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In games, and more generally in the field of software development, early detection of bugs is vital to maintain a high quality of the final product. Automated tests are a powerful tool that can catch a problem earlier in development by…

Machine Learning · Computer Science 2024-06-12 Leonardo Marini , Linus Gisslén , Alessandro Sestini

Video games, just like any other media have both explicit and implicit messages, and they can have impact on physical and mental health of the users. These impacts can be positive or negative. The impacts, the implications and the meanings…

Software Engineering · Computer Science 2021-04-13 Mohammad Reza Besharati , Mohammad Izadi

Recent advances in Large Language Models (LLMs) have demonstrated their potential as autonomous agents across various tasks. One emerging application is the use of LLMs in playing games. In this work, we explore a practical problem for the…

Artificial Intelligence · Computer Science 2024-10-07 Chang Xiao , Brenda Z. Yang

Help facilities have been crucial in helping users learn about software for decades. But despite widespread prevalence of game engines and game editors that ship with many of today's most popular games, there is a lack of empirical evidence…

Human-Computer Interaction · Computer Science 2020-06-08 Dominic Kao

Although many game-theoretic models replicate real interactions that often rely on natural language, explicit study of games where language is central to strategic interaction remains limited. This paper introduces the \emph{conversation…

Artificial Intelligence · Computer Science 2025-01-31 Kaveh Aryan

Software bugs significantly contribute to software cost and increase the risk of system malfunctioning. In recent years, many automated program-repair approaches have been proposed to automatically fix undesired program behavior. Despite of…

Software Engineering · Computer Science 2021-07-19 Dirk Beyer , Lars Grunske , Thomas Lemberger , Minxing Tang

While LLM-based agents are able to tackle a wide variety of code reasoning questions, the answers are not always correct. This prevents the agent from being useful in situations where high precision is desired: (1) helping a software…

Software Engineering · Computer Science 2025-11-17 Meghana Sistla , Gogul Balakrishnan , Pat Rondon , José Cambronero , Michele Tufano , Satish Chandra

Detecting and fixing compatibility issues is critical for mobile game development. The rapid evolution of mobile operating systems and device fragmentation make it challenging for developers to timely address these issues across diverse…

Software Engineering · Computer Science 2025-04-30 Zihe Song , Yingfeng Chen , Lei Ma , Shangjie Lu , Honglei Lin , Changjie Fan , Wei Yang

This paper suggests an approach to the development of software testing and debugging automation tools based on precise program behavior models. The program behavior model is defined as a set of events (event trace) with two basic binary…

Software Engineering · Computer Science 2007-05-23 Mikhail Auguston

Typically, discrete choice modelers develop ever-more advanced models and estimation methods. Compared to the impressive progress in model development and estimation, model-checking techniques have lagged behind. Often, choice modelers use…

Applications · Statistics 2018-10-02 Timothy Brathwaite

Computational science relies on scientific software as its primary instrument for scientific discovery. Therefore, similar to the use of other types of scientific instruments, correct software and the correct operation of the software is…

Software Engineering · Computer Science 2024-05-20 Akash Dhruv , Rajeev Jain , Jared O'Neal , Klaus Weide , Anshu Dubey

Videogames developed in the 1970s and 1980s were modest programs created in a couple of months by a single person, who played the roles of designer, artist and programmer. Since then, videogames have evolved to become a multi-million dollar…

Artificial Intelligence · Computer Science 2024-02-08 Jennifer Hernández-Bécares , Luis Costero , Pedro Pablo Gómez-Martín

The field of Game Theory provides a useful mechanism for modeling many decision-making scenarios. In participating in these scenarios individuals and groups adopt particular strategies, which generally perform with varying levels of…

Multiagent Systems · Computer Science 2018-07-24 Francis Lawlor , Rem Collier , Vivek Nallur

We present a method for verifying partial correctness properties of imperative programs that manipulate integers and arrays by using techniques based on the transformation of constraint logic programs (CLP). We use CLP as a metalanguage for…

Programming Languages · Computer Science 2013-09-23 Emanuele De Angelis , Fabio Fioravanti , Alberto Pettorossi , Maurizio Proietti

This tutorial provides an introduction to CPAchecker for users. CPAchecker is a flexible and configurable framework for software verification and testing. The framework provides many abstract domains, such as BDDs, explicit values,…

Formal methods provide systematic and rigorous techniques for software development. We strongly believe that they must be taught in computer science curricula. In this paper we present the pedagogic rationale and the concrete implementation…

Logic in Computer Science · Computer Science 2021-11-17 Salwa Souaf , Frédéric Loulergue

This paper surveys recent work on applying analysis and transformation techniques that originate in the field of constraint logic programming (CLP) to the problem of verifying software systems. We present specialisation-based techniques for…

Logic in Computer Science · Computer Science 2021-08-03 Emanuele De Angelis , Fabio Fioravanti , John P. Gallagher , Manuel V. Hermenegildo , Alberto Pettorossi , Maurizio Proietti

As part of an effort to apply the rigorous guarantees of formal verification to multi-agent systems, the field of equilibrium analysis, also called rational verification, studies equilibria in multiplayer games to reason about system-level…

Computer Science and Game Theory · Computer Science 2026-04-28 Senthil Rajasekaran , Jean-François Raskin , Moshe Y. Vardi

Verifying multi-threaded programs is becoming more and more important, because of the strong trend to increase the number of processing units per CPU socket. We introduce a new configurable program analysis for verifying multi-threaded…

Logic in Computer Science · Computer Science 2016-12-23 Dirk Beyer , Karlheinz Friedberger

A program verifier is a tool that can be used to verify that a "contract" for a program holds - i.e. given a precondition the program guarantees that a given postcondition holds - by only working at the level of the annotated program. An…

Software Engineering · Computer Science 2014-06-12 Gudmund Grov