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Related papers: Mean-Field Game-Theoretic Edge Caching

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Mobile networks are experiencing tremendous increase in data volume and user density. An efficient technique to alleviate this issue is to bring the data closer to the users by exploiting the caches of edge network nodes, such as fixed or…

Networking and Internet Architecture · Computer Science 2021-05-18 Nikolaos Nomikos , Spyros Zoupanos , Themistoklis Charalambous , Ioannis Krikidis , Athina Petropulu

This paper studies physical-layer security for a cache-enabled heterogeneous cellular network comprised of a macro base station and multiple small base stations (SBSs). We investigate a joint design on caching placement and file delivery…

Information Theory · Computer Science 2018-09-25 Tong-Xing Zheng , Hui-Ming Wang , Jinhong Yuan

Understanding and modeling pedestrian dynamics in dense crowds is a complex yet essential aspect of crowd management and urban planning. In this work, we investigate the dynamics of a dense crowd crossed by a cylindrical intruder using a…

Physics and Society · Physics 2024-05-29 Matteo Butano , Cécile Appert-Rolland , Denis Ullmo

Small basestations (SBs) equipped with caching units have potential to handle the unprecedented demand growth in heterogeneous networks. Through low-rate, backhaul connections with the backbone, SBs can prefetch popular files during…

Networking and Internet Architecture · Computer Science 2018-03-14 Alireza Sadeghi , Fatemeh Sheikholeslami , Georgios B. Giannakis

This paper proposes a novel Mean-Field Game (MFG) framework for large-scale attacker-defender systems aimed at protecting one or multiple High-Value Units (HVUs). Motivated by classical agent-wise attrition models, we introduce a…

Analysis of PDEs · Mathematics 2026-04-03 Avetik Arakelyan , Tigran Bakaryan , Davit Alaverdyan , Naira Hovakimyan , Isaac Kaminer

This paper investigates one of the fundamental issues in cache-enabled heterogeneous networks (HetNets): how many cache instances should be deployed at different base stations, in order to provide guaranteed service in a cost-effective…

Networking and Internet Architecture · Computer Science 2017-07-14 Shan Zhang , Ning Zhang , Peng Yang , Xuemin Shen

5G communication brings substantial improvements in the quality of service provided to various applications by achieving higher throughput and lower latency. However, interactive multimedia applications (e.g., ultra high definition video…

Multimedia · Computer Science 2022-09-14 Muhammad Asif Khan , Emna Baccour , Zina Chkirbene , Aiman Erbad , Ridha Hamila , Mounir Hamdi , Moncef Gabbouj

With a sponsored content scheme in a wireless network, a sponsored content service provider can pay to a network operator on behalf of the mobile users/subscribers to lower down the network subscription fees at the reasonable cost in terms…

Computer Science and Game Theory · Computer Science 2018-08-18 Zehui Xiong , Shaohan Feng , Dusit Niyato , Ping Wang , Amir Leshem , Yang Zhang

Mobile edge caching (MEC) has received much attention as a promising technique to overcome the stringent latency and data hungry requirements in the future generation wireless networks. Meanwhile, full-duplex (FD) transmission can…

Information Theory · Computer Science 2019-11-01 Thang X. Vu , Symeon Chatzinotas , Björn Ottersten , Anh Vu Trinh

Financial markets are often driven by latent factors which traders cannot observe. Here, we address an algorithmic trading problem with collections of heterogeneous agents who aim to perform optimal execution or statistical arbitrage, where…

Mathematical Finance · Quantitative Finance 2019-04-02 Philippe Casgrain , Sebastian Jaimungal

Here, we consider one-dimensional forward-forward mean-field games (MFGs) with congestion, which were introduced to approximate stationary MFGs. We use methods from the theory of conservation laws to examine the qualitative properties of…

Analysis of PDEs · Mathematics 2017-03-30 Diogo Gomes , Marc Sedjro

In this paper, a novel mean-field game framework is proposed for uplink power control in an ultra-dense millimeter wave network. The proposed mean-field game considers the time evolution of the mobile users' orientations as well as the…

Networking and Internet Architecture · Computer Science 2024-09-23 Nof Abuzainab , Walid Saad , Allen B. MacKenzie

Recent techniques based on Mean Field Games (MFGs) allow the scalable analysis of multi-player games with many similar, rational agents. However, standard MFGs remain limited to homogeneous players that weakly influence each other, and…

Computer Science and Game Theory · Computer Science 2023-12-19 Kai Cui , Gökçe Dayanıklı , Mathieu Laurière , Matthieu Geist , Olivier Pietquin , Heinz Koeppl

Computation task service delivery in a computing-enabled and caching-aided multi-user mobile edge computing (MEC) system is studied in this paper, where a MEC server can deliver the input or output datas of tasks to mobile devices over a…

Information Theory · Computer Science 2018-07-17 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

Coded caching utilizes pre-fetching during off-peak hours and multi-casting for delivery in order to balance the traffic load in communication networks. Several works have studied the achievable peak and average rates under different…

Information Theory · Computer Science 2022-01-27 Ciyuan Zhang , Su Wang , Vaneet Aggarwal , Borja Peleato

We consider a stylized model for a power network with distributed local power generation and storage. This system is modeled as network connection a large number of nodes, where each node is characterized by a local electricity consumption,…

Probability · Mathematics 2019-06-21 Clemence Alasseur , Imen Ben Tahar , Anis Matoussi

In this paper, the problem of content-aware user clustering and content caching in wireless small cell networks is studied. In particular, a service delay minimization problem is formulated, aiming at optimally caching contents at the small…

Networking and Internet Architecture · Computer Science 2016-11-15 Mohammed S. ElBamby , Mehdi Bennis , Walid Saad , Matti Latva-aho

The deployment of small cells, overlaid on existing cellular infrastructure, is seen as a key feature in next-generation cellular systems. In this paper, the problem of user association in the downlink of small cell networks (SCNs) is…

Information Theory · Computer Science 2014-03-11 Omid Semiari , Walid Saad , Stefan Valentin , Mehdi Bennis , Behrouz Maham

We study the throughput and delay characteristics of wireless caching networks, where users are mainly interested in retrieving content stored in the network, rather than in maintaining source-destination communication. Nodes are assumed to…

Networking and Internet Architecture · Computer Science 2017-04-25 Milad Mahdian , Edmund Yeh

In a content delivery network (CDN), resources are strained during peak-time and underutilised in off-peak times when supplying digital content to users. Caching can help balance this. At the off-peak time some content is delivered to…

Cryptography and Security · Computer Science 2026-03-13 S. -L. Ng , M. B. Paterson , E. A. Quaglia
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