Related papers: Dots-and-Polygons
The dollar game is a chip-firing game introduced by Baker and Norine (2007) as a context in which to formulate and prove the Riemann-Roch theorem for graphs. A divisor on a graph is a formal integer sum of vertices. Each determines a dollar…
We first prove that the set of domino tilings of a fixed finite figure is a distributive lattice, even in the case when the figure has holes. We then give a geometrical interpretation of the order given by this lattice, using (not…
Let $D$ be an integral domain. Two players, Nora and Wanda, alternately choose coefficients from $D$ for a polynomial of degree $d$. When they are done, if the polynomial has a root in the field of fractions of $D$, then Wanda wins. If not,…
Various simplicial complexes can be associated with a graph. Box complexes form an important families of such simplicial complexes and are especially useful for providing lower bounds on the chromatic number of the graph via some of their…
Mutual imitation games among artificial birds are studied. By employing a variety of mappings and game rules, the evolution to the edge between chaos and windows is universally confirmed. Some other general features are observed, including…
We study multiple orthogonal polynomials exploiting their explicit determinantal representation in terms of moments. Our reasoning follows that applied to solve the Hermite-Pad\'{e} approximation and interpolation problems. We study also…
Pick's astonishing theorem explains how to obtain the area of any integer polygon by counting lattice points. It is a notoriously difficult challenge to translate the geometric statement and intuitive reasoning into a formal statement and…
We consider Flipping Coins, a partizan version of the impartial game Turning Turtles, played on lines of coins. We show the values of this game are numbers, and these are found by first applying a reduction, then decomposing the position…
We study the discrete Voronoi game, where two players alternately claim vertices of a graph for t rounds. In the end, the remaining vertices are divided such that each player receives the vertices that are closer to his or her claimed…
We discuss the interplay between the piece-line regular and vertex-angle singular boundary effects, related to integrability and chaotic features in rational polygonal billiards. The approach to controversial issue of regular and irregular…
We consider a biased version of Maker-Breaker domination games, which were recently introduced by Gledel, Ir{\v{s}}i{\v{c}}, and Klav{\v{z}}ar. Two players, Dominator and Staller, alternatingly claim vertices of a graph $G$ where Dominator…
This article, based on a talk, treats some elementary, but not completely simple examples from probability. They concern multiple birthday coincidences, throwing dice, the combinatorics of the German card game "Doppelkopf", and the…
Several different "hat games" have recently received a fair amount of attention. Typically, in a hat game, one or more players are required to correctly guess their hat colour when given some information about other players' hat colours.…
The game of nim, with its simple rules, its elegant solution and its historical importance is the quintessence of a combinatorial game, which is why it led to so many generalizations and modifications. We present a modification with a new…
Game theory provides a general mathematical background to study the effect of pair interactions and evolutionary rules on the macroscopic behavior of multi-player games where players with a finite number of strategies may represent a wide…
A simple convex lattice polytope $\Box$ defines a torus-equivariant line bundle $\LB$ over a toric variety $\XB.$ Atiyah and Bott's Lefschetz fixed-point theorem is applied to the torus action on the $d''$-complex of $\LB$ and information…
Modern board games are a rich source of entertainment for many people, but also contain interesting and challenging structures for game playing research and implementing game playing agents. This paper studies the game Patchwork, a two…
Recently, Press and Dyson have proposed a new class of probabilistic and conditional strategies for the two-player iterated Prisoner's Dilemma, so-called zero-determinant strategies. A player adopting zero-determinant strategies is able to…
We study a spatial two-strategy (cooperation and defection) Prisoner's Dilemma game with two types ($A$ and $B$) of players located on the sites of a square lattice. The evolution of strategy distribution is governed by iterated strategy…
We study zero-sum games, a variant of the classical combinatorial Subtraction games (studied for example in the monumental work "Winning Ways", by Berlekamp, Conway and Guy), called Cumulative Subtraction (CS). Two players alternate in…