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Ray tracing has been typically known as a graphics rendering method capable of producing highly realistic imagery and visual effects generated by computers. More recently the performance improvements in Graphics Processing Units (GPUs) have…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-15 Vinh Pham Van , Juan Fumero , Athanasios Stratikopoulos , Florin Blanaru , Christos Kotselidis

We present a real-time neural radiance caching method for path-traced global illumination. Our system is designed to handle fully dynamic scenes, and makes no assumptions about the lighting, geometry, and materials. The data-driven nature…

Graphics · Computer Science 2021-06-28 Thomas Müller , Fabrice Rousselle , Jan Novák , Alexander Keller

Using realistic laser profiles for simulations of laser-plasma interaction is critical to reproduce experimental measurements, but the interface between experiments and simulations can be challenging. Similarly, start-to-end simulations…

In this paper, we focus on generating complex robotic trajectories by merging sequential motion primitives. A robotic trajectory is a time series of positions and orientations ending at a desired target. Hence, we first discuss the…

Robotics · Computer Science 2020-03-26 Matteo Saveriano , Felix Franzel , Dongheui Lee

We present a web application for the procedural generation of perturbations of 3D models. We generate the perturbations by generating vertex shaders that change the positions of vertices that make up the 3D model. The vertex shaders are…

Graphics · Computer Science 2017-06-14 Juan C. Quiroz , Sergiu M. Dascalu

In this paper we propose the Ray-Patch querying, a novel model to efficiently query transformers to decode implicit representations into target views. Our Ray-Patch decoding reduces the computational footprint and increases inference speed…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 T. Berriel Martins , Javier Civera

We introduce ProcGen3D, a new approach for 3D content creation by generating procedural graph abstractions of 3D objects, which can then be decoded into rich, complex 3D assets. Inspired by the prevalent use of procedural generators in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Xinyi Zhang , Daoyi Gao , Naiqi Li , Angela Dai

Desktop organization remains challenging for service robots because of heterogeneous objects and diverse manipulation objectives, such as collection and stacking. In this article, a task-oriented framework is presented for organizing planar…

Robotics · Computer Science 2026-05-12 Yi Dong , Yangjun Liu , Jinjun Duan , Yang Li , Zhendong Dai

Phase retrieval, a nonlinear problem prevalent in imaging applications, has been extensively studied using random models, some of which with i.i.d. sensing matrix components. While these models offer robust reconstruction guarantees, they…

Optics · Physics 2024-09-10 Zhiyuan Hu , Julián Tachella , Michael Unser , Jonathan Dong

A large number of powerful, high-quality, and open-source simulation packages exist to efficiently perform molecular dynamics simulations, and their prevalence has greatly accelerated discoveries across a wide range of scientific domains.…

Soft Condensed Matter · Physics 2024-05-01 Toler H. Webb , Daniel M. Sussman

Search-based planning with motion primitives is a powerful motion planning technique that can provide dynamic feasibility, optimality, and real-time computation times on size, weight, and power-constrained platforms in unstructured…

Robotics · Computer Science 2021-03-29 Laura Jarin-Lipschitz , James Paulos , Raymond Bjorkman , Vijay Kumar

Simulation-driven development of intelligent machines benefits from artificial terrains with controllable, well-defined characteristics. However, most existing tools for terrain generation focus on artist-driven workflows and visual…

Computational Engineering, Finance, and Science · Computer Science 2025-06-25 Erik Wallin

AI has led to significant advancements in computer vision and image processing tasks, enabling a wide range of applications in real-life scenarios, from autonomous vehicles to medical imaging. Many of those applications require efficient…

Hardware Architecture · Computer Science 2023-09-06 Alexander Montgomerie-Corcoran , Petros Toupas , Zhewen Yu , Christos-Savvas Bouganis

We introduce Curvy-an interactive design tool to generate varying density support structures for 3D printing. Support structures are essential for printing models with extreme overhangs. Yet, they often cause defects on contact areas,…

Graphics · Computer Science 2021-02-22 Erva Ulu , Nurcan Gecer Ulu , Jiahao Li , Walter Hsiao

The detection and tracking of human landmarks in video streams has gained in reliability partly due to the availability of affordable RGB-D sensors. The analysis of such time-varying geometric data is playing an important role in the…

Computer Vision and Pattern Recognition · Computer Science 2019-08-12 Amor Ben Tanfous , Hassen Drira , Boulbaba Ben Amor

We present an interactive visualisation tool for recommending travel trajectories. This system is based on new machine learning formulations and algorithms for the sequence recommendation problem. The system starts from a map-based…

Human-Computer Interaction · Computer Science 2017-07-20 Dawei Chen , Dongwoo Kim , Lexing Xie , Minjeong Shin , Aditya Krishna Menon , Cheng Soon Ong , Iman Avazpour , John Grundy

This work presents a first evaluation of using spatio-temporal receptive fields from a recently proposed time-causal spatio-temporal scale-space framework as primitives for video analysis. We propose a new family of video descriptors based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-20 Ylva Jansson , Tony Lindeberg

In some entertainment and virtual reality applications, it is necessary to model and draw the real world realistically, so as to improve the fidelity of natural scenes and make users have a better sense of immersion. However, due to the…

Graphics · Computer Science 2022-04-08 Yinhui Yang , Rui Wang , Yuchi Huo

Objective: In this work, we propose a framework for differentiable forward and back-projector that enables scalable, accurate, and memory-efficient gradient computation for rigid motion estimation tasks. Methods: Unlike existing approaches…

Medical Physics · Physics 2025-12-16 Xiao Jiang , Xin Wang , Ali Uneri , Wojciech B. Zbijewski , J. Webster Stayman

Trajectory analysis is not only about obtaining movement data, but it is also of paramount importance in understanding the pattern in which an object moves through space and time, as well as in predicting its next move. Due to the…

Machine Learning · Computer Science 2025-06-26 Chanuka Don Samarasinghage , Dhruv Gulabani