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Universities have been forced to rely on remote educational technology to facilitate the rapid shift to online learning. In doing so, they acquire new risks of security vulnerabilities and privacy violations. To help universities navigate…

Cryptography and Security · Computer Science 2021-06-17 Shaanan Cohney , Ross Teixeira , Anne Kohlbrenner , Arvind Narayanan , Mihir Kshirsagar , Yan Shvartzshnaider , Madelyn Sanfilippo

"Virtual-Physical Perceptual Manipulations" (VPPMs) such as redirected walking and haptics expand the user's capacity to interact with Virtual Reality (VR) beyond what would ordinarily physically be possible. VPPMs leverage knowledge of the…

Human-Computer Interaction · Computer Science 2022-03-01 Wen-Jie Tseng , Elise Bonnail , Mark McGill , Mohamed Khamis , Eric Lecolinet , Samuel Huron , Jan Gugenheimer

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

Human-Computer Interaction · Computer Science 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

When we interact with small screen devices, sometimes we make errors, due to our abilities/disabilities, contextual factors that distract our attention or problems related to the interface. Recovering from these errors may be time consuming…

Human-Computer Interaction · Computer Science 2019-04-15 Elgin Akpınar , Yeliz Yeşilada , Selim Temizer

Artificial intelligence (AI) is transforming education, offering unprecedented opportunities to personalize learning, enhance assessment, and support educators. Yet these opportunities also introduce risks related to equity, privacy, and…

Computers and Society · Computer Science 2025-12-29 Hua Shen

This paper investigates the player's body as a system capable of unfamiliar interactive movement achieved through digital mediation in a playful environment. Body interactions in both digital and non-digital environments can be considered…

Human-Computer Interaction · Computer Science 2016-04-22 Matthew Martin , James Charlton , Andy M. Connor

Conversational agents, such as chatbots and virtual assistants, have become essential in software development, boosting productivity, collaboration, and automating various tasks. This paper examines the role of adaptive AI-powered…

Software Engineering · Computer Science 2025-07-16 Omar Elsisi , Glaucia Melo

In the era of virtuality, the increasingly ubiquitous technology bears the challenge of excessive user dependency, also known as user addiction. Augmented reality (AR) and virtual reality (VR) have become increasingly integrated into daily…

Human-Computer Interaction · Computer Science 2022-10-19 Fachrina Dewi Puspitasari , Lik-Hang Lee

Artificial Intelligence (AI) is progressing rapidly, and companies are shifting their focus to developing generalist AI systems that can autonomously act and pursue goals. Increases in capabilities and autonomy may soon massively amplify…

This paper presents how learning experience influences students' capability to learn and their motivation for learning. Although each student is different, standard instruction methods do not adapt to individuals. Adaptive learning reverses…

Cryptography and Security · Computer Science 2022-01-06 Pavel Seda , Jan Vykopal , Valdemar Švábenský , Pavel Čeleda

Many tasks, particularly those involving interaction with the environment, are characterized by high variability, making robotic autonomy difficult. One flexible solution is to introduce the input of a human with superior experience and…

Robotics · Computer Science 2021-04-09 Michael Hagenow , Emmanuel Senft , Robert Radwin , Michael Gleicher , Bilge Mutlu , Michael Zinn

The necessity of supporting more and more social interaction (and not only the mere information sharing) in online environments is the disruptive force upon which phenomena ascribed to the Web2.0 paradigm continuously bud. People…

Human-Computer Interaction · Computer Science 2008-04-17 Laura Anna Ripamonti , Ines Di Loreto , Dario Maggiorini

Virtual Reality (VR) has recently gained traction with many new and ever more affordable devices being released. The increase in popularity of this paradigm of interaction has given birth to new applications and has attracted casual…

Human-Computer Interaction · Computer Science 2024-05-07 Rafael Kuffner dos Anjos , João Madeiras Pereira

The rapid development of virtual reality technology has increased its availability and, consequently, increased the number of its possible applications. The interest in the new medium has grown due to the entertainment industry (games, VR…

Human-Computer Interaction · Computer Science 2021-01-06 Grzegorz Pochwatko , Barbara Karpowicz , Anna Chrzanowska , Wiesław Kopeć

Although extended reality technologies have enjoyed an explosion in popularity in recent years, few applications are effectively used outside the entertainment or academic contexts. This work consists of a literature review regarding the…

Human-Computer Interaction · Computer Science 2023-12-04 Nuno Verdelho Trindade , Alfredo Ferreira , João Madeiras Pereira

We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…

Human-Computer Interaction · Computer Science 2025-02-24 Maximilian Enderling , Jan Hombeck , Kai Lawonn

Social media platforms moderate content for each user by incorporating the outputs of both platform-wide content moderation systems and, in some cases, user-configured personal moderation preferences. However, it is unclear (1) how end…

Human-Computer Interaction · Computer Science 2025-06-13 Shagun Jhaver , Alice Qian Zhang , Quanze Chen , Nikhila Natarajan , Ruotong Wang , Amy Zhang

Although generative artificial intelligence (AI) is not new, recent technological breakthroughs have transformed its capabilities across many domains. These changes necessitate new attention from educators and specialized training within…

Human-Computer Interaction · Computer Science 2025-10-27 Maria J. Molina , Amy McGovern , Jhayron S. Perez-Carrasquilla , Xiaowen Li , Robin L. Tanamachi

AI scientists powered by large language models have demonstrated substantial promise in autonomously conducting experiments and facilitating scientific discoveries across various disciplines. While their capabilities are promising, these…

Artificial Intelligence-Generated Content (AIGC) has the potential to transform how people build and interact with virtual environments. Within this paper, we discuss potential benefits but also challenges that AIGC has for the creation of…

Human-Computer Interaction · Computer Science 2024-11-01 Jens Grubert , Junlong Chen , Per Ola Kristensson
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