Related papers: Game-based Pricing and Task Offloading in Mobile E…
This paper studies the optimal mechanisms for the vertically integrated utility to dispatch and incentivize the third-party demand response (DR) providers in its territory. A framework is proposed, with three-layer coupled Stackelberg and…
Researchers all over the world are employing a variety of analysis approaches in attempt to provide a safer and faster solution for sharing resources via a Multi-access Edge Computing system. Multi-access Edge Computing (MEC) is a…
Mobile edge computing (MEC) has empowered mobile devices (MDs) in supporting artificial intelligence (AI) applications through collaborative efforts with proximal MEC servers. Unfortunately, despite the great promise of device-edge…
With the development of the Internet of Things (IoT), certain IoT devices have the capability to not only accomplish their own tasks but also simultaneously assist other resource-constrained devices. Therefore, this paper considers a…
We study the stochastic assignment game and extend it to model multimodal mobility markets with a regulator or a Mobility-as-a-Service (MaaS) platform. We start by presenting general forms of one-to-one and many-to-many stochastic…
This paper proposes a novel multi-unmanned aerial vehicle (UAV) assisted collaborative mobile edge computing (MEC) framework, where the computing tasks of terminal devices (TDs) can be decomposed into serial or parallel sub-tasks and…
Mobile Edge Learning (MEL) is a learning paradigm that enables distributed training of Machine Learning models over heterogeneous edge devices (e.g., IoT devices). Multi-orchestrator MEL refers to the coexistence of multiple learning tasks…
Edge computing is a promising solution to enable low-latency IoT applications, by shifting computation from remote data centers to local devices, less powerful but closer to the end user devices. However, this creates the challenge on how…
In this paper, we propose an intelligent reflecting surface (IRS)-enabled low-altitude multi-access edge computing (MEC) architecture, where an aerial MEC server cooperates with a terrestrial MEC server to provide computing services, while…
We introduce a game-theoretic framework to ex- plore revenue sharing in an Edge-Cloud computing system, in which computing service providers at the edge of the Internet (edge providers) and computing service providers at the cloud (cloud…
Mobile Edge Computing (MEC) enables rich services in close proximity to the end users to provide high quality of experience (QoE) and contributes to energy conservation compared with local computing, but results in increased communication…
In this work, we use a Stackelberg infinite discrete-time dynamic game model to study the optimal supply schedule and the optimal demand response under a market-driven dynamic price. A two-layer optimization framework is established. At the…
This paper analyzes a class of Stackelberg games where different actors compete for shared resources and a central authority tries to balance the demand through a pricing mechanism. Situations like this can for instance occur when fleet…
We address a new prize-collecting problem of routing commodities in a given network with hub and non-hub nodes, in which the service of the non-hub nodes will be outsourced to third-party carriers. The problem is modeled as a Stackelberg…
Cooperative device to device (CD2D) communication has been considered to be a solution to capacity shortage problem. Combining multi-homing and CD2D techniques together can potentially improve network performance. We propose a novel…
Mobile-Edge Computing (MEC) is an emerging paradigm that provides a capillary distribution of cloud computing capabilities to the edge of the wireless access network, enabling rich services and applications in close proximity to the end…
As the next-generation Internet paradigm, the metaverse can provide users with immersive physical-virtual experiences without spatial limitations. However, there are various concerns to be overcome, such as resource allocation, resource…
Hierarchical edge-cloud computing-aided Internet of Things (IoT) networks offer low-latency and cost-efficient services to a growing number of data-intensive IoT devices. However, optimizing service placement, which involves determining the…
As mobile edge computing (MEC) finds widespread use for relieving the computational burden of compute- and interaction-intensive applications on end user devices, understanding the resulting delay and cost performance is drawing significant…
This study investigates the trade-off between system stability and offloading cost in collaborative edge computing. While collaborative offloading among multiple edge servers enhances resource utilization, existing methods often overlook…