Related papers: Game-based Pricing and Task Offloading in Mobile E…
Peer-to-peer(P2P) energy trading may increase efficiency and reduce costs, but introduces significant challenges for network operators such as maintaining grid reliability, accounting for network losses, and redistributing costs equitably.…
Motivated by the markets operating on fast time scales, we present a framework for online coalitional games with time-varying coalitional values and propose real-time payoff distribution mechanisms. Specifically, we design two online…
This paper proposes a peer-to-peer energy trading scheme that can help the centralized power system to reduce the total electricity demand of its customers at the peak hour. To do so, a cooperative Stackelberg game is formulated, in which…
Wireless sensing and the internet of things (IoT) are nowadays pervasive in 5G and beyond networks, and they are expected to play a crucial role in 6G. However, a centralized optimization of a distributed system is not always possible and…
Multiple access mobile edge computing is an emerging technique to bring computation resources close to end mobile users. By deploying edge servers at WiFi access points or cellular base stations, the computation capabilities of mobile users…
Data markets are emerging as key mechanisms for trading personal and organizational data. Traditional data pricing studies -- such as query-based or arbitrage-free pricing models -- mainly emphasize price consistency and profit maximization…
Modern Graphics Processing Unit (GPU)-backed services must satisfy strict latency service-level objectives (SLOs) while controlling spare-capacity cost. In multi-tenant GPU cloud platforms, this trade-off is inherently dynamic because…
Mobile Edge Computing (MEC) is a promising approach for enhancing the quality-of-service (QoS) of AI-enabled applications in the B5G/6G era, by bringing computation capability closer to end-users at the network edge. In this work, we…
Mobile edge computing (MEC) is a promising solution for enhancing the user experience, minimizing content delivery expenses, and reducing backhaul traffic. In this paper, we propose a novel privacy-preserving decentralized game-theoretic…
This paper studies the resource allocation problem for a heterogeneous network (HetNet) in which the spectrum owned by a macro-cell operator (MCO) can be shared by both unlicensed users (UUs) and licensed users (LUs). We formulate a novel…
The growing demand for edge computing resources, particularly due to increasing popularity of Internet of Things (IoT), and distributed machine/deep learning applications poses a significant challenge. On the one hand, certain edge service…
The Stackelberg game depicts a leader-follower relationship wherein decisions are made sequentially, and the Stackelberg equilibrium represents an expected optimal solution when the leader can anticipate the rational response of the…
The rapid growth of mobile social networks (MSNs) has significantly increased the demand for low-latency and reliable content delivery, motivating the deployment of edge caching systems. In practice, multiple content providers (CPs) compete…
This paper explores the economic interactions within modern crowdsourcing markets. In these markets, employers issue requests for tasks, platforms facilitate the recruitment of crowd workers, and workers complete tasks for monetary rewards.…
We consider a multi-user multi-server mobile edge computing (MEC) system, in which users arrive on a network randomly over time and generate computation tasks, which will be computed either locally on their own computing devices or be…
Internet of Things (IoT) systems require highly scalable infrastructure to adaptively provide services to meet various performance requirements. Combining Software-Defined Networking (SDN) with Mobile Edge Cloud (MEC) technology brings more…
We consider a heterogeneous network with mobile edge computing, where a user can offload its computation to one among multiple servers. In particular, we minimize the system-wide computation overhead by jointly optimizing the individual…
This paper considers a practical mobile edge computing (MEC) system, where edge server does not pre-install the program required to perform user offloaded computing tasks. A partial program offloading (PPO) scheme is proposed, which can…
Internet of things (IoT) has emerged as a new paradigm for the future Internet. In IoT, enormous devices are connected to the Internet and thereby being a huge data source for numerous applications. In this article, we focus on addressing…
Industrial Internet of Things (IIoT) applications demand efficient task offloading to handle heavy data loads with minimal latency. Mobile Edge Computing (MEC) brings computation closer to devices to reduce latency and server load, optimal…