vision and Pattern Recognition · Computer Science 2019-01-08 Aseem Behl , Despoina Paschalidou , Simon Donné , Andreas Geiger