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In the present work we intend to introduce a system based on VR (Virtual Reality) for examining analytical-geometric structures that occur in the study of mathematics and physics concepts in the last high school classes. In our opinion, an…

Physics Education · Physics 2021-11-04 Marco Simonetti , Damiano Perri , Natale Amato , Osvaldo Gervasi

Everyday, more and more people are turning to online learning, which has altered our traditional classroom method. Recording lectures has always been a normal task for online educators, and it has lately become even more important during…

Human-Computer Interaction · Computer Science 2021-12-08 Mohammad Imrul Jubair , Arafat Ibne Yousuf , Tashfiq Ahmed , Hasanath Jamy , Foisal Reza , Mohsena Ashraf

Video summarization technologies aim to create a concise and complete synopsis by selecting the most informative parts of the video content. Several approaches have been developed over the last couple of decades and the current state of the…

Computer Vision and Pattern Recognition · Computer Science 2021-09-28 Evlampios Apostolidis , Eleni Adamantidou , Alexandros I. Metsai , Vasileios Mezaris , Ioannis Patras

The past decade has witnessed great success of deep learning technology in many disciplines, especially in computer vision and image processing. However, deep learning-based video coding remains in its infancy. This paper reviews the…

Multimedia · Computer Science 2020-03-13 Dong Liu , Yue Li , Jianping Lin , Houqiang Li , Feng Wu

Diffusion models have revolutionized generative modeling, enabling unprecedented realism in image and video synthesis. This success has sparked interest in leveraging their representations for visual understanding tasks. While recent works…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Pedro Vélez , Luisa F. Polanía , Yi Yang , Chuhan Zhang , Rishabh Kabra , Anurag Arnab , Mehdi S. M. Sajjadi

The amount of visual communication we are facing is rapidly increasing, and skills to process, understand, and generate visual representations are in high demand. Especially students focusing on computer graphics and visualization can…

Human-Computer Interaction · Computer Science 2019-07-11 Andrey Krekhov , Michael Michalski , Jens Krüger

Human pose is a useful feature for fine-grained sports action understanding. However, pose estimators are often unreliable when run on sports video due to domain shift and factors such as motion blur and occlusions. This leads to poor…

Computer Vision and Pattern Recognition · Computer Science 2021-09-06 James Hong , Matthew Fisher , Michaël Gharbi , Kayvon Fatahalian

Diffusion models have made significant strides in image generation, mastering tasks such as unconditional image synthesis, text-image translation, and image-to-image conversions. However, their capability falls short in the realm of video…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Gaurav Shrivastava , Abhinav Shrivastava

Recent years have witnessed a rapid development of immersive multimedia which bridges the gap between the real world and virtual space. Volumetric videos, as an emerging representative 3D video paradigm that empowers extended reality, stand…

Multimedia · Computer Science 2023-04-18 Kaiyuan Hu , Yili Jin , Haowen Yang , Junhua Liu , Fangxin Wang

Virtual laboratories are the new online educational trend for communicating to students practical skills of science. In this paper we report on a comparison of techniques for familiarizing distance learning students with a 3D virtual…

Human-Computer Interaction · Computer Science 2017-12-01 Evgenia Paxinou , Vasilis Zafeiropoulos , Athanasios Sypsas , Chairi Kiourt , Dimitris Kalles

Web-based educational videos offer flexible learning opportunities and are becoming increasingly popular. However, improving user engagement and knowledge retention remains a challenge. Automatically generated questions can activate…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Markos Stamatakis , Joshua Berger , Christian Wartena , Ralph Ewerth , Anett Hoppe

This work-in-progress paper discusses the use of student-centered pedagogy to teach clinical oculomotor examination via Virtual Reality (VR). Traditional methods, such as PowerPoint slides and lab activities, are often insufficient for…

Computational Engineering, Finance, and Science · Computer Science 2024-05-28 Austin Finlayson , Rui Wu , Chia-Cheng Lin , Brian Sylcott

Both text and video data are abundant on the internet and support large-scale self-supervised learning through next token or frame prediction. However, they have not been equally leveraged: language models have had significant real-world…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Sherry Yang , Jacob Walker , Jack Parker-Holder , Yilun Du , Jake Bruce , Andre Barreto , Pieter Abbeel , Dale Schuurmans

While image editing has advanced rapidly, video editing remains less explored, facing challenges in consistency, control, and generalization. We study the design space of data, architecture, and control, and introduce \emph{EasyV2V}, a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Jinjie Mai , Chaoyang Wang , Guocheng Gordon Qian , Willi Menapace , Sergey Tulyakov , Bernard Ghanem , Peter Wonka , Ashkan Mirzaei

With the rapid development of social media, tremendous videos with new classes are generated daily, which raise an urgent demand for video classification methods that can continuously update new classes while maintaining the knowledge of…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Hanbin Zhao , Xin Qin , Shihao Su , Yongjian Fu , Zibo Lin , Xi Li

Audio-visual correlation learning aims to capture and understand natural phenomena between audio and visual data. The rapid growth of Deep Learning propelled the development of proposals that process audio-visual data and can be observed in…

Multimedia · Computer Science 2024-12-03 Luis Vilaca , Yi Yu , Paula Vinan

Almost all previous text-to-video retrieval works ideally assume that videos are pre-trimmed with short durations containing solely text-related content. However, in practice, videos are typically untrimmed in long durations with much more…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Jianfeng Dong , Lei Huang , Daizong Liu , Xianke Chen , Xun Yang , Changting Lin , Xun Wang , Meng Wang

This manuscript presents teaching and curriculum design for Information Technology classes. Today, students demand hands-on activities for the newest technologies. It is feasible to satisfy this appetite for exciting education by employing…

Computers and Society · Computer Science 2014-04-09 Timur Mirzoev

Volume Rendering is an important technique for visualizing three-dimensional scalar data grids and is commonly employed for scientific and medical image data. Direct Volume Rendering (DVR) is a well established and efficient rendering…

Graphics · Computer Science 2021-06-11 Jakob Weiss , Nassir Navab

Video description involves the generation of the natural language description of actions, events, and objects in the video. There are various applications of video description by filling the gap between languages and vision for visually…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Alok Singh , Thoudam Doren Singh , Sivaji Bandyopadhyay