Related papers: Mean-Field Game-Theoretic Edge Caching
Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…
Evidence indicates that downloading on-demand videos accounts for a dramatic increase in data traffic over cellular networks. Caching popular videos in the storage of small-cell base stations (SBS), namely, small-cell caching, is an…
In this paper, the fundamental problem of distribution and proactive caching of computing tasks in fog networks is studied under latency and reliability constraints. In the proposed scenario, computing can be executed either locally at the…
As the explosive growth of smart devices and the advent of many new applications, traffic volume has been growing exponentially. The traditional centralized network architecture cannot accommodate such user demands due to heavy burden on…
Edge networking is a complex and dynamic computing paradigm that aims to push cloud resources closer to the end user improving responsiveness and reducing backhaul traffic. User mobility, preferences, and content popularity are the dominant…
Mean-Field Game (MFG) serves as a crucial mathematical framework in modeling the collective behavior of individual agents interacting stochastically with a large population. In this work, we aim at solving a challenging class of MFGs in…
Recent years have witnessed an exponential growth of mobile data traffic, which may lead to a serious traffic burn on the wireless networks and considerable power consumption. Network densification and edge caching are effective approaches…
Caching at the network edge devices such as wireless caching stations (WCS) is a key technology in the 5G network. The spatial-temporal diversity of content popularity requires different content to be cached in different WCSs and…
While next-generation wireless communication networks intend leveraging edge caching for enhanced spectral efficiency, quality of service, end-to-end latency, content sharing cost, etc., several aspects of it are yet to be addressed to make…
We propose a new decentralized coded caching scheme for a two-phase caching network, where the data placed in user caches in the prefetching phase are random portions of a maximal distance separable (MDS) coded version of the original…
Endowed with context-awareness and proactive capabilities, caching users' content locally at the edge of the network is able to cope with increasing data traffic demand in 5G wireless networks. In this work, we focus on the energy…
Explosive growth of mobile data demand may impose a heavy traffic burden on fronthaul links of cloud-based small cell networks (C-SCNs), which deteriorates users' quality of service (QoS) and requires substantial power consumption. This…
Recent popularity of mobile devices increased the demand for mobile network services and applications that require minimal delay. 5G mobile networks are expected to provide much lesser delay than the present mobile networks. One of the…
We propose a Mean-Field Type Game (MFTG) framework for effective scheduling in multi-hop wireless sensor networks (WSNs) using backpressure as a performance criterion. Traditional backpressure algorithms leverage queue differentials to…
We study discrete-time, finite-state mean-field games (MFGs) under model uncertainty, where agents face ambiguity about the state transition probabilities. Each agent maximizes its expected payoff against the worst-case transitions within…
Fifth generation (5G) dense small cell networks (SCNs) are expected to meet the thousand-fold mobile traffic challenge within the next few years. When developing solution schemes for resource allocation problems in such networks,…
This paper investigates the control of a massive population of UAVs such as drones. The straightforward method of control of UAVs by considering the interactions among them to make a flock requires a huge inter-UAV communication which is…
Mobile-edge cloud computing is a new paradigm to provide cloud computing capabilities at the edge of pervasive radio access networks in close proximity to mobile users. In this paper, we first study the multi-user computation offloading…
In mobile edge computing systems, base stations (BSs) equipped with edge servers can provide computing services to users to reduce their task execution time. However, there is always a conflict of interest between the BS and users. The BS…
Coded caching is able to exploit accumulated cache size and hence superior to uncoded caching by distributing different fractions of a file in different nodes. This work investigates coded caching in a large-scale small-cell network (SCN)…