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Game State Reconstruction (GSR), a critical task in Sports Video Understanding, involves precise tracking and localization of all individuals on the football field-players, goalkeepers, referees, and others - in real-world coordinates. This…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Vladimir Golovkin , Nikolay Nemtsev , Vasyl Shandyba , Oleg Udin , Nikita Kasatkin , Pavel Kononov , Anton Afanasiev , Sergey Ulasen , Andrei Boiarov

As an amateur goalkeeper playing grassroots soccer, who better to learn from than top professional goalkeepers? In this paper, we harness computer vision and machine learning models to appraise the save technique of professionals in a way…

Computer Vision and Pattern Recognition · Computer Science 2022-02-25 Matthew Wear , Ryan Beal , Tim Matthews , Tim Norman , Sarvapali Ramchurn

Expected goals (xG) models estimate the probability that a shot results in a goal from its context (e.g., location, pressure), but they operate only on observed shots. We propose xG+, a possession-level framework that first estimates the…

Applications · Statistics 2026-01-27 Jonathan Pipping-Gamón , Tianshu Feng , R. Paul Sabin

Tracking and identifying athletes on the pitch holds a central role in collecting essential insights from the game, such as estimating the total distance covered by players or understanding team tactics. This tracking and identification…

Continuous-time assessments of game outcomes in sports have become increasingly common in the last decade. In American football, only discrete-time estimates of play value were possible, since the most advanced public football datasets were…

Capturing the playing style of professional soccer coaches is a complex, and yet barely explored, task in sports analytics. Nowadays, the availability of digital data describing every relevant spatio-temporal aspect of soccer matches,…

Artificial Intelligence · Computer Science 2021-06-30 Paolo Cintia , Luca Pappalardo

Real-world images used for training machine learning algorithms are often unstructured and inconsistent. The process of analysing and tagging these images can be costly and error prone (also availability, gaps and legal conundrums).…

Artificial Intelligence · Computer Science 2022-09-28 Jose Cerqueira Fernandes , Benjamin Kenwright

This paper introduces SoccerDiffusion, a transformer-based diffusion model designed to learn end-to-end control policies for humanoid robot soccer directly from real-world gameplay recordings. Using data collected from RoboCup competitions,…

Robotics · Computer Science 2025-07-04 Florian Vahl , Jörn Griepenburg , Jan Gutsche , Jasper Güldenstein , Jianwei Zhang

In this paper, we explore some of the applications of computer vision to sports analytics. Sport analytics deals with understanding and discovering patterns from a corpus of sports data. Analysing such data provides important performance…

Computer Vision and Pattern Recognition · Computer Science 2020-04-15 Neha Bhargava , Fabio Cuzzolin

Player tracking data remains out of reach for many professional football teams as their video feeds are not sufficiently high quality for computer vision technologies to be used. To help bridge this gap, we present a method that can…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Matthew J. Penn , Christl A. Donnelly , Samir Bhatt

The latest research in expertise assessment of soccer players has affirmed the importance of perceptual skills (especially for decision making) by focusing either on high experimental control or on a realistic presentation. To assess the…

Human-Computer Interaction · Computer Science 2021-01-07 Benedikt Hosp , Florian Schultz , Oliver Höner , Enkelejda Kasneci

Image understanding is a foundational task in computer vision, with recent applications emerging in soccer posture analysis. However, existing publicly available datasets lack comprehensive information, notably in the form of posture…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Calvin Yeung , Kenjiro Ide , Keisuke Fujii

Soccer Simulation 2D (SS2D) is a simulation of a real soccer game in two dimensions. In soccer, passing behavior is an essential action for keeping the ball in possession of our team and creating goal opportunities. Similarly, for SS2D,…

Artificial Intelligence · Computer Science 2024-01-09 Nader Zare , Mahtab Sarvmaili , Aref Sayareh , Omid Amini , Stan Matwin Amilcar Soares

Analysis of the popular expected goals (xG) metric in soccer has determined that a (slightly) smaller number of high-quality attempts will likely yield more goals than a slew of low-quality ones. This observation has driven a change in…

Artificial Intelligence · Computer Science 2023-02-17 Maaike Van Roy , Pieter Robberechts , Wen-Chi Yang , Luc De Raedt , Jesse Davis

This work proposes a scheme that allows learning complex multi-agent behaviors in a sample efficient manner, applied to 2v2 soccer. The problem is formulated as a Markov game, and solved using deep reinforcement learning. We propose a basic…

Machine Learning · Computer Science 2021-03-10 Pavan Samtani , Francisco Leiva , Javier Ruiz-del-Solar

We present a fully convolutional neural network architecture that is capable of estimating full probability surfaces of potential passes in soccer, derived from high-frequency spatiotemporal data. The network receives layers of low-level…

Machine Learning · Computer Science 2021-08-05 Javier Fernández , Luke Bornn

In soccer, scoring goals is a fundamental objective which depends on many conditions and constraints. Considering the RoboCup soccer 2D-simulator, this paper presents a data mining-based decision system to identify the best time and…

Artificial Intelligence · Computer Science 2013-06-28 Renato Oliveira , Paulo Adeodato , Arthur Carvalho , Icamaan Viegas , Christian Diego , Tsang Ing-Ren

The analysis of high-intensity runs (or sprints) in soccer has long been a topic of interest for sports science researchers and practitioners. In particular, recent studies suggested contextualizing sprints based on their tactical purposes…

Machine Learning · Computer Science 2024-06-25 Hyunsung Kim , Gun-Hee Joe , Jinsung Yoon , Sang-Ki Ko

Machine learning has become a common approach to predicting the outcomes of soccer matches, and the body of literature in this domain has grown substantially in the past decade and a half. This chapter discusses available datasets, the…

Machine Learning · Computer Science 2024-03-13 Rory Bunker , Calvin Yeung , Keisuke Fujii

Evaluating the individual movements for teammates in soccer players is crucial for assessing teamwork, scouting, and fan engagement. It has been said that players in a 90-min game do not have the ball for about 87 minutes on average.…

Artificial Intelligence · Computer Science 2022-07-28 Masakiyo Teranishi , Kazushi Tsutsui , Kazuya Takeda , Keisuke Fujii