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Probabilistic program analysis aims to quantify the probability that a given program satisfies a required property. It has many potential applications, from program understanding and debugging to computing program reliability, compiler…

Programming Languages · Computer Science 2017-09-08 Aleksandar S. Dimovski

Compilers can specialize programs having invariants for performance improvement. Detecting program invariants that span large and complex code, however, is difficult for compilers. Traditional compilers do not perform very expensive…

Programming Languages · Computer Science 2019-07-01 Wei He

Automatic software verification tools help to find hard-to-detect faults in programs checked against specified requirements non-interactively. Besides, they can prove program correctness formally under certain assumptions. These…

Software Engineering · Computer Science 2023-09-29 Ilja Zakharov , Evgeny Novikov , Ilya Shchepetkov

A naive way to solve the model-checking problem of the mu-calculus uses fixpoint iteration. Traditionally however mu-calculus model-checking is solved by a reduction in linear time to a parity game, which is then solved using one of the…

Logic in Computer Science · Computer Science 2019-09-18 Tom van Dijk , Bob Rubbens

Parity games can be used to represent many different kinds of decision problems. In practice, tools that use parity games often rely on a specification in a higher-order logic from which the actual game can be obtained by means of an…

Logic in Computer Science · Computer Science 2022-01-25 Maurice Laveaux , Wieger Wesselink , Tim A. C. Willemse

Algorithms for model checking and satisfiability of the modal $\mu$-calculus start by converting formulas to alternating parity tree automata. Thus, model checking is reduced to checking acceptance by tree automata and satisfiability to…

Logic in Computer Science · Computer Science 2022-08-24 Daniel Hausmann , Nir Piterman

Many security and software testing applications require checking whether certain properties of a program hold for any possible usage scenario. For instance, a tool for identifying software vulnerabilities may need to rule out the existence…

Software Engineering · Computer Science 2018-05-03 Roberto Baldoni , Emilio Coppa , Daniele Cono D'Elia , Camil Demetrescu , Irene Finocchi

How to apply automated verification technology such as model checking and static program analysis to millions of lines of embedded C/C++ code? How to package this technology in a way that it can be used by software developers and engineers,…

Software Engineering · Computer Science 2013-01-03 Ralf Huuck

Our ability to know when to trust the decisions made by machine learning systems has not kept up with the staggering improvements in their performance, limiting their applicability in high-stakes domains. We introduce Prover-Verifier Games…

Machine Learning · Computer Science 2021-08-30 Cem Anil , Guodong Zhang , Yuhuai Wu , Roger Grosse

We propose a generic game-based approach for test case generation. We set up a game between the tester and the System Under Test, in such a way that test cases correspond to game strategies, and the conformance relation ioco corresponds to…

Computer Science and Game Theory · Computer Science 2018-09-11 Petra van den Bos , Marielle Stoelinga

Widely used complex code refactoring tools lack a solid reasoning about the correctness of the transformations they implement, whilst interest in proven correct refactoring is ever increasing as only formal verification can provide true…

Software Engineering · Computer Science 2017-08-25 Dániel Horpácsi , Judit Kőszegi , Zoltán Horváth

In this paper we describe a method for verifying secure information flow of programs, where apart from direct and indirect flows a secret information can be leaked through covert timing channels. That is, no two computations of a program…

Programming Languages · Computer Science 2013-07-18 Aleksandar S. Dimovski

The process of playtesting a game is subjective, expensive and incomplete. In this paper, we present a playtesting approach that explores the game space with automated agents and collects data to answer questions posed by the designers.…

Artificial Intelligence · Computer Science 2018-11-19 Fernando de Mesentier Silva , Igor Borovikov , John Kolen , Navid Aghdaie , Kazi Zaman

Bounded Model Checking is one the most successful techniques for finding bugs in program. However, for programs with loops iterating over large-sized arrays, bounded model checkers often exceed the limit of resources available to them. We…

Programming Languages · Computer Science 2016-08-22 Anushri Jana , Uday P. Khedker , Advaita Datar , R Venkatesh , C Niyas

As the complexity and scope of games increase, game testing, also called playtesting, becomes an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc nature of game testing leaves space for automation. In this…

Software Engineering · Computer Science 2023-04-19 Cristiano Politowski , Fabio Petrillo , Ghizlane ElBoussaidi , Gabriel C. Ullmann , Yann-Gaël Guéhéneuc

Video-game projects are notorious for having day-one bugs, no matter how big their budget or team size. The quality of a game is essential for its success. This quality could be assessed and ensured through testing. However, to the best of…

Software Engineering · Computer Science 2021-03-12 Cristiano Politowski , Fabio Petrillo , Yann-Gäel Guéhéneuc

We argue that the extensive-form game (EFG) model isn't powerful enough to express all important aspects of imperfect information games, such as those related to decomposition and online game solving. We present a principled attempt to fix…

Computer Science and Game Theory · Computer Science 2019-06-17 Vojtěch Kovařík , Viliam Lisý

In this paper, we introduce methods of encoding propositional logic programs in vector spaces. Interpretations are represented by vectors and programs are represented by matrices. The least model of a definite program is computed by…

Artificial Intelligence · Computer Science 2018-11-29 Chiaki Sakama , Hien D. Nguyen , Taisuke Sato , Katsumi Inoue

In human conversation, both interlocutors play an active role in maintaining mutual understanding. When listeners are uncertain about what speakers mean, for example, they can request clarification. It is an open question for language…

Computation and Language · Computer Science 2026-05-18 Manar Ali , Judith Sieker , Sina Zarrieß , Hendrik Buschmeier

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to alleviate this game testing process by encapsulating it into a game…

Software Engineering · Computer Science 2023-10-31 Patric Feldmeier , Philipp Straubinger , Gordon Fraser